Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
AngryRAMSFan
Guan Yu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 38L
1,466 Elo+
Party 2
Jing Wei
Jing Wei
Aqueousguy
Jing Wei
Level 118
God Stats
0W - 1L
1,667 SR
Queue Stats
22W - 27L
1,494 Elo+
Party 1
Chronos
Chronos
Band-Aid-Six
Chronos
Level 78
God Stats
4W - 6L
1,913 SR
Queue Stats
194W - 190L
1,478 Elo+
Party 1
Fenrir
Fenrir
Relwinth
Fenrir
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 102L
1,541 Elo+
Party 1
Team Averages
Level 115
1,616 SR
1,496 Elo+

VS

Team Averages
Level 85
1,543 SR
1,469 Elo+
Zhong Kui
Zhong Kui
CozyGringito
Zhong Kui
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 111L
1,449 Elo+
Solo
Osiris
Osiris
MLG_Ben_Dover
Osiris
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 194L
1,468 Elo+
Solo
Ra
Ra
SMorison
Ra
Level 88
God Stats
9W - 6L
1,714 SR
Queue Stats
347W - 359L
1,477 Elo+
Solo
Cerberus
Cerberus
Thaelin
Cerberus
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Solo
Bastet
Bastet
tninja230
Bastet
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
4 / 5 / 9
10,112
674
14,232
29,459
18,411
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
AngryRAMSFan
Guan Yu
17
3 / 7 / 6
10,691
713
10,966
24,999
27,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Aqueousguy
Jing Wei
15
1 / 9 / 6
9,006
600
16,665
18,665
6,571
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Band-Aid-Six
Chronos
18
5 / 8 / 5
10,786
719
15,643
17,647
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Relwinth
Fenrir
17
4 / 9 / 4
10,261
684
11,588
16,111
7,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CozyGringito
Zhong Kui
20
15 / 3 / 17
12,765
851
32,899
18,714
14,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
5 / 2 / 27
11,410
761
10,435
29,855
24,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

19
6 / 3 / 19
11,631
775
22,329
12,476
5,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Thaelin
Cerberus
18
2 / 3 / 30
11,552
770
13,900
23,010
26,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
tninja230
Bastet
18
10 / 6 / 17
11,724
782
16,815
15,725
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
17
Kills
38
38
Deaths
17
30
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
5
9
1.7
L
Guan Yu
AngryRAMSFan
Guan Yu
3
7
6
0.86
L
Jing Wei
Aqueousguy
Jing Wei
1
9
6
0.44
L
Chronos
Band-Aid-Six
Chronos
5
8
5
0.94
W
Zhong Kui
CozyGringito
Zhong Kui
15
3
17
7.83
W
5
2
27
9.25
L
Fenrir
Relwinth
Fenrir
4
9
4
0.67
W
6
3
19
5.17
W
Cerberus
Thaelin
Cerberus
2
3
30
5.67
W
Bastet
tninja230
Bastet
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,094
Damage
96,378
106,881
Taken
99,780
66,635
Mitigated
78,542
34,038
Healing
50,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
14,232
1,083
1,487
9,878
29,459
18,411
0
17,910
11,549
19,726
0
L
Guan Yu
AngryRAMSFan
Guan Yu
10,966
2,474
4,579
8,632
24,999
27,403
0
15,441
9,558
0
25,857
L
Jing Wei
Aqueousguy
Jing Wei
16,665
8,662
233
3,850
18,665
6,571
0
12,413
6,252
0
37,169
L
Chronos
Band-Aid-Six
Chronos
15,643
5,160
616
2,007
17,647
7,127
0
10,726
6,921
26,867
0
W
Zhong Kui
CozyGringito
Zhong Kui
32,899
5,207
3,881
7,418
18,714
14,799
3,090
5,505
13,062
48,667
0
W
10,435
3,459
2,247
11,749
29,855
24,055
767
8,501
21,176
0
16,495
L
Fenrir
Relwinth
Fenrir
11,588
1,968
1,269
1,487
16,111
7,123
0
12,638
3,473
0
15,620
W
22,329
1,483
8,178
4,005
12,476
5,408
50
2,785
9,562
56,432
0
W
Cerberus
Thaelin
Cerberus
13,900
1,360
983
6,869
23,010
26,436
29
7,452
15,454
25,027
0
W
Bastet
tninja230
Bastet
16,815
6,093
1,536
3,381
15,725
7,844
690
5,632
10,034
0
28,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
59,082
130
Minions Killed
156
0
Camps Cleared
0
1,267,571
Distance Traveled
1,366,764
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,112
674
11
1
0
280,272
2
L
Guan Yu
10,691
713
18
1
0
262,907
0
L
Jing Wei
9,006
600
48
3
0
239,226
0
L
Chronos
10,786
719
42
3
0
232,000
0
W
Zhong Kui
12,765
851
44
3
0
242,642
0
W
Osiris
11,410
761
13
1
0
304,615
0
L
Fenrir
10,261
684
11
1
0
253,166
0
W
Ra
11,631
775
62
4
0
275,724
1
W
Cerberus
11,552
770
16
1
0
285,364
2
W
Bastet
11,724
782
21
1
0
258,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role