Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
IIXSAMMANXII
Baba Yaga
Level 99
God Stats
9W - 9L
1,694 SR
Queue Stats
764W - 652L
1,535 Elo+
Party 3
Fenrir
Fenrir
ImFrankis
Fenrir
Level 29
God Stats
4W - 10L
1,473 SR
Queue Stats
446W - 351L
1,524 Elo+
Party 3
Cerberus
Cerberus
Owens313
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,440 Elo+
Party 1
Bastet
Bastet
TheIrishJarl
Bastet
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,440 Elo+
Party 1
Team Averages
Level 81
1,533 SR
1,488 Elo+

VS

Team Averages
Level 99
1,517 SR
1,443 Elo+
Janus
Janus
Bangel8008
Janus
Level 107
God Stats
5W - 9L
1,529 SR
Queue Stats
293W - 276L
1,485 Elo+
Party 2
Agni
Agni
JAVIERVARGAS99
Agni
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
375W - 330L
1,525 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MoisterOyster05
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,188 Elo+
Party 2
The Morrigan
The Morrigan
elenaoliet
The Morrigan
Level 128
God Stats
4W - 7L
1,636 SR
Queue Stats
336W - 300L
1,531 Elo+
Party 4
Sol
Sol
kingbryanboru
Sol
Level 122
God Stats
1W - 4L
1,420 SR
Queue Stats
217W - 238L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 3 / 14
12,166
869
13,360
11,787
4,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
IIXSAMMANXII
Baba Yaga
20
12 / 5 / 13
12,695
907
20,687
11,615
5,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ImFrankis
Fenrir
15
7 / 7 / 10
10,980
784
6,049
12,330
5,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
Owens313
Cerberus
17
4 / 5 / 17
10,950
782
8,397
14,887
23,533
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
18
6 / 2 / 15
11,275
805
5,890
11,131
4,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
7 / 7 / 7
11,209
801
7,881
11,400
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 9 / 4
9,975
713
10,512
11,380
2,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
MoisterOyster05
Morgan Le Fay
16
2 / 7 / 12
9,332
667
6,265
11,278
3,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

The Morrigan
elenaoliet
The Morrigan
17
4 / 8 / 9
9,779
699
11,898
10,191
3,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 9 / 9
10,077
720
5,968
14,376
4,660
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
40
Kills
20
22
Deaths
40
69
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
3
14
6
L
Janus
7
7
7
1.5
W
Baba Yaga
IIXSAMMANXII
Baba Yaga
12
5
13
3.7
W
Fenrir
ImFrankis
Fenrir
7
7
10
1.71
L
4
9
4
0.67
L
Morgan Le Fay
MoisterOyster05
Morgan Le Fay
2
7
12
1.14
W
Cerberus
Owens313
Cerberus
4
5
17
2.5
W
Bastet
6
2
15
6.75
L
The Morrigan
elenaoliet
The Morrigan
4
8
9
1.06
L
3
9
9
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,383
Damage
42,524
61,750
Taken
58,625
44,066
Mitigated
17,776
13,030
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,360
2,189
184
523
11,787
4,976
1,203
9,153
2,634
0
49,524
L
Janus
7,881
783
428
723
11,400
3,051
0
6,009
5,391
14,394
0
W
Baba Yaga
IIXSAMMANXII
Baba Yaga
20,687
307
1,217
2,655
11,615
5,852
2,078
4,328
7,287
45,823
0
W
Fenrir
ImFrankis
Fenrir
6,049
1,319
512
1,409
12,330
5,449
243
10,162
2,168
0
16,327
L
10,512
355
0
165
11,380
2,704
0
4,517
6,863
22,608
0
L
Morgan Le Fay
MoisterOyster05
Morgan Le Fay
6,265
244
545
624
11,278
3,995
114
5,850
5,428
14,800
0
W
Cerberus
Owens313
Cerberus
8,397
270
700
2,052
14,887
23,533
101
10,100
4,787
15,305
0
W
Bastet
5,890
1,258
1,086
2,692
11,131
4,256
1,379
8,459
2,672
0
14,842
L
The Morrigan
elenaoliet
The Morrigan
11,898
1,389
755
764
10,191
3,366
0
5,555
4,636
22,462
0
L
5,968
1,261
907
2,488
14,376
4,660
0
7,153
7,223
19,914
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,066
Gold Earned
50,372
144
Minions Killed
113
0
Camps Cleared
0
1,255,568
Distance Traveled
1,038,950
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,166
869
53
4
0
257,831
0
L
Janus
11,209
801
18
1
0
243,668
1
W
Baba Yaga
12,695
907
48
3
0
249,797
0
W
Fenrir
10,980
784
15
1
0
225,619
1
L
Agni
9,975
713
25
2
0
200,439
0
L
Morgan Le Fay
9,332
667
13
1
0
228,964
0
W
Cerberus
10,950
782
16
1
0
237,301
0
W
Bastet
11,275
805
12
1
0
285,020
0
L
The Morrigan
9,779
699
23
2
0
193,087
1
L
Sol
10,077
720
34
2
0
172,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role