Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Gentarra
Cliodhna
Level 155
God Stats
44W - 40L
1,479 SR
Queue Stats
271W - 263L
1,450 Elo+
Solo
Neith
Neith
Kralidojr
Neith
Level 13
God Stats
1W - 0L
1,708 SR
Queue Stats
8W - 8L
1,399 Elo+
Party 1
Zeus
Zeus
REAPERS28
Zeus
Level 143
God Stats
2W - 0L
1,943 SR
Queue Stats
17W - 10L
1,458 Elo+
Party 1
Team Averages
Level 115
1,626 SR
1,461 Elo+

VS

Team Averages
Level 58
1,522 SR
1,496 Elo+
Eset
Eset
 
Eset
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
GlockInDaSock
Charybdis
Level 47
God Stats
6W - 7L
1,420 SR
Queue Stats
354W - 337L
1,498 Elo+
Solo
Tiamat
Tiamat
GothiccVixen
Tiamat
Level 99
God Stats
26W - 29L
1,595 SR
Queue Stats
308W - 304L
1,470 Elo+
Party 2
Danzaburou
Danzaburou
LucyPoindexter
Danzaburou
Level 17
God Stats
8W - 9L
1,514 SR
Queue Stats
8W - 9L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VincentLeresan
Kumbhakarna
Level 48
God Stats
19W - 18L
1,580 SR
Queue Stats
403W - 404L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
7 / 1 / 20
12,762
1,276
17,387
9,368
6,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
 
Athena
18
3 / 2 / 25
12,305
1,231
6,011
21,533
30,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
Gentarra
Cliodhna
18
10 / 3 / 16
12,315
1,232
10,516
9,953
4,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kralidojr
Neith
18
2 / 4 / 20
11,387
1,139
19,318
14,388
6,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
13 / 1 / 14
12,998
1,300
36,184
8,203
3,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

262

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
2 / 5 / 8
10,301
1,030
10,937
14,830
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
GlockInDaSock
Charybdis
15
2 / 7 / 7
10,491
1,049
13,362
20,852
8,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
16
2 / 9 / 5
10,222
1,022
12,441
15,347
11,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
LucyPoindexter
Danzaburou
16
4 / 10 / 4
10,785
1,079
11,919
19,554
9,549
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
VincentLeresan
Kumbhakarna
16
1 / 4 / 10
11,174
1,117
5,852
23,543
30,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
45
35
Kills
11
11
Deaths
35
95
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
20
17
W
Athena
 
Athena
3
2
25
7.75
L
Eset
 
Eset
2
5
8
1.2
W
Cliodhna
Gentarra
Cliodhna
10
3
16
6
L
Charybdis
GlockInDaSock
Charybdis
2
7
7
0.79
L
Tiamat
2
9
5
0.5
W
Neith
Kralidojr
Neith
2
4
20
3
L
Danzaburou
LucyPoindexter
Danzaburou
4
10
4
0.6
W
Zeus
13
1
14
20
L
Kumbhakarna
VincentLeresan
Kumbhakarna
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,416
Damage
54,511
63,445
Taken
94,126
51,176
Mitigated
67,015
21,563
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
17,387
1,327
5,378
3,442
9,368
6,146
0
5,110
4,214
42,240
0
W
Athena
 
Athena
6,011
1,363
998
5,612
21,533
30,880
0
7,197
14,097
12,537
0
L
Eset
 
Eset
10,937
340
0
225
14,830
6,241
0
10,831
3,754
20,409
0
W
Cliodhna
Gentarra
Cliodhna
10,516
427
0
2,211
9,953
4,674
0
4,315
5,540
0
18,743
L
Charybdis
GlockInDaSock
Charybdis
13,362
9,401
0
1,459
20,852
8,881
0
12,556
7,958
0
39,571
L
Tiamat
12,441
1,033
0
696
15,347
11,790
0
9,416
5,712
34,254
0
W
Neith
Kralidojr
Neith
19,318
6,207
0
1,668
14,388
6,072
0
7,582
6,690
0
39,709
L
Danzaburou
LucyPoindexter
Danzaburou
11,919
4,058
0
885
19,554
9,549
0
13,229
6,021
0
22,789
W
Zeus
36,184
2,281
0
2,254
8,203
3,404
0
4,409
3,674
62,654
0
L
Kumbhakarna
VincentLeresan
Kumbhakarna
5,852
433
0
1,212
23,543
30,554
0
11,884
11,099
12,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,767
Gold Earned
52,973
201
Minions Killed
178
12
Camps Cleared
3
1,000,543
Distance Traveled
961,759
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,762
1,276
68
7
0
177,780
0
W
Athena
12,305
1,231
6
1
0
230,109
0
L
Eset
10,301
1,030
19
2
1
221,577
0
W
Cliodhna
12,315
1,232
5
1
2
225,654
2
L
Charybdis
10,491
1,049
71
7
2
173,215
3
L
Tiamat
10,222
1,022
53
5
0
187,189
2
W
Neith
11,387
1,139
50
5
5
172,226
0
L
Danzaburou
10,785
1,079
25
3
0
169,288
0
W
Zeus
12,998
1,300
72
7
5
194,774
0
L
Kumbhakarna
11,174
1,117
10
1
0
210,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role