Player Matchup

Medusa
Medusa
Sabeyta
Medusa
Level 142
God Stats
12W - 20L
1,198 SR
Queue Stats
97W - 130L
1,223 Elo+
Party 2
Thor
Thor
SkyDragon1188
Thor
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 156L
1,144 Elo+
Party 2
Anubis
Anubis
Xxregementxx
Anubis
Level 48
God Stats
5W - 6L
1,695 SR
Queue Stats
13W - 27L
1,291 Elo+
Solo
Team Averages
Level 116
1,464 SR
1,219 Elo+

VS

Team Averages
Level 41
1,448 SR
1,442 Elo+
King Arthur
King Arthur
Angrysteve456
King Arthur
Level 69
God Stats
4W - 1L
1,306 SR
Queue Stats
149W - 127L
1,441 Elo+
Party 1
Aphrodite
Aphrodite
crazymixjr
Aphrodite
Level 27
God Stats
23W - 11L
1,452 SR
Queue Stats
143W - 127L
1,432 Elo+
Party 1
Da Ji
Da Ji
ghostkiller6290
Da Ji
Level 28
God Stats
60W - 34L
1,585 SR
Queue Stats
140W - 109L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Sabeyta
Medusa
20
5 / 2 / 2
16,162
673
21,290
16,196
10,289
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
2 / 3 / 5
15,100
629
10,712
12,359
6,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
6
0 / 1 / 1
10,986
458
336
670
243
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Angrysteve456
King Arthur
20
3 / 2 / 1
15,111
630
11,365
23,201
37,375
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Aphrodite
crazymixjr
Aphrodite
20
0 / 2 / 4
14,678
612
4,676
11,875
7,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 1
14,625
609
9,046
13,267
4,306
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
6
6
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Angrysteve456
King Arthur
3
2
1
1.75
L
Medusa
Sabeyta
Medusa
5
2
2
3
L
2
3
5
1.5
L
Anubis
0
1
1
0.5
W
Aphrodite
crazymixjr
Aphrodite
0
2
4
1
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,338
Damage
25,087
29,225
Taken
48,343
16,836
Mitigated
49,031
4,519
Healing
25,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Angrysteve456
King Arthur
11,365
2,081
0
4,395
23,201
37,375
936
1,265
21,936
0
72,862
L
Medusa
Sabeyta
Medusa
21,290
8,643
149
3,080
16,196
10,289
1,329
2,340
13,856
0
99,113
L
10,712
1,211
0
1,223
12,359
6,304
643
3,074
9,285
0
55,660
L
Anubis
336
0
0
67
670
243
0
75
595
873
0
W
Aphrodite
crazymixjr
Aphrodite
4,676
289
11,436
8,410
11,875
7,350
1,051
404
11,471
57,162
0
W
9,046
4,008
0
989
13,267
4,306
1,131
1,144
12,123
0
49,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
44,414
243
Minions Killed
248
6
Camps Cleared
11
846,737
Distance Traveled
1,337,886
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,111
630
96
4
2
464,960
0
L
Medusa
16,162
673
157
7
5
413,509
7
L
Thor
15,100
629
83
3
1
417,489
8
L
Anubis
10,986
458
3
0
0
15,739
0
W
Aphrodite
14,678
612
111
5
5
440,992
6
W
Da Ji
14,625
609
41
2
4
431,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role