Player Matchup

Zhong Kui
Zhong Kui
Baldomogrull
Zhong Kui
Level 140
God Stats
1W - 2L
1,469 SR
Queue Stats
193W - 161L
1,508 Elo+
Party 1
Da Ji
Da Ji
WyvernX032013
Da Ji
Level 116
God Stats
1W - 5L
1,500 SR
Queue Stats
101W - 170L
1,320 Elo+
Solo
Neith
Neith
fholland2788
Neith
Level 124
God Stats
7W - 5L
1,668 SR
Queue Stats
71W - 100L
1,368 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,399 Elo+

VS

Team Averages
Level 81
1,611 SR
1,266 Elo+
Olorun
Olorun
JairLC
Olorun
Level 136
God Stats
2W - 0L
1,559 SR
Queue Stats
21W - 25L
1,303 Elo+
Solo
Odin
Odin
MattySmokes_YT
Odin
Level 85
God Stats
7W - 6L
1,624 SR
Queue Stats
112W - 170L
1,330 Elo+
Party 2
Ymir
Ymir
queazy_duce23
Ymir
Level 22
God Stats
1W - 1L
1,649 SR
Queue Stats
3W - 5L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baldomogrull
Zhong Kui
12
3 / 4 / 4
8,650
721
10,308
12,314
11,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 5 / 8
8,192
683
7,987
10,467
4,069
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 5
8,877
740
7,942
10,942
3,744
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JairLC
Olorun
16
7 / 2 / 5
10,758
897
13,388
12,835
5,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 3 / 4
9,357
780
5,882
8,842
4,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 4 / 7
8,587
716
6,007
13,497
5,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
8
Kills
13
13
Deaths
9
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Baldomogrull
Zhong Kui
3
4
4
1.25
W
Olorun
JairLC
Olorun
7
2
5
4.75
W
5
3
4
2.33
L
1
5
8
1
L
4
4
5
1.63
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
25,277
33,723
Taken
35,174
19,120
Mitigated
15,602
7,377
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Baldomogrull
Zhong Kui
10,308
617
102
2,692
12,314
11,307
121
5,991
6,323
26,783
0
W
Olorun
JairLC
Olorun
13,388
6,058
1,504
6,187
12,835
5,874
983
3,517
9,086
46,667
3,922
W
5,882
3,040
375
1,652
8,842
4,264
0
2,240
6,431
0
18,069
L
7,987
1,101
311
1,633
10,467
4,069
455
6,538
3,929
0
15,803
L
7,942
4,587
0
2,639
10,942
3,744
1,136
5,825
5,117
0
34,102
W
6,007
746
589
3,153
13,497
5,464
0
4,630
8,650
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,719
Gold Earned
28,702
118
Minions Killed
142
2
Camps Cleared
8
602,172
Distance Traveled
644,849
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,650
721
39
3
0
203,454
4
W
Olorun
10,758
897
85
7
3
217,085
1
W
Odin
9,357
780
29
2
2
214,329
5
L
Da Ji
8,192
683
24
2
1
202,603
3
L
Neith
8,877
740
55
5
1
196,115
2
W
Ymir
8,587
716
28
2
3
213,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role