Player Matchup

Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DiamondMusic
Ganesha
Level 160
God Stats
0W - 1L
1,860 SR
Queue Stats
80W - 63L
1,682 Elo+
Solo
Chiron
Chiron
Spawn89
Chiron
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
997W - 1,006L
1,568 Elo+
Solo
Team Averages
Level 159
1,620 SR
1,583 Elo+

VS

Team Averages
Level 118
1,579 SR
1,688 Elo+
Sylvanus
Sylvanus
CasualWendigo
Sylvanus
Level 158
God Stats
6W - 3L
1,644 SR
Queue Stats
170W - 119L
1,749 Elo+
Party 1
Nu Wa
Nu Wa
CovidIsAHoax
Nu Wa
Level 68
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 6L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
Viregos
Sun Wukong
Level 127
God Stats
2W - 0L
1,793 SR
Queue Stats
113W - 78L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 4 / 1
10,390
799
6,777
8,634
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
DiamondMusic
Ganesha
12
0 / 7 / 5
8,761
674
7,659
20,824
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
Spawn89
Chiron
12
1 / 6 / 4
8,319
640
7,359
10,694
2,362
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CasualWendigo
Sylvanus
17
8 / 2 / 8
11,284
868
13,766
13,503
6,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
8 / 1 / 9
10,790
830
14,395
6,339
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Viregos
Sun Wukong
14
1 / 3 / 11
9,165
705
8,585
14,643
8,523
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
17
17
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
4
1
1.38
W
Sylvanus
CasualWendigo
Sylvanus
8
2
8
6
W
8
1
9
12.5
L
Ganesha
DiamondMusic
Ganesha
0
7
5
0.36
L
Chiron
Spawn89
Chiron
1
6
4
0.5
W
Sun Wukong
Viregos
Sun Wukong
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
36,746
40,152
Taken
34,485
20,414
Mitigated
16,542
7,420
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,777
329
0
1,327
8,634
2,262
0
6,635
1,858
34,846
0
W
Sylvanus
CasualWendigo
Sylvanus
13,766
5,192
2,730
6,476
13,503
6,326
746
5,194
8,309
36,363
7,186
W
14,395
4,321
0
2,198
6,339
1,693
1,208
3,708
2,631
42,485
0
L
Ganesha
DiamondMusic
Ganesha
7,659
611
0
3,688
20,824
15,790
0
12,386
7,886
31,090
0
L
Chiron
Spawn89
Chiron
7,359
3,201
1,255
1,150
10,694
2,362
0
6,642
3,778
0
36,078
W
Sun Wukong
Viregos
Sun Wukong
8,585
1,320
0
1,706
14,643
8,523
414
6,130
8,513
270
37,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,470
Gold Earned
31,239
174
Minions Killed
182
2
Camps Cleared
9
689,219
Distance Traveled
741,166
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,390
799
78
6
0
238,449
3
W
Sylvanus
11,284
868
80
6
4
231,767
3
W
Nu Wa
10,790
830
70
5
2
235,715
1
L
Ganesha
8,761
674
6
0
0
223,293
4
L
Chiron
8,319
640
90
7
2
227,477
2
W
Sun Wukong
9,165
705
32
2
3
273,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role