Player Matchup

He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JosheyJosh
Erlang Shen
Level 76
God Stats
4W - 4L
1,335 SR
Queue Stats
60W - 70L
1,542 Elo+
Solo
Xbalanque
Xbalanque
MaxyPoo69
Xbalanque
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 135L
1,525 Elo+
Party 1
Horus
Horus
NinjaLink2002
Horus
Level 107
God Stats
7W - 5L
1,747 SR
Queue Stats
74W - 74L
1,560 Elo+
Party 1
Jormungandr
Jormungandr
smokingtheturtle
Jormungandr
Level 94
God Stats
94W - 61L
1,637 SR
Queue Stats
335W - 325L
1,605 Elo+
Solo
Team Averages
Level 100
1,544 SR
1,547 Elo+

VS

Team Averages
Level 116
1,499 SR
1,530 Elo+
Bacchus
Bacchus
CharlySure
Bacchus
Level 120
God Stats
1W - 7L
1,500 SR
Queue Stats
273W - 317L
1,496 Elo+
Party 2
Guan Yu
Guan Yu
GibbyDKill
Guan Yu
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
483W - 544L
1,523 Elo+
Party 2
Awilix
Awilix
Zabalita
Awilix
Level 124
God Stats
3W - 4L
1,259 SR
Queue Stats
143W - 128L
1,584 Elo+
Party 3
Baron Samedi
Baron Samedi
aronousqui20
Baron Samedi
Level 122
God Stats
20W - 8L
1,714 SR
Queue Stats
320W - 305L
1,567 Elo+
Party 3
Medusa
Medusa
dedde4849
Medusa
Level 125
God Stats
12W - 14L
1,525 SR
Queue Stats
363W - 381L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 2 / 2
10,132
596
7,004
7,373
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JosheyJosh
Erlang Shen
16
4 / 2 / 8
9,436
555
7,956
14,465
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
MaxyPoo69
Xbalanque
16
10 / 3 / 4
10,180
599
14,751
14,003
5,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 15
9,716
572
9,507
13,713
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
smokingtheturtle
Jormungandr
17
3 / 1 / 3
10,883
640
8,615
13,194
9,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CharlySure
Bacchus
12
0 / 6 / 6
7,969
469
5,365
15,271
14,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
GibbyDKill
Guan Yu
11
0 / 5 / 1
6,663
392
3,284
10,773
8,270
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
Zabalita
Awilix
15
1 / 2 / 3
8,505
500
6,721
11,962
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
aronousqui20
Baron Samedi
15
3 / 5 / 1
8,560
504
10,481
14,171
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dedde4849
Medusa
12
4 / 6 / 2
8,326
490
7,713
10,287
2,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
8
8
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
2
2
2.5
L
Bacchus
CharlySure
Bacchus
0
6
6
0.5
L
Guan Yu
GibbyDKill
Guan Yu
0
5
1
0.1
W
Erlang Shen
JosheyJosh
Erlang Shen
4
2
8
4
W
Xbalanque
MaxyPoo69
Xbalanque
10
3
4
4
W
3
0
15
10.5
L
Awilix
Zabalita
Awilix
1
2
3
1.25
L
Baron Samedi
aronousqui20
Baron Samedi
3
5
1
0.7
L
Medusa
dedde4849
Medusa
4
6
2
0.83
W
Jormungandr
smokingtheturtle
Jormungandr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,833
Damage
33,564
62,748
Taken
62,464
36,708
Mitigated
33,428
20,325
Healing
14,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
7,004
88
107
1,395
7,373
2,717
0
4,371
3,002
71,624
0
L
Bacchus
CharlySure
Bacchus
5,365
518
1,390
1,858
15,271
14,118
0
277
14,994
22,025
0
L
Guan Yu
GibbyDKill
Guan Yu
3,284
162
160
1,650
10,773
8,270
0
3,729
7,044
0
29,466
W
Erlang Shen
JosheyJosh
Erlang Shen
7,956
4,179
0
4,188
14,465
6,885
0
3,072
11,393
0
62,696
W
Xbalanque
MaxyPoo69
Xbalanque
14,751
8,096
0
5,524
14,003
5,333
1,170
3,535
10,468
0
73,530
W
9,507
3,712
1,713
4,294
13,713
12,713
237
2,982
10,731
0
32,168
L
Awilix
Zabalita
Awilix
6,721
1,991
0
3,728
11,962
3,625
0
4,610
7,352
0
61,277
L
Baron Samedi
aronousqui20
Baron Samedi
10,481
511
711
4,006
14,171
5,253
0
5,064
9,107
59,693
0
L
Medusa
dedde4849
Medusa
7,713
2,822
0
1,065
10,287
2,162
747
1,939
8,348
0
36,321
W
Jormungandr
smokingtheturtle
Jormungandr
8,615
2,618
0
3,104
13,194
9,060
2,222
1,886
11,308
80,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
40,023
534
Minions Killed
373
0
Camps Cleared
0
1,601,746
Distance Traveled
1,531,467
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,132
596
129
8
0
332,576
5
L
Bacchus
7,969
469
33
2
0
306,441
6
L
Guan Yu
6,663
392
56
3
0
285,767
9
W
Erlang Shen
9,436
555
89
5
0
340,016
4
W
Xbalanque
10,180
599
116
7
0
273,793
2
W
Horus
9,716
572
43
3
0
343,832
1
L
Awilix
8,505
500
119
7
0
374,905
3
L
Baron Samedi
8,560
504
107
6
0
263,286
1
L
Medusa
8,326
490
58
3
0
301,068
0
W
Jormungandr
10,883
640
157
9
0
311,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role