Player Matchup

Chaac
Chaac
FnChoji
Chaac
Level 62
God Stats
6W - 2L
1,308 SR
Queue Stats
17W - 20L
1,314 Elo+
Party 2
Sol
Sol
Sikuzio
Sol
Level 110
God Stats
2W - 2L
1,145 SR
Queue Stats
194W - 205L
1,387 Elo+
Party 2
Tsukuyomi
Tsukuyomi
StarsPrime-
Tsukuyomi
Level 76
God Stats
4W - 2L
1,726 SR
Queue Stats
84W - 79L
1,504 Elo+
Party 2
Guan Yu
Guan Yu
TheTrueJudgment
Guan Yu
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
149W - 149L
1,492 Elo+
Party 2
Izanami
Izanami
xJyn
Izanami
Level 114
God Stats
16W - 19L
1,488 SR
Queue Stats
232W - 249L
1,445 Elo+
Solo
Team Averages
Level 80
1,433 SR
1,428 Elo+

VS

Team Averages
Level 51
1,578 SR
1,223 Elo+
Danzaburou
Danzaburou
Bearleb
Danzaburou
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
138W - 184L
1,236 Elo+
Party 1
Amaterasu
Amaterasu
DunDodtah
Amaterasu
Level 154
God Stats
1W - 2L
1,657 SR
Queue Stats
63W - 76L
1,329 Elo+
Solo
Nemesis
Nemesis
GNRLKeynobi
Nemesis
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
6W - 21L
1,199 Elo+
Party 1
Scylla
Scylla
LT301
Scylla
Level 31
God Stats
3W - 10L
1,734 SR
Queue Stats
168W - 221L
1,209 Elo+
Party 1
Sylvanus
Sylvanus
xxJROD2000xx
Sylvanus
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
153W - 212L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FnChoji
Chaac
17
0 / 3 / 13
12,171
468
9,657
20,521
24,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
20
9 / 6 / 10
15,229
586
32,963
26,359
10,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
StarsPrime-
Tsukuyomi
20
17 / 3 / 5
15,803
608
21,953
21,422
8,889
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 6 / 6
13,051
502
10,810
21,067
18,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
xJyn
Izanami
20
10 / 6 / 10
15,340
590
29,341
27,545
10,035
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bearleb
Danzaburou
19
5 / 7 / 9
12,608
485
16,270
22,497
8,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
DunDodtah
Amaterasu
18
6 / 7 / 0
12,281
472
17,778
28,000
33,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
GNRLKeynobi
Nemesis
17
4 / 8 / 9
11,812
454
9,501
20,887
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
LT301
Scylla
20
9 / 6 / 3
14,584
561
20,676
24,009
10,079
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
xxJROD2000xx
Sylvanus
15
0 / 9 / 11
10,409
400
8,801
34,771
45,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
56
37
Kills
24
24
Deaths
37
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bearleb
Danzaburou
5
7
9
1.36
L
Amaterasu
DunDodtah
Amaterasu
6
7
0
0.86
W
Chaac
FnChoji
Chaac
0
3
13
2.17
L
Nemesis
GNRLKeynobi
Nemesis
4
8
9
1.06
L
Scylla
LT301
Scylla
9
6
3
1.75
W
Sol
9
6
10
2.33
W
Tsukuyomi
StarsPrime-
Tsukuyomi
17
3
5
6.5
W
1
6
6
0.67
W
Izanami
xJyn
Izanami
10
6
10
2.5
L
Sylvanus
xxJROD2000xx
Sylvanus
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,724
Damage
73,026
116,914
Taken
130,164
72,590
Mitigated
106,923
50,673
Healing
32,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bearleb
Danzaburou
16,270
5,894
278
4,612
22,497
8,866
986
3,274
19,167
0
90,222
L
Amaterasu
DunDodtah
Amaterasu
17,778
9,831
0
7,360
28,000
33,182
722
5,516
21,835
0
79,202
W
Chaac
FnChoji
Chaac
9,657
1,741
1,157
4,284
20,521
24,405
630
4,968
15,553
0
56,424
L
Nemesis
GNRLKeynobi
Nemesis
9,501
2,666
0
3,083
20,887
9,219
130
5,996
14,834
0
51,421
L
Scylla
LT301
Scylla
20,676
3,574
0
6,043
24,009
10,079
994
7,264
16,690
92,889
0
W
Sol
32,963
14,893
0
15,465
26,359
10,359
3,908
11,093
15,266
114,188
12,396
W
Tsukuyomi
StarsPrime-
Tsukuyomi
21,953
11,279
403
9,894
21,422
8,889
884
3,515
17,581
0
100,774
W
10,810
2,965
305
5,107
21,067
18,902
0
2,734
18,333
0
68,295
W
Izanami
xJyn
Izanami
29,341
22,117
0
14,058
27,545
10,035
7,098
7,167
20,378
0
143,211
L
Sylvanus
xxJROD2000xx
Sylvanus
8,801
2,651
2,016
8,988
34,771
45,577
0
8,249
26,362
31,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,594
Gold Earned
61,694
711
Minions Killed
505
0
Camps Cleared
0
2,316,623
Distance Traveled
2,122,013
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,608
485
130
5
0
367,602
2
L
Amaterasu
12,281
472
128
5
0
404,630
0
W
Chaac
12,171
468
80
3
0
516,960
6
L
Nemesis
11,812
454
79
3
0
566,613
0
L
Scylla
14,584
561
138
5
0
432,934
5
W
Sol
15,229
586
182
7
0
418,726
0
W
Tsukuyomi
15,803
608
119
5
0
482,922
3
W
Guan Yu
13,051
502
137
5
0
444,205
5
W
Izanami
15,340
590
193
7
0
453,810
3
L
Sylvanus
10,409
400
30
1
0
350,234
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role