Player Matchup

Zeus
Zeus
CustomBarracuda
Zeus
Level 47
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Cerberus
Cerberus
JoeyZee123
Cerberus
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Shiva
Shiva
NATEDOGG 0413
Shiva
Level 155
God Stats
0W - 1L
1,326 SR
Queue Stats
75W - 105L
1,404 Elo+
Party 1
Thanatos
Thanatos
TheFragileDemon
Thanatos
Level 143
God Stats
0W - 1L
1,836 SR
Queue Stats
25W - 47L
1,342 Elo+
Party 1
Apollo
Apollo
WILDCARD-RESOL
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,452 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,404 Elo+

VS

Team Averages
Level 91
1,503 SR
1,527 Elo+
Apollo
Apollo
ChiefSteef
Apollo
Level 88
God Stats
3W - 4L
1,377 SR
Queue Stats
64W - 49L
1,648 Elo+
Party 3
Kukulkan
Kukulkan
GiveThx19
Kukulkan
Level 125
God Stats
50W - 38L
1,539 SR
Queue Stats
120W - 120L
1,443 Elo+
Solo
Chaac
Chaac
HaremLover
Chaac
Level 39
God Stats
4W - 4L
1,640 SR
Queue Stats
49W - 31L
1,441 Elo+
Party 3
Nox
Nox
kmjulian
Nox
Level 102
God Stats
18W - 17L
1,564 SR
Queue Stats
52W - 39L
1,523 Elo+
Party 3
Tyr
Tyr
nooonz
Tyr
Level 103
God Stats
11W - 5L
1,394 SR
Queue Stats
34W - 18L
1,580 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 2
10,470
654
9,042
13,099
4,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
JoeyZee123
Cerberus
18
2 / 6 / 4
11,023
689
10,439
23,478
25,956
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

18
3 / 4 / 5
11,057
691
9,974
19,265
27,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
18
6 / 9 / 3
11,334
708
8,485
19,257
7,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 9 / 5
11,733
733
7,734
19,457
8,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ChiefSteef
Apollo
20
13 / 2 / 10
14,209
888
18,834
15,015
6,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
GiveThx19
Kukulkan
18
1 / 3 / 10
11,503
719
10,056
9,509
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
20
11 / 4 / 13
13,476
842
18,400
23,952
30,348
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 4 / 13
12,218
764
12,197
10,811
4,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
nooonz
Tyr
20
9 / 2 / 17
13,170
823
20,494
16,768
15,796
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
15
Kills
35
35
Deaths
15
19
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Apollo
ChiefSteef
Apollo
13
2
10
9
L
2
7
2
0.43
W
Kukulkan
GiveThx19
Kukulkan
1
3
10
2
W
Chaac
11
4
13
4.38
L
Cerberus
JoeyZee123
Cerberus
2
6
4
0.67
L
3
4
5
1.38
L
Thanatos
6
9
3
0.83
L
2
9
5
0.5
W
1
4
13
1.88
W
Tyr
nooonz
Tyr
9
2
17
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,674
Damage
79,981
94,556
Taken
76,055
73,473
Mitigated
60,903
13,214
Healing
20,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ChiefSteef
Apollo
18,834
11,369
0
5,647
15,015
6,944
5,788
4,393
10,558
0
70,384
L
9,042
224
0
1,081
13,099
4,179
209
2,734
10,296
41,457
0
W
Kukulkan
GiveThx19
Kukulkan
10,056
868
0
1,475
9,509
3,749
1,300
1,985
7,339
55,229
0
W
Chaac
18,400
5,071
0
5,910
23,952
30,348
294
4,845
18,979
0
42,655
L
Cerberus
JoeyZee123
Cerberus
10,439
87
0
2,813
23,478
25,956
0
7,502
15,669
35,400
0
L
9,974
552
847
2,135
19,265
27,526
0
4,816
14,206
0
29,025
L
Thanatos
8,485
1,383
0
3,405
19,257
7,502
100
3,887
15,267
0
20,884
L
7,734
2,892
0
2,933
19,457
8,310
1,209
2,821
16,556
0
42,388
W
12,197
320
0
1,435
10,811
4,066
810
4,658
5,948
44,532
0
W
Tyr
nooonz
Tyr
20,494
1,665
0
6,405
16,768
15,796
1,894
3,600
12,863
0
37,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
64,576
253
Minions Killed
337
0
Camps Cleared
0
1,369,405
Distance Traveled
1,751,621
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,209
888
94
6
0
364,438
2
L
Zeus
10,470
654
61
4
0
242,355
3
W
Kukulkan
11,503
719
70
4
0
320,281
4
W
Chaac
13,476
842
58
4
0
345,001
5
L
Cerberus
11,023
689
50
3
0
296,043
0
L
Shiva
11,057
691
45
3
0
250,579
2
L
Thanatos
11,334
708
23
1
0
304,147
0
L
Apollo
11,733
733
74
5
0
276,281
3
W
Nox
12,218
764
78
5
0
331,451
3
W
Tyr
13,170
823
37
2
0
390,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role