Player Matchup

Geb
Geb
Diamond V
 
Geb
Diamond V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum I
AmuseCo
Artemis
Platinum I
Level 58
God Stats
2W - 2L
1,750 SR
Queue Stats
481W - 483L
1,964 MMR
Solo
Scylla
Scylla
Diamond III
Fifftycali
Scylla
Diamond III
Level 158
God Stats
266W - 224L
1,631 SR
Queue Stats
645W - 649L
2,206 MMR
Solo
Atlas
Atlas
Platinum I
HairySovietBear
Atlas
Platinum I
Level 158
God Stats
10W - 18L
1,741 SR
Queue Stats
782W - 793L
2,017 MMR
Solo
Thanatos
Thanatos
Platinum IV
LongLongFruit
Thanatos
Platinum IV
Level 103
God Stats
1W - 1L
1,523 SR
Queue Stats
43W - 41L
1,922 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,629 SR
1,922 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,627 SR
1,924 MMR
Zeus
Zeus
Diamond IV
 
Zeus
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum II
Ablinker182
Bacchus
Platinum II
Level 154
God Stats
19W - 16L
1,849 SR
Queue Stats
360W - 368L
1,847 MMR
Party 1
Eset
Eset
Diamond IV
Clappry
Eset
Diamond IV
Level 159
God Stats
2W - 2L
1,339 SR
Queue Stats
505W - 479L
2,183 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
Knoxxas
Hou Yi
Diamond I
Level 117
God Stats
73W - 42L
1,714 SR
Queue Stats
401W - 307L
2,271 MMR
Party 2
Cliodhna
Cliodhna
Platinum III
Toobahh
Cliodhna
Platinum III
Level 45
God Stats
4W - 2L
1,734 SR
Queue Stats
33W - 24L
1,818 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 5 / 2
6,530
384
1,398
14,160
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
AmuseCo
Artemis
12
0 / 6 / 1
7,192
423
2,604
11,077
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Fifftycali
Scylla
15
1 / 4 / 2
9,701
571
5,926
10,360
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 7 / 2
9,394
553
7,250
20,397
18,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
LongLongFruit
Thanatos
9
3 / 2 / 2
7,289
429
2,289
8,636
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothBastetShiva

VS

Bans
ArachneAgniCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
3 / 1 / 0
11,873
698
6,828
6,005
2,097
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Ablinker182
Bacchus
15
2 / 0 / 10
10,268
604
7,272
11,034
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Clappry
Eset
17
5 / 3 / 6
10,601
624
14,354
12,000
4,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Knoxxas
Hou Yi
18
8 / 1 / 6
11,646
685
14,458
10,724
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Toobahh
Cliodhna
20
6 / 1 / 0
12,859
756
9,381
10,425
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
24
24
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
2
0.2
W
Zeus
 
Zeus
3
1
0
3
W
Bacchus
Ablinker182
Bacchus
2
0
10
7
L
Artemis
AmuseCo
Artemis
0
6
1
0.08
W
Eset
Clappry
Eset
5
3
6
2.67
L
Scylla
Fifftycali
Scylla
1
4
2
0.5
L
2
7
2
0.43
W
Hou Yi
Knoxxas
Hou Yi
8
1
6
11
L
Thanatos
LongLongFruit
Thanatos
3
2
2
2
W
Cliodhna
Toobahh
Cliodhna
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,467
Damage
52,293
64,630
Taken
50,188
33,770
Mitigated
26,058
16,424
Healing
19,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,398
117
386
1,705
14,160
7,982
0
7,780
6,380
8,400
0
W
Zeus
 
Zeus
6,828
749
0
1,973
6,005
2,097
4,752
2,595
3,410
100,428
0
W
Bacchus
Ablinker182
Bacchus
7,272
1,289
0
1,840
11,034
11,732
546
1,801
8,757
20,513
9,295
L
Artemis
AmuseCo
Artemis
2,604
942
0
1,766
11,077
2,061
0
3,833
7,244
0
45,278
W
Eset
Clappry
Eset
14,354
1,618
384
4,474
12,000
4,141
1,941
3,878
7,189
69,133
0
L
Scylla
Fifftycali
Scylla
5,926
42
0
1,491
10,360
2,379
0
5,121
5,239
73,545
0
L
7,250
1,856
0
5,717
20,397
18,594
0
6,434
13,963
60,825
0
W
Hou Yi
Knoxxas
Hou Yi
14,458
6,329
0
5,318
10,724
4,070
3,435
2,262
8,462
0
90,560
L
Thanatos
LongLongFruit
Thanatos
2,289
605
0
5,359
8,636
2,754
0
4,473
4,163
0
27,792
W
Cliodhna
Toobahh
Cliodhna
9,381
2,706
0
5,632
10,425
4,018
4,628
4,038
6,387
0
93,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,106
Gold Earned
57,247
435
Minions Killed
685
0
Camps Cleared
0
1,349,626
Distance Traveled
1,758,447
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,530
384
8
0
0
297,111
1
W
Zeus
11,873
698
205
12
0
345,772
7
W
Bacchus
10,268
604
31
2
0
388,496
5
L
Artemis
7,192
423
92
5
0
234,954
1
W
Eset
10,601
624
114
7
0
320,363
1
L
Scylla
9,701
571
153
9
0
308,595
6
L
Atlas
9,394
553
116
7
0
304,464
1
W
Hou Yi
11,646
685
141
8
0
304,357
5
L
Thanatos
7,289
429
66
4
0
204,502
2
W
Cliodhna
12,859
756
194
11
0
399,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role