Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Hisōtensoku
Bastet
Level 146
God Stats
37W - 16L
1,968 SR
Queue Stats
54W - 26L
1,800 Elo+
Party 1
Merlin
Merlin
HyperCookies
Merlin
Level 129
God Stats
42W - 27L
1,713 SR
Queue Stats
199W - 148L
1,646 Elo+
Party 1
Chiron
Chiron
Markocalypse
Chiron
Level 129
God Stats
2W - 0L
1,572 SR
Queue Stats
47W - 17L
1,800 Elo+
Party 1
Geb
Geb
Sobe121
Geb
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 21L
1,767 Elo+
Party 1
Team Averages
Level 121
1,651 SR
1,703 Elo+

VS

Team Averages
Level 120
1,691 SR
1,502 Elo+
Loki
Loki
BiggestRice
Loki
Level 105
God Stats
1W - 2L
1,915 SR
Queue Stats
56W - 47L
1,613 Elo+
Party 2
Xbalanque
Xbalanque
KataraATLA
Xbalanque
Level 139
God Stats
1W - 2L
1,542 SR
Queue Stats
7W - 7L
1,445 Elo+
Solo
Discordia
Discordia
MoonlitSyren
Discordia
Level 96
God Stats
20W - 21L
1,454 SR
Queue Stats
58W - 59L
1,411 Elo+
Party 3
Hera
Hera
MorbidAyylien
Hera
Level 109
God Stats
5W - 5L
1,650 SR
Queue Stats
111W - 111L
1,426 Elo+
Party 3
Horus
Horus
bceeks
Horus
Level 152
God Stats
6W - 1L
1,892 SR
Queue Stats
64W - 52L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
1 / 3 / 7
10,637
709
5,477
10,992
3,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
12 / 2 / 12
13,219
881
17,353
11,499
6,675
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
20
3 / 5 / 16
12,380
825
13,599
12,538
4,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
20
14 / 4 / 6
14,113
941
17,607
19,450
8,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
19
1 / 0 / 17
12,195
813
5,483
10,186
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 7
10,236
682
8,523
14,819
3,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
KataraATLA
Xbalanque
18
2 / 5 / 10
10,810
721
10,056
14,035
3,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Discordia
MoonlitSyren
Discordia
17
3 / 9 / 4
10,710
714
10,604
13,663
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 6 / 6
10,267
684
6,871
9,822
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
bceeks
Horus
17
5 / 6 / 6
10,517
701
13,214
18,962
18,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
31
Kills
14
14
Deaths
31
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
7
1.5
L
3
5
7
1.3
W
Bastet
12
2
12
9
W
Merlin
3
5
16
2.2
L
Xbalanque
KataraATLA
Xbalanque
2
5
10
1.4
W
Chiron
14
4
6
4.25
L
Discordia
MoonlitSyren
Discordia
3
9
4
0.56
L
1
6
6
0.67
W
Geb
1
0
17
9.5
L
Horus
bceeks
Horus
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,519
Damage
49,268
64,665
Taken
71,301
35,650
Mitigated
31,346
16,976
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,477
748
0
2,463
10,992
3,023
1,044
2,311
8,681
30,353
0
L
8,523
1,024
0
291
14,819
3,968
31
3,945
10,826
0
36,342
W
Bastet
17,353
3,817
0
1,933
11,499
6,675
2,480
3,225
8,274
0
32,879
W
Merlin
13,599
682
0
1,115
12,538
4,420
3,638
3,164
9,374
57,395
0
L
Xbalanque
KataraATLA
Xbalanque
10,056
721
0
1,763
14,035
3,935
574
5,196
8,775
0
40,036
W
Chiron
17,607
8,260
1,024
8,909
19,450
8,637
3,306
4,901
14,524
0
65,941
L
Discordia
MoonlitSyren
Discordia
10,604
210
133
1,229
13,663
3,057
157
4,130
9,463
38,205
0
L
6,871
1,195
0
1,313
9,822
2,354
42
2,459
7,363
34,472
0
W
Geb
5,483
530
0
1,532
10,186
12,895
689
3,849
6,337
22,644
0
L
Horus
bceeks
Horus
13,214
3,899
992
2,585
18,962
18,032
20
8,665
10,121
0
26,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,544
Gold Earned
52,540
278
Minions Killed
260
0
Camps Cleared
0
1,679,218
Distance Traveled
1,397,736
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,637
709
46
3
0
309,253
1
L
Loki
10,236
682
47
3
0
318,335
3
W
Bastet
13,219
881
32
2
0
402,488
1
W
Merlin
12,380
825
81
5
0
307,968
3
L
Xbalanque
10,810
721
78
5
0
288,977
2
W
Chiron
14,113
941
95
6
0
326,828
3
L
Discordia
10,710
714
44
3
0
264,200
4
L
Hera
10,267
684
64
4
0
254,842
3
W
Geb
12,195
813
24
2
0
332,681
10
L
Horus
10,517
701
27
2
0
271,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role