Player Matchup

Skadi
Skadi
MaryTheCanary
Skadi
Level 38
God Stats
7W - 14L
1,385 SR
Queue Stats
11W - 23L
1,306 Elo+
Party 2
Neith
Neith
SevWoof
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,280 Elo+
Party 2
Hun Batz
Hun Batz
TheBigStotle
Hun Batz
Level 6
God Stats
3W - 6L
1,423 SR
Queue Stats
3W - 6L
1,364 Elo+
Party 2
Geb
Geb
YNGvictor
Geb
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,364 Elo+
Party 2
Olorun
Olorun
igaxi
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,182 Elo+
Party 2
Team Averages
Level 38
1,462 SR
1,299 Elo+

VS

Team Averages
Level 82
1,473 SR
1,385 Elo+
Ares
Ares
IMGONNACOOOOM
Ares
Level 30
God Stats
24W - 5L
1,500 SR
Queue Stats
112W - 44L
1,201 Elo+
Party 1
Ne Zha
Ne Zha
Sejul
Ne Zha
Level 120
God Stats
24W - 9L
1,333 SR
Queue Stats
199W - 111L
1,438 Elo+
Party 1
Shiva
Shiva
kiku5640
Shiva
Level 25
God Stats
101W - 128L
1,447 SR
Queue Stats
111W - 140L
1,415 Elo+
Solo
Vulcan
Vulcan
markpocalypse
Vulcan
Level 105
God Stats
9W - 5L
1,500 SR
Queue Stats
192W - 104L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
ywright1212
Hou Yi
Level 129
God Stats
13W - 12L
1,583 SR
Queue Stats
112W - 146L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 7
10,829
677
10,886
11,471
3,737
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SevWoof
Neith
17
4 / 8 / 3
10,996
687
8,277
15,509
4,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
TheBigStotle
Hun Batz
19
2 / 4 / 3
11,227
702
13,619
17,508
9,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
1 / 5 / 8
10,721
670
10,511
21,091
22,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
igaxi
Olorun
17
1 / 10 / 4
10,537
659
6,216
16,545
6,272
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 16
12,238
765
6,980
16,528
15,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
Sejul
Ne Zha
20
11 / 2 / 17
13,963
873
26,753
18,357
9,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
kiku5640
Shiva
19
7 / 3 / 12
12,779
799
8,372
12,014
11,089
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
4 / 0 / 12
12,487
780
17,612
8,471
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
20
8 / 1 / 10
13,021
814
9,299
11,687
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
9
Kills
33
33
Deaths
10
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
L
1
6
7
0.75
W
Ne Zha
Sejul
Ne Zha
11
2
17
9.75
L
Neith
SevWoof
Neith
4
8
3
0.69
L
Hun Batz
TheBigStotle
Hun Batz
2
4
3
0.88
L
1
5
8
1
L
Olorun
igaxi
Olorun
1
10
4
0.3
W
Shiva
kiku5640
Shiva
7
3
12
4.33
W
4
0
12
10
W
Hou Yi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
69,016
82,124
Taken
67,057
47,342
Mitigated
44,941
6,578
Healing
19,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,980
265
0
1,948
16,528
15,617
262
3,629
12,899
16,865
0
L
10,886
6,067
221
808
11,471
3,737
0
2,833
8,638
0
47,773
W
Ne Zha
Sejul
Ne Zha
26,753
4,447
0
7,246
18,357
9,193
5,627
3,559
14,798
0
78,855
L
Neith
SevWoof
Neith
8,277
2,277
289
1,003
15,509
4,744
0
2,323
13,146
0
26,153
L
Hun Batz
TheBigStotle
Hun Batz
13,619
2,982
350
1,088
17,508
9,777
1,635
3,470
13,957
0
52,760
L
10,511
1,489
0
770
21,091
22,812
0
8,745
12,262
20,920
0
L
Olorun
igaxi
Olorun
6,216
3,249
402
1,647
16,545
6,272
220
7,085
9,372
41,657
0
W
Shiva
kiku5640
Shiva
8,372
867
1,036
2,779
12,014
11,089
484
3,799
8,215
0
36,585
W
17,612
8,440
0
2,242
8,471
3,949
1,782
2,895
5,576
53,609
0
W
Hou Yi
9,299
5,415
0
4,181
11,687
5,093
3,209
2,845
8,842
0
47,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,310
Gold Earned
64,488
269
Minions Killed
320
0
Camps Cleared
0
1,583,107
Distance Traveled
1,711,649
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,238
765
10
1
0
311,030
0
L
Skadi
10,829
677
86
5
0
319,305
0
W
Ne Zha
13,963
873
104
7
0
370,632
4
L
Neith
10,996
687
42
3
0
301,104
5
L
Hun Batz
11,227
702
77
5
0
329,099
0
L
Geb
10,721
670
6
0
0
351,180
0
L
Olorun
10,537
659
58
4
0
282,419
3
W
Shiva
12,779
799
57
4
0
371,983
1
W
Vulcan
12,487
780
68
4
0
364,628
0
W
Hou Yi
13,021
814
81
5
0
293,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role