Player Matchup

Zhong Kui
Zhong Kui
AsBlackAsCole
Zhong Kui
Level 89
God Stats
12W - 6L
1,666 SR
Queue Stats
253W - 175L
1,527 Elo+
Party 1
Ganesha
Ganesha
BreezieSzn
Ganesha
Level 26
God Stats
4W - 3L
1,511 SR
Queue Stats
216W - 241L
1,421 Elo+
Party 1
Rama
Rama
Dam it Cory
Rama
Level 66
God Stats
1W - 2L
1,178 SR
Queue Stats
109W - 105L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
WeakSpecs
Ah Puch
Level 109
God Stats
3W - 0L
1,663 SR
Queue Stats
387W - 405L
1,496 Elo+
Party 1
Scylla
Scylla
awdconnor
Scylla
Level 68
God Stats
7W - 3L
1,618 SR
Queue Stats
273W - 325L
1,395 Elo+
Party 1
Team Averages
Level 72
1,527 SR
1,466 Elo+

VS

Team Averages
Level 98
1,463 SR
1,497 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
HF SKYKING
Mulan
Level 106
God Stats
1W - 2L
1,530 SR
Queue Stats
229W - 242L
1,511 Elo+
Solo
Thor
Thor
stupidyung
Thor
Level 49
God Stats
0W - 2L
1,285 SR
Queue Stats
29W - 27L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AsBlackAsCole
Zhong Kui
18
15 / 4 / 13
11,456
955
14,125
13,646
15,228
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
BreezieSzn
Ganesha
15
0 / 4 / 22
9,562
797
6,088
9,149
10,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
6 / 3 / 19
10,259
855
9,200
7,427
3,177
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
WeakSpecs
Ah Puch
18
8 / 2 / 17
11,212
934
17,282
6,931
4,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
awdconnor
Scylla
15
5 / 4 / 14
9,534
795
6,714
5,773
1,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
4 / 5 / 7
10,511
876
6,845
8,234
2,782
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
14
4 / 6 / 9
9,268
772
4,996
15,399
14,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
 
Anhur
14
2 / 8 / 6
8,833
736
6,157
13,471
5,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
15
1 / 8 / 9
8,580
715
4,743
14,106
14,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
6 / 7 / 7
9,831
819
9,115
11,862
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
55
34
Kills
17
17
Deaths
34
85
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
5
7
1.5
L
Ares
 
Ares
4
6
9
1.42
L
Anhur
 
Anhur
2
8
6
0.63
W
Zhong Kui
AsBlackAsCole
Zhong Kui
15
4
13
5.38
W
Ganesha
BreezieSzn
Ganesha
0
4
22
2.75
W
6
3
19
5.17
L
Mulan
1
8
9
0.69
W
Ah Puch
WeakSpecs
Ah Puch
8
2
17
8.25
W
Scylla
awdconnor
Scylla
5
4
14
3
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,409
Damage
31,856
42,926
Taken
63,072
34,254
Mitigated
42,767
13,227
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,845
940
424
592
8,234
2,782
812
6,271
1,963
31,932
0
L
Ares
 
Ares
4,996
115
390
2,070
15,399
14,400
121
8,617
6,782
8,696
0
L
Anhur
 
Anhur
6,157
2,565
593
1,714
13,471
5,119
559
10,229
3,242
0
15,471
W
Zhong Kui
AsBlackAsCole
Zhong Kui
14,125
794
31
4,828
13,646
15,228
687
2,935
10,320
26,817
0
W
Ganesha
BreezieSzn
Ganesha
6,088
359
111
690
9,149
10,010
662
3,315
5,643
14,134
0
W
9,200
5,854
487
1,778
7,427
3,177
2,524
986
6,301
0
21,962
L
Mulan
4,743
545
699
1,072
14,106
14,924
26
10,673
3,433
0
9,086
W
Ah Puch
WeakSpecs
Ah Puch
17,282
698
1,492
2,387
6,931
4,091
537
3,153
3,644
34,336
0
W
Scylla
awdconnor
Scylla
6,714
214
858
565
5,773
1,748
1,390
1,452
4,091
9,937
0
L
9,115
2,238
1,112
1,386
11,862
5,542
372
8,419
3,443
0
15,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,023
Gold Earned
47,023
119
Minions Killed
104
0
Camps Cleared
0
1,094,469
Distance Traveled
983,866
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,511
876
59
5
0
191,957
0
L
Ares
9,268
772
6
1
0
208,036
1
L
Anhur
8,833
736
23
2
0
184,747
1
W
Zhong Kui
11,456
955
32
3
0
232,035
1
W
Ganesha
9,562
797
1
0
0
199,577
0
W
Rama
10,259
855
30
3
0
197,532
0
L
Mulan
8,580
715
9
1
0
206,144
1
W
Ah Puch
11,212
934
50
4
0
245,975
3
W
Scylla
9,534
795
6
1
0
219,350
0
L
Thor
9,831
819
7
1
0
192,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role