Player Matchup

Khepri
Khepri
FunkyRob_
Khepri
Level 122
God Stats
5W - 6L
1,631 SR
Queue Stats
164W - 145L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
NebulaNu
Danzaburou
Level 150
God Stats
23W - 12L
1,778 SR
Queue Stats
199W - 152L
1,551 Elo+
Party 1
Bellona
Bellona
ShockwaveThunder
Bellona
Level 142
God Stats
4W - 2L
1,499 SR
Queue Stats
239W - 210L
1,592 Elo+
Party 1
Da Ji
Da Ji
SnootyDeath
Da Ji
Level 141
God Stats
7W - 4L
1,713 SR
Queue Stats
399W - 304L
1,583 Elo+
Party 1
Merlin
Merlin
Viridict
Merlin
Level 93
God Stats
1W - 5L
1,238 SR
Queue Stats
84W - 47L
1,631 Elo+
Party 1
Team Averages
Level 130
1,572 SR
1,584 Elo+

VS

Team Averages
Level 103
1,557 SR
1,470 Elo+
Ra
Ra
Earn10
Ra
Level 87
God Stats
11W - 20L
1,588 SR
Queue Stats
62W - 80L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Idreamled
Kukulkan
Level 127
God Stats
12W - 11L
1,595 SR
Queue Stats
100W - 100L
1,472 Elo+
Solo
Serqet
Serqet
Rayformed
Serqet
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 46L
1,526 Elo+
Solo
Shiva
Shiva
chewy745
Shiva
Level 62
God Stats
47W - 46L
1,606 SR
Queue Stats
229W - 312L
1,460 Elo+
Solo
Izanami
Izanami
silverwolves02
Izanami
Level 104
God Stats
25W - 35L
1,498 SR
Queue Stats
69W - 92L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FunkyRob_
Khepri
20
1 / 0 / 31
13,286
1,107
6,383
15,828
22,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NebulaNu
Danzaburou
20
18 / 1 / 17
15,946
1,329
37,316
15,487
6,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 2 / 22
14,197
1,183
19,614
21,754
25,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 4 / 20
12,980
1,082
18,757
18,307
8,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Viridict
Merlin
20
9 / 1 / 28
14,055
1,171
25,281
5,895
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
0 / 9 / 4
10,984
915
9,333
23,619
13,605
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Idreamled
Kukulkan
18
2 / 6 / 6
12,887
1,074
19,301
18,556
6,751
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Rayformed
Serqet
16
3 / 10 / 1
11,052
921
9,173
18,713
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
chewy745
Shiva
17
2 / 8 / 4
11,473
956
15,957
26,761
19,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 16 / 3
11,203
934
16,446
24,899
7,639
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
26
49
Kills
8
8
Deaths
49
118
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ra
0
9
4
0.22
W
Khepri
FunkyRob_
Khepri
1
0
31
16.5
L
Kukulkan
Idreamled
Kukulkan
2
6
6
0.83
W
Danzaburou
NebulaNu
Danzaburou
18
1
17
26.5
L
Serqet
Rayformed
Serqet
3
10
1
0.35
W
11
2
22
11
W
10
4
20
5
W
Merlin
Viridict
Merlin
9
1
28
23
L
Shiva
chewy745
Shiva
2
8
4
0.5
L
1
16
3
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,351
Damage
70,210
77,271
Taken
112,548
65,658
Mitigated
58,853
14,792
Healing
11,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
9,333
1,071
1,957
3,119
23,619
13,605
0
5,928
17,691
23,803
0
W
Khepri
FunkyRob_
Khepri
6,383
335
0
1,563
15,828
22,011
0
6,021
9,307
15,632
0
L
Kukulkan
Idreamled
Kukulkan
19,301
1,125
0
588
18,556
6,751
0
3,967
14,589
66,478
0
W
Danzaburou
NebulaNu
Danzaburou
37,316
15,193
0
5,290
15,487
6,971
0
5,201
9,985
0
73,382
L
Serqet
Rayformed
Serqet
9,173
1,870
0
384
18,713
10,881
0
9,763
8,950
0
11,844
W
19,614
9,557
0
3,352
21,754
25,755
0
9,323
11,341
844
35,031
W
18,757
2,767
0
3,717
18,307
8,155
0
6,352
11,226
0
33,635
W
Merlin
Viridict
Merlin
25,281
1,349
0
870
5,895
2,766
0
1,737
4,122
43,958
0
L
Shiva
chewy745
Shiva
15,957
3,866
1,946
2,486
26,761
19,977
0
6,956
19,805
0
26,032
L
16,446
13,462
0
759
24,899
7,639
0
5,868
19,031
0
44,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,464
Gold Earned
57,599
215
Minions Killed
238
13
Camps Cleared
5
1,161,367
Distance Traveled
1,009,994
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,984
915
29
2
3
216,789
0
W
Khepri
13,286
1,107
13
1
2
239,366
0
L
Kukulkan
12,887
1,074
107
9
0
221,776
1
W
Danzaburou
15,946
1,329
84
7
7
230,090
1
L
Serqet
11,052
921
14
1
2
193,596
0
W
Bellona
14,197
1,183
29
2
4
252,260
1
W
Da Ji
12,980
1,082
37
3
0
225,438
0
W
Merlin
14,055
1,171
52
4
0
214,213
0
L
Shiva
11,473
956
14
1
0
197,405
0
L
Izanami
11,203
934
74
6
0
180,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role