Player Matchup

Artemis
Artemis
ChronicAJ
Artemis
Level 113
God Stats
25W - 19L
1,704 SR
Queue Stats
66W - 71L
1,606 Elo+
Party 4
Scylla
Scylla
CptZaddy
Scylla
Level 159
God Stats
1W - 3L
1,212 SR
Queue Stats
133W - 152L
1,528 Elo+
Party 3
Ymir
Ymir
El Mighty Baldo
Ymir
Level 118
God Stats
111W - 111L
1,521 SR
Queue Stats
495W - 506L
1,542 Elo+
Party 4
Pele
Pele
HiImBigBubby
Pele
Level 107
God Stats
0W - 1L
1,696 SR
Queue Stats
151W - 124L
1,589 Elo+
Solo
Horus
Horus
crazychubbs1999
Horus
Level 129
God Stats
2W - 2L
1,713 SR
Queue Stats
203W - 186L
1,557 Elo+
Party 3
Team Averages
Level 125
1,569 SR
1,564 Elo+

VS

Team Averages
Level 98
1,608 SR
1,567 Elo+
Baron Samedi
Baron Samedi
Jwack627
Baron Samedi
Level 132
God Stats
13W - 11L
1,547 SR
Queue Stats
114W - 110L
1,523 Elo+
Party 2
Ymir
Ymir
LadnerLadoo
Ymir
Level 57
God Stats
52W - 57L
1,652 SR
Queue Stats
52W - 58L
1,696 Elo+
Solo
Awilix
Awilix
MaxyPoo69
Awilix
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 135L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NinjaLink2002
Morgan Le Fay
Level 107
God Stats
8W - 6L
1,630 SR
Queue Stats
74W - 74L
1,549 Elo+
Party 1
Hachiman
Hachiman
chappers13
Hachiman
Level 89
God Stats
15W - 14L
1,712 SR
Queue Stats
115W - 105L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChronicAJ
Artemis
12
5 / 3 / 3
7,322
563
8,423
8,377
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
CptZaddy
Scylla
13
3 / 2 / 3
7,739
595
8,346
5,115
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 6 / 5
6,770
521
6,303
14,313
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 3
6,625
510
4,636
12,105
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 2 / 0
6,473
498
2,521
13,617
9,297
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jwack627
Baron Samedi
11
3 / 2 / 5
7,047
542
6,300
9,923
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
3 / 2 / 7
7,322
563
3,542
9,235
5,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
MaxyPoo69
Awilix
13
4 / 3 / 8
7,814
601
10,137
10,620
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
NinjaLink2002
Morgan Le Fay
14
2 / 0 / 4
7,907
608
11,175
7,959
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
chappers13
Hachiman
12
6 / 6 / 2
7,435
572
8,285
11,462
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
13
Kills
18
18
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
ChronicAJ
Artemis
5
3
3
2.17
L
Scylla
CptZaddy
Scylla
3
2
3
2.25
L
3
6
5
0.92
L
1
5
3
0.5
W
Baron Samedi
Jwack627
Baron Samedi
3
2
5
2.75
W
3
2
7
3.25
W
Awilix
MaxyPoo69
Awilix
4
3
8
2.67
W
Morgan Le Fay
NinjaLink2002
Morgan Le Fay
2
0
4
4
W
Hachiman
chappers13
Hachiman
6
6
2
1.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,229
Damage
39,439
53,527
Taken
49,199
23,590
Mitigated
22,231
18,739
Healing
20,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ChronicAJ
Artemis
8,423
4,718
0
3,265
8,377
2,536
992
3,335
5,042
0
35,711
L
Scylla
CptZaddy
Scylla
8,346
1,249
0
470
5,115
1,360
0
1,275
3,840
51,635
0
L
6,303
1,783
161
5,165
14,313
6,594
280
4,704
9,609
24,225
0
L
4,636
751
0
4,108
12,105
3,803
0
3,814
8,291
0
42,196
W
Baron Samedi
Jwack627
Baron Samedi
6,300
1,751
896
3,781
9,923
5,427
98
3,153
6,704
26,317
0
W
3,542
720
44
1,053
9,235
5,962
195
4,575
4,338
18,972
0
W
Awilix
MaxyPoo69
Awilix
10,137
3,705
0
4,249
10,620
3,616
33
1,878
8,700
0
49,050
W
Morgan Le Fay
NinjaLink2002
Morgan Le Fay
11,175
1,124
0
5,892
7,959
4,012
1,004
1,033
6,890
56,345
0
W
Hachiman
chappers13
Hachiman
8,285
5,131
0
4,302
11,462
3,214
0
3,476
7,918
0
42,951
L
2,521
1,368
895
4,675
13,617
9,297
0
7,889
5,728
0
24,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
37,525
336
Minions Killed
327
0
Camps Cleared
0
1,175,510
Distance Traveled
1,262,703
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,322
563
62
5
0
227,299
2
L
Scylla
7,739
595
107
8
0
226,292
4
L
Ymir
6,770
521
27
2
0
202,512
2
L
Pele
6,625
510
84
6
0
255,554
4
W
Baron Samedi
7,047
542
22
2
0
231,628
3
W
Ymir
7,322
563
42
3
0
262,989
0
W
Awilix
7,814
601
82
6
0
300,813
2
W
Morgan Le Fay
7,907
608
103
8
0
248,583
0
W
Hachiman
7,435
572
78
6
0
218,690
1
L
Horus
6,473
498
56
4
0
263,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role