Player Matchup

Medusa
Medusa
Bronze III
CheezeHav0k
Medusa
Bronze III
Level 65
God Stats
1W - 2L
1,581 SR
Queue Stats
9W - 18L
1,217 MMR
Party 1
Achilles
Achilles
Silver III
DGSaltyBoy
Achilles
Silver III
Level 140
God Stats
1W - 0L
1,384 SR
Queue Stats
9W - 18L
1,384 MMR
Party 1
Sol
Sol
Silver V
Th3Drift
Sol
Silver V
Level 85
God Stats
1W - 0L
1,213 SR
Queue Stats
8W - 12L
1,324 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,393 SR
1,308 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,500 SR
1,601 MMR
Kuzenbo
Kuzenbo
Gold II
ItsDivi
Kuzenbo
Gold II
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 71L
1,712 MMR
Party 2
Sobek
Sobek
Bronze V
TenryuubitoS
Sobek
Bronze V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 44L
1,380 MMR
Solo
Tiamat
Tiamat
Gold II
WildFiyah
Tiamat
Gold II
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 71L
1,712 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
3 / 0 / 6
4,159
1,386
2,890
1,166
375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
DGSaltyBoy
Achilles
6
0 / 0 / 8
3,530
1,177
331
1,922
739
Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
6 / 0 / 3
4,612
1,537
2,549
1,348
409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CliodhnaAh Muzen CabAtlasThothBaron Samedi

VS

Bans
GebGilgameshAresChaacMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ItsDivi
Kuzenbo
4
0 / 0 / 0
2,799
933
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

3
0 / 9 / 0
2,682
894
586
7,021
2,322
Tiamat
WildFiyah
Tiamat
4
0 / 0 / 0
2,715
905
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
0
6
6
W
Achilles
DGSaltyBoy
Achilles
0
0
8
4
L
Kuzenbo
ItsDivi
Kuzenbo
0
0
0
0
L
0
9
0
0
W
6
0
3
7.5
L
Tiamat
WildFiyah
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,770
Damage
586
4,436
Taken
7,021
1,523
Mitigated
2,322
1,672
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,890
1,359
0
222
1,166
375
711
119
1,047
0
8,000
W
Achilles
DGSaltyBoy
Achilles
331
134
82
757
1,922
739
709
316
1,606
0
5,571
L
Kuzenbo
ItsDivi
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
586
32
0
0
7,021
2,322
0
2,284
4,655
1,076
0
W
2,549
1,529
0
611
1,348
409
1,303
255
1,093
11,744
1,353
L
Tiamat
WildFiyah
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,301
Gold Earned
8,196
37
Minions Killed
1
2
Camps Cleared
0
154,154
Distance Traveled
90,145
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,159
1,386
8
3
0
58,550
1
W
Achilles
3,530
1,177
8
3
1
45,181
0
L
Kuzenbo
2,799
933
0
0
0
8,356
0
L
Sobek
2,682
894
1
0
0
45,935
0
W
Sol
4,612
1,537
21
7
1
50,423
1
L
Tiamat
2,715
905
0
0
0
35,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role