Player Matchup

Nu Wa
Nu Wa
Cooote
Nu Wa
Level 148
God Stats
3W - 0L
1,825 SR
Queue Stats
76W - 56L
1,691 Elo+
Solo
Hera
Hera
Deuz LuL
Hera
Level 124
God Stats
1W - 1L
1,311 SR
Queue Stats
14W - 16L
1,454 Elo+
Solo
Tyr
Tyr
Munniy27
Tyr
Level 29
God Stats
16W - 15L
1,479 SR
Queue Stats
529W - 518L
1,561 Elo+
Solo
Nike
Nike
Perrox000
Nike
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,550 Elo+
Solo
Terra
Terra
TionSensei
Terra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 160L
1,755 Elo+
Solo
Team Averages
Level 69
1,523 SR
1,602 Elo+

VS

Team Averages
Level 76
1,604 SR
1,608 Elo+
Chiron
Chiron
AyeeitsYianni
Chiron
Level 148
God Stats
1W - 4L
1,620 SR
Queue Stats
106W - 88L
1,700 Elo+
Party 1
Nu Wa
Nu Wa
GDChupacabruh
Nu Wa
Level 28
God Stats
6W - 1L
1,500 SR
Queue Stats
654W - 688L
1,395 Elo+
Solo
Fenrir
Fenrir
MrFifiFTW
Fenrir
Level 157
God Stats
1W - 2L
1,899 SR
Queue Stats
141W - 109L
1,689 Elo+
Party 1
Cernunnos
Cernunnos
Nik153
Cernunnos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,674 Elo+
Party 1
Terra
Terra
WinnerOfGameEz
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cooote
Nu Wa
18
7 / 1 / 11
10,713
824
21,151
6,555
2,769
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hera
19
7 / 1 / 14
11,039
849
22,146
11,020
4,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 3 / 11
9,714
747
8,566
13,498
10,807
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
15
2 / 3 / 15
9,409
724
8,874
13,253
14,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
16
3 / 1 / 14
10,495
807
8,089
16,091
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
9,704
746
15,837
13,078
5,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 6
8,753
673
13,077
10,122
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
MrFifiFTW
Fenrir
14
3 / 7 / 4
8,501
654
6,852
23,100
14,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Nik153
Cernunnos
11
0 / 6 / 4
7,233
556
4,938
11,961
4,738
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 3
8,805
677
7,836
18,252
21,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
31
24
Kills
9
9
Deaths
24
65
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Nu Wa
Cooote
Nu Wa
7
1
11
12.5
W
Hera
7
1
14
14
L
1
5
6
0.8
L
Fenrir
MrFifiFTW
Fenrir
3
7
4
0.71
W
5
3
11
3.5
L
Cernunnos
Nik153
Cernunnos
0
6
4
0.33
W
Nike
2
3
15
3.17
W
Terra
3
1
14
10
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,826
Damage
48,540
60,417
Taken
76,513
47,928
Mitigated
50,941
23,759
Healing
30,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,837
3,747
3,301
4,927
13,078
5,906
963
9,422
3,417
0
46,009
W
Nu Wa
Cooote
Nu Wa
21,151
4,809
933
405
6,555
2,769
2,652
2,518
3,966
51,621
0
W
Hera
22,146
5,523
667
2,395
11,020
4,788
1,098
2,907
8,041
47,300
0
L
13,077
3,273
1,277
816
10,122
4,030
0
7,452
2,578
35,976
0
L
Fenrir
MrFifiFTW
Fenrir
6,852
860
746
6,436
23,100
14,836
0
15,079
7,488
0
13,416
W
8,566
432
888
4,137
13,498
10,807
31
3,904
9,325
0
14,210
L
Cernunnos
Nik153
Cernunnos
4,938
2,027
409
1,265
11,961
4,738
0
8,458
3,434
0
12,149
W
Nike
8,874
925
410
1,399
13,253
14,401
312
5,001
8,088
0
20,621
W
Terra
8,089
977
6,949
5,576
16,091
15,163
673
6,583
9,407
14,500
0
L
7,836
1,062
5,350
5,504
18,252
21,431
0
10,975
6,668
15,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
42,996
156
Minions Killed
137
0
Camps Cleared
0
1,263,907
Distance Traveled
1,105,287
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,704
746
56
4
0
249,360
0
W
Nu Wa
10,713
824
62
5
0
242,790
1
W
Hera
11,039
849
40
3
0
254,414
2
L
Nu Wa
8,753
673
47
4
0
188,259
0
L
Fenrir
8,501
654
4
0
0
241,221
0
W
Tyr
9,714
747
13
1
0
244,104
2
L
Cernunnos
7,233
556
17
1
0
208,204
0
W
Nike
9,409
724
27
2
0
254,512
3
W
Terra
10,495
807
14
1
0
268,087
1
L
Terra
8,805
677
13
1
0
218,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role