Player Matchup

Izanami
Izanami
Asunnar
Izanami
Level 27
God Stats
0W - 4L
1,407 SR
Queue Stats
0W - 8L
1,180 Elo+
Party 4
Arachne
Arachne
BMF ss519
Arachne
Level 43
God Stats
27W - 16L
1,721 SR
Queue Stats
77W - 72L
1,423 Elo+
Party 1
Bacchus
Bacchus
leemoney
Bacchus
Level 43
God Stats
3W - 4L
1,389 SR
Queue Stats
41W - 63L
1,337 Elo+
Party 1
Sun Wukong
Sun Wukong
meatcleaver93
Sun Wukong
Level 66
God Stats
20W - 13L
1,692 SR
Queue Stats
156W - 158L
1,427 Elo+
Party 1
Persephone
Persephone
xVargitas
Persephone
Level 53
God Stats
5W - 3L
1,982 SR
Queue Stats
80W - 92L
1,447 Elo+
Party 4
Team Averages
Level 46
1,638 SR
1,363 Elo+

VS

Team Averages
Level 59
1,433 SR
1,366 Elo+
Chaac
Chaac
Kabsul
Chaac
Level 27
God Stats
5W - 8L
1,355 SR
Queue Stats
591W - 598L
1,342 Elo+
Party 2
Hercules
Hercules
RANDALL5184
Hercules
Level 37
God Stats
4W - 8L
1,280 SR
Queue Stats
9W - 12L
1,388 Elo+
Party 3
Nu Wa
Nu Wa
TotoAfrica1230
Nu Wa
Level 27
God Stats
3W - 1L
1,708 SR
Queue Stats
4W - 8L
1,355 Elo+
Party 3
Thor
Thor
hazeyyyyy
Thor
Level 67
God Stats
2W - 3L
1,219 SR
Queue Stats
325W - 295L
1,392 Elo+
Party 2
Xbalanque
Xbalanque
zackfreedle
Xbalanque
Level 139
God Stats
5W - 2L
1,603 SR
Queue Stats
497W - 486L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asunnar
Izanami
19
4 / 9 / 3
12,723
509
7,480
21,885
8,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
BMF ss519
Arachne
20
6 / 6 / 8
13,475
539
17,624
26,935
12,259
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
leemoney
Bacchus
14
0 / 8 / 6
9,780
391
7,754
22,735
26,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
meatcleaver93
Sun Wukong
19
8 / 2 / 6
13,512
540
23,875
29,759
41,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
xVargitas
Persephone
19
9 / 5 / 4
13,981
559
20,153
15,269
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kabsul
Chaac
16
2 / 9 / 9
11,653
466
13,786
24,141
26,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
RANDALL5184
Hercules
14
5 / 4 / 13
11,647
466
8,133
33,132
29,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
3 / 8 / 10
12,476
499
17,248
19,750
6,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thor
20
10 / 6 / 5
13,991
560
14,502
22,450
8,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
zackfreedle
Xbalanque
18
9 / 5 / 12
12,954
518
27,524
22,666
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
78
27
Kills
29
30
Deaths
32
27
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asunnar
Izanami
4
9
3
0.61
L
Arachne
BMF ss519
Arachne
6
6
8
1.67
W
Chaac
Kabsul
Chaac
2
9
9
0.72
W
Hercules
RANDALL5184
Hercules
5
4
13
2.88
W
3
8
10
1
W
Thor
10
6
5
2.08
L
Bacchus
leemoney
Bacchus
0
8
6
0.38
L
Sun Wukong
meatcleaver93
Sun Wukong
8
2
6
5.5
L
Persephone
xVargitas
Persephone
9
5
4
2.2
W
Xbalanque
zackfreedle
Xbalanque
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,886
Damage
81,193
116,583
Taken
122,139
94,095
Mitigated
79,670
35,247
Healing
29,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asunnar
Izanami
7,480
4,555
0
6,752
21,885
8,366
5,176
4,324
17,561
0
91,142
L
Arachne
BMF ss519
Arachne
17,624
13,005
0
8,466
26,935
12,259
927
4,726
22,209
0
122,760
W
Chaac
Kabsul
Chaac
13,786
2,017
0
3,021
24,141
26,785
874
5,599
18,542
184
70,464
W
Hercules
RANDALL5184
Hercules
8,133
2,034
0
8,979
33,132
29,096
785
9,755
23,377
0
22,962
W
17,248
3,617
730
4,598
19,750
6,208
2,193
8,298
11,452
74,735
0
W
Thor
14,502
3,828
0
6,366
22,450
8,968
1,533
5,642
16,808
0
80,382
L
Bacchus
leemoney
Bacchus
7,754
868
0
1,004
22,735
26,901
374
6,203
16,532
23,707
0
L
Sun Wukong
meatcleaver93
Sun Wukong
23,875
5,644
0
15,479
29,759
41,190
922
4,574
25,185
0
92,994
L
Persephone
xVargitas
Persephone
20,153
721
0
3,546
15,269
5,379
2,347
3,670
11,594
94,922
0
W
Xbalanque
zackfreedle
Xbalanque
27,524
12,696
0
5,660
22,666
8,613
3,311
7,910
14,575
0
119,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,471
Gold Earned
62,721
653
Minions Killed
483
0
Camps Cleared
0
2,457,437
Distance Traveled
2,297,854
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,723
509
159
6
0
450,030
5
L
Arachne
13,475
539
172
7
0
566,221
0
W
Chaac
11,653
466
136
5
0
469,292
0
W
Hercules
11,647
466
25
1
0
511,512
1
W
Nu Wa
12,476
499
97
4
0
392,866
2
W
Thor
13,991
560
111
4
0
476,821
2
L
Bacchus
9,780
391
18
1
0
488,887
3
L
Sun Wukong
13,512
540
160
6
0
502,625
2
L
Persephone
13,981
559
144
6
0
449,674
6
W
Xbalanque
12,954
518
114
5
0
447,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role