Player Matchup

Hachiman
Hachiman
FoamyRedPanda
Hachiman
Level 67
God Stats
4W - 6L
1,561 SR
Queue Stats
49W - 60L
1,411 Elo+
Solo
Sol
Sol
SinacoIe
Sol
Level 14
God Stats
2W - 1L
1,468 SR
Queue Stats
14W - 12L
1,470 Elo+
Party 1
Atlas
Atlas
opp cookie
Atlas
Level 124
God Stats
0W - 2L
1,565 SR
Queue Stats
33W - 20L
1,732 Elo+
Party 1
Team Averages
Level 68
1,531 SR
1,538 Elo+

VS

Team Averages
Level 60
1,402 SR
1,426 Elo+
Hera
Hera
 
Hera
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Vex_G_
Pele
Level 59
God Stats
1W - 0L
1,207 SR
Queue Stats
3W - 6L
1,277 Elo+
Solo
Guan Yu
Guan Yu
pizzaconcoca_
Guan Yu
Level 15
God Stats
7W - 2L
1,500 SR
Queue Stats
40W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FoamyRedPanda
Hachiman
8
1 / 2 / 0
6,008
601
1,911
1,881
410
Mace

Mace

+10
Physical Power

12
0 / 4 / 3
7,184
718
7,392
9,308
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
12
2 / 5 / 1
7,626
763
9,110
10,775
7,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 7
7,133
713
3,049
3,887
1,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Vex_G_
Pele
12
2 / 1 / 9
7,900
790
5,220
7,153
3,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
14
8 / 1 / 3
8,950
895
8,878
16,581
17,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
11
11
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
7
4.5
L
Hachiman
FoamyRedPanda
Hachiman
1
2
0
0.5
L
0
4
3
0.38
W
Pele
Vex_G_
Pele
2
1
9
6.5
L
Atlas
2
5
1
0.5
W
Guan Yu
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,413
Damage
17,147
21,964
Taken
27,621
9,527
Mitigated
22,234
1,870
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,049
922
0
1,013
3,887
1,218
363
2,320
1,459
17,869
0
L
Hachiman
FoamyRedPanda
Hachiman
1,911
1,109
0
0
1,881
410
0
556
1,325
0
6,154
L
7,392
2,773
0
1,165
9,308
1,586
0
980
8,328
25,673
0
W
Pele
Vex_G_
Pele
5,220
1,096
0
2,107
7,153
3,953
1,053
4,750
2,227
0
28,472
L
Atlas
9,110
3,627
54
651
10,775
7,531
0
1,900
8,744
27,835
0
W
Guan Yu
8,878
1,358
1,156
3,788
16,581
17,063
267
9,121
7,024
0
23,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,818
Gold Earned
23,983
82
Minions Killed
113
3
Camps Cleared
7
397,887
Distance Traveled
569,390
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,133
713
37
4
1
165,404
0
L
Hachiman
6,008
601
8
1
1
64,373
2
L
Sol
7,184
718
45
5
1
165,739
0
W
Pele
7,900
790
49
5
4
196,708
2
L
Atlas
7,626
763
29
3
1
167,775
4
W
Guan Yu
8,950
895
27
3
2
207,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role