Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Cambrïa
Nox
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,591 Elo+
Party 2
Eset
Eset
ZaddyYumStains
Eset
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
372W - 352L
1,581 Elo+
Solo
Thor
Thor
Ziqe
Thor
Level 147
God Stats
2W - 3L
1,398 SR
Queue Stats
76W - 86L
1,546 Elo+
Party 2
Cu Chulainn
Cu Chulainn
juicy juicex
Cu Chulainn
Level 129
God Stats
10W - 4L
1,708 SR
Queue Stats
705W - 661L
1,562 Elo+
Solo
Team Averages
Level 138
1,521 SR
1,556 Elo+

VS

Team Averages
Level 140
1,577 SR
1,576 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Scony Pony
Jormungandr
Level 149
God Stats
6W - 2L
1,732 SR
Queue Stats
467W - 379L
1,546 Elo+
Solo
Mercury
Mercury
Swaggytpika
Mercury
Level 104
God Stats
2W - 1L
1,468 SR
Queue Stats
298W - 241L
1,706 Elo+
Solo
Heimdallr
Heimdallr
zKrxspy
Heimdallr
Level 127
God Stats
0W - 1L
1,686 SR
Queue Stats
6W - 5L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 1 / 19
9,275
928
12,906
10,075
8,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 18
8,854
885
5,340
7,706
3,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 2 / 17
9,267
927
8,273
9,882
4,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Ziqe
Thor
17
12 / 2 / 12
10,191
1,019
10,620
11,412
13,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
juicy juicex
Cu Chulainn
15
4 / 3 / 20
9,371
937
8,006
14,486
17,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 7 / 7
7,773
777
9,359
9,847
4,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
 
Erlang Shen
12
1 / 5 / 2
6,887
689
5,303
9,613
9,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Scony Pony
Jormungandr
14
3 / 7 / 4
7,538
754
11,867
12,151
7,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Swaggytpika
Mercury
16
5 / 6 / 4
9,510
951
6,176
9,690
4,680
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
zKrxspy
Heimdallr
13
0 / 7 / 4
7,143
714
5,582
10,824
3,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
31
Kills
11
11
Deaths
32
86
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
19
14.5
L
Da Ji
 
Da Ji
2
7
7
0.79
L
Erlang Shen
 
Erlang Shen
1
5
2
0.4
W
4
3
18
4.33
L
Jormungandr
Scony Pony
Jormungandr
3
7
4
0.71
L
Mercury
Swaggytpika
Mercury
5
6
4
1.17
W
6
2
17
7.25
W
Thor
Ziqe
Thor
12
2
12
9
W
Cu Chulainn
juicy juicex
Cu Chulainn
4
3
20
4.67
L
Heimdallr
zKrxspy
Heimdallr
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
38,287
53,561
Taken
52,125
47,828
Mitigated
30,228
14,231
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,906
2,247
1,145
3,305
10,075
8,988
2,011
1,880
7,956
22,766
0
L
Da Ji
 
Da Ji
9,359
1,404
145
1,191
9,847
4,766
0
4,774
5,073
0
10,997
L
Erlang Shen
 
Erlang Shen
5,303
993
625
1,326
9,613
9,398
396
4,956
4,657
0
8,098
W
5,340
580
196
209
7,706
3,296
1,783
3,317
4,195
19,493
0
L
Jormungandr
Scony Pony
Jormungandr
11,867
1,156
76
657
12,151
7,874
0
6,540
5,611
22,552
0
L
Mercury
Swaggytpika
Mercury
6,176
1,914
0
1,279
9,690
4,680
0
4,734
4,956
0
14,202
W
8,273
748
2,081
2,220
9,882
4,488
1,709
2,213
7,516
17,095
0
W
Thor
Ziqe
Thor
10,620
2,251
1,348
1,457
11,412
13,519
414
1,543
9,490
0
18,537
W
Cu Chulainn
juicy juicex
Cu Chulainn
8,006
1,621
1,110
1,160
14,486
17,537
471
2,914
11,359
0
13,975
L
Heimdallr
zKrxspy
Heimdallr
5,582
2,000
141
1,004
10,824
3,510
921
5,515
5,309
0
17,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
38,851
101
Minions Killed
78
0
Camps Cleared
0
983,067
Distance Traveled
860,593
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,275
928
24
2
0
190,888
2
L
Da Ji
7,773
777
7
1
0
175,515
0
L
Erlang Shen
6,887
689
10
1
0
154,023
4
W
Nox
8,854
885
37
4
0
204,026
0
L
Jormungandr
7,538
754
20
2
0
177,709
0
L
Mercury
9,510
951
18
2
0
193,759
4
W
Eset
9,267
927
18
2
0
197,400
0
W
Thor
10,191
1,019
11
1
0
200,231
3
W
Cu Chulainn
9,371
937
11
1
0
190,522
0
L
Heimdallr
7,143
714
23
2
0
159,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role