Player Matchup

Thanatos
Thanatos
Aufty
Thanatos
Level 26
God Stats
3W - 1L
1,754 SR
Queue Stats
3W - 3L
1,377 Elo+
Party 1
Bacchus
Bacchus
CosmonautCraig
Bacchus
Level 158
God Stats
2W - 0L
1,308 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iGAkWarsman
Baron Samedi
Level 92
God Stats
6W - 0L
1,646 SR
Queue Stats
32W - 14L
1,699 Elo+
Party 1
Team Averages
Level 92
1,569 SR
1,525 Elo+

VS

Team Averages
Level 80
1,475 SR
1,490 Elo+
Zhong Kui
Zhong Kui
Batornado983
Zhong Kui
Level 109
God Stats
0W - 1L
1,426 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Odin
Odin
DeviousScroll
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
xGenuinex
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aufty
Thanatos
14
12 / 2 / 9
9,602
960
11,744
8,533
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 1 / 20
9,393
939
8,820
10,312
11,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
iGAkWarsman
Baron Samedi
14
9 / 1 / 14
9,515
952
15,536
5,676
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Batornado983
Zhong Kui
10
0 / 11 / 4
6,782
678
4,126
11,868
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 8 / 4
7,017
702
2,900
13,404
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
xGenuinex
Cerberus
12
4 / 6 / 0
8,943
894
6,813
15,343
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
25
Kills
4
4
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aufty
Thanatos
12
2
9
8.25
L
Zhong Kui
Batornado983
Zhong Kui
0
11
4
0.18
W
4
1
20
14
L
0
8
4
0.25
W
Baron Samedi
iGAkWarsman
Baron Samedi
9
1
14
16
L
Cerberus
xGenuinex
Cerberus
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,100
Damage
13,839
24,521
Taken
40,615
17,511
Mitigated
25,487
13,091
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aufty
Thanatos
11,744
4,005
0
5,512
8,533
3,871
495
4,214
4,319
0
23,280
L
Zhong Kui
Batornado983
Zhong Kui
4,126
1,056
90
385
11,868
6,084
0
8,508
3,161
14,315
0
W
8,820
1,728
0
2,606
10,312
11,275
224
4,149
6,163
24,093
0
L
2,900
950
75
2,148
13,404
5,524
0
6,714
6,403
0
7,539
W
Baron Samedi
iGAkWarsman
Baron Samedi
15,536
3,635
2,514
2,459
5,676
2,365
294
2,998
2,678
37,130
0
L
Cerberus
xGenuinex
Cerberus
6,813
541
0
3,178
15,343
13,879
0
8,671
6,320
21,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,510
Gold Earned
22,742
121
Minions Killed
85
9
Camps Cleared
1
577,029
Distance Traveled
475,739
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,602
960
34
3
1
207,629
1
L
Zhong Kui
6,782
678
27
3
0
133,323
2
W
Bacchus
9,393
939
25
3
4
198,969
5
L
Odin
7,017
702
8
1
0
168,529
0
W
Baron Samedi
9,515
952
62
6
4
170,431
2
L
Cerberus
8,943
894
50
5
1
173,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role