Player Matchup

Achilles
Achilles
BradPitty
Achilles
Level 81
God Stats
8W - 15L
1,473 SR
Queue Stats
302W - 327L
1,495 Elo+
Solo
Geb
Geb
Brutalistic20
Geb
Level 128
God Stats
1W - 1L
1,737 SR
Queue Stats
38W - 41L
1,498 Elo+
Party 2
Ganesha
Ganesha
Killer_theory666
Ganesha
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,491 Elo+
Party 2
Pele
Pele
Mooken Tooken
Pele
Level 159
God Stats
0W - 1L
1,286 SR
Queue Stats
138W - 162L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
locoshaba
Gilgamesh
Level 125
God Stats
15W - 12L
1,747 SR
Queue Stats
401W - 438L
1,550 Elo+
Solo
Team Averages
Level 121
1,549 SR
1,498 Elo+

VS

Team Averages
Level 140
1,416 SR
1,486 Elo+
Medusa
Medusa
Bigwillsan
Medusa
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Chaac
Chaac
Hunds0me
Chaac
Level 157
God Stats
1W - 2L
1,288 SR
Queue Stats
175W - 159L
1,438 Elo+
Party 3
Nemesis
Nemesis
Senator-L1ZaRd
Nemesis
Level 129
God Stats
2W - 0L
1,359 SR
Queue Stats
118W - 112L
1,503 Elo+
Party 1
Ganesha
Ganesha
SeniorrDingDong
Ganesha
Level 155
God Stats
2W - 1L
1,801 SR
Queue Stats
73W - 72L
1,484 Elo+
Party 1
Skadi
Skadi
SunFireTiger
Skadi
Level 120
God Stats
6W - 3L
1,130 SR
Queue Stats
240W - 260L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BradPitty
Achilles
18
8 / 7 / 6
10,500
875
18,983
18,563
26,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 6 / 6
8,296
691
10,532
15,082
8,788
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 10
8,801
733
9,466
16,684
13,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 8 / 1
9,374
781
10,016
13,467
5,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
locoshaba
Gilgamesh
14
3 / 6 / 4
9,044
754
11,451
17,775
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bigwillsan
Medusa
17
8 / 4 / 17
10,450
871
13,311
8,980
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Hunds0me
Chaac
17
2 / 4 / 25
9,931
828
13,052
24,985
18,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
11 / 1 / 19
11,772
981
11,831
17,412
9,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 30
10,369
864
10,059
16,329
19,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
12 / 4 / 20
11,462
955
23,462
11,899
5,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
145
16
Kills
34
34
Deaths
16
27
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bigwillsan
Medusa
8
4
17
4.13
L
Achilles
BradPitty
Achilles
8
7
6
1.57
L
2
6
6
0.83
W
Chaac
Hunds0me
Chaac
2
4
25
3.63
L
0
7
10
0.71
L
3
8
1
0.44
W
11
1
19
20.5
W
1
3
30
5.33
W
12
4
20
5.5
L
Gilgamesh
locoshaba
Gilgamesh
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,448
Damage
71,715
81,571
Taken
79,605
69,420
Mitigated
56,142
13,371
Healing
38,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bigwillsan
Medusa
13,311
6,247
997
1,597
8,980
3,648
1,676
2,688
6,186
0
33,294
L
Achilles
BradPitty
Achilles
18,983
5,135
1,443
2,549
18,563
26,256
231
1,854
16,497
0
33,416
L
10,532
1,122
1,055
1,073
15,082
8,788
304
1,320
13,615
19,594
0
W
Chaac
Hunds0me
Chaac
13,052
1,811
706
11,686
24,985
18,138
477
5,711
19,087
0
26,441
L
9,466
377
608
1,422
16,684
13,268
65
2,227
14,200
14,769
0
L
10,016
1,910
188
2,602
13,467
5,511
495
1,931
11,458
0
21,854
W
11,831
3,972
3,163
10,132
17,412
9,885
666
5,214
11,828
0
20,762
W
10,059
1,003
1,027
5,137
16,329
19,361
139
3,769
12,277
16,802
0
W
23,462
15,595
986
3,418
11,899
5,110
2,227
2,094
9,527
0
34,725
L
Gilgamesh
locoshaba
Gilgamesh
11,451
1,671
679
1,752
17,775
15,597
290
2,727
14,842
0
18,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,015
Gold Earned
53,984
94
Minions Killed
125
0
Camps Cleared
0
904,503
Distance Traveled
1,154,443
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,450
871
35
3
0
184,684
0
L
Achilles
10,500
875
35
3
0
202,747
0
L
Geb
8,296
691
11
1
0
183,106
2
W
Chaac
9,931
828
38
3
0
251,190
0
L
Ganesha
8,801
733
1
0
0
170,977
0
L
Pele
9,374
781
24
2
0
169,136
0
W
Nemesis
11,772
981
26
2
0
272,965
0
W
Ganesha
10,369
864
0
0
0
235,245
2
W
Skadi
11,462
955
26
2
0
210,359
0
L
Gilgamesh
9,044
754
23
2
0
178,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role