Player Matchup

Erlang Shen
Erlang Shen
HeVyHuStLeMeech
Erlang Shen
Level 111
God Stats
7W - 7L
1,547 SR
Queue Stats
67W - 66L
1,481 Elo+
Party 1
Bacchus
Bacchus
PanzerBowl94600
Bacchus
Level 27
God Stats
53W - 63L
1,475 SR
Queue Stats
62W - 67L
1,481 Elo+
Party 1
Thoth
Thoth
xManWithBoWx
Thoth
Level 75
God Stats
13W - 19L
1,463 SR
Queue Stats
81W - 74L
1,498 Elo+
Party 1
Team Averages
Level 71
1,495 SR
1,487 Elo+

VS

Team Averages
Level 59
1,518 SR
1,603 Elo+
Hou Yi
Hou Yi
JamesPebble
Hou Yi
Level 108
God Stats
4W - 1L
1,578 SR
Queue Stats
68W - 39L
1,632 Elo+
Party 2
Kuzenbo
Kuzenbo
Saanro
Kuzenbo
Level 25
God Stats
3W - 1L
1,633 SR
Queue Stats
52W - 22L
1,643 Elo+
Party 2
Kukulkan
Kukulkan
derpaurus1
Kukulkan
Level 43
God Stats
1W - 1L
1,343 SR
Queue Stats
15W - 10L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HeVyHuStLeMeech
Erlang Shen
8
1 / 5 / 0
5,747
575
2,987
8,103
4,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 1
6,512
651
1,702
6,876
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 0
5,989
599
6,396
4,621
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
8 / 0 / 0
8,228
823
10,565
7,181
2,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Saanro
Kuzenbo
11
0 / 0 / 7
7,012
701
4,742
7,368
6,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
derpaurus1
Kukulkan
10
0 / 1 / 2
6,423
642
2,252
3,553
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
HeVyHuStLeMeech
Erlang Shen
1
5
0
0.2
W
Hou Yi
8
0
0
8
L
0
2
1
0.25
W
Kuzenbo
Saanro
Kuzenbo
0
0
7
3.5
W
Kukulkan
derpaurus1
Kukulkan
0
1
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,085
Damage
17,559
19,600
Taken
18,102
10,425
Mitigated
10,062
1,785
Healing
3,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
HeVyHuStLeMeech
Erlang Shen
2,987
875
0
819
8,103
4,629
0
3,995
4,108
0
10,592
W
Hou Yi
10,565
5,663
0
2,568
7,181
2,308
1,070
3,584
3,597
0
34,209
L
1,702
530
0
746
6,876
5,073
0
2,259
4,617
7,511
0
W
Kuzenbo
Saanro
Kuzenbo
4,742
1,325
180
316
7,368
6,647
0
3,525
3,843
10,555
0
W
Kukulkan
derpaurus1
Kukulkan
2,252
276
0
513
3,553
1,107
34
1,732
1,821
19,223
0
L
6,396
248
0
220
4,621
723
0
1,044
3,577
27,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,248
Gold Earned
21,663
74
Minions Killed
98
3
Camps Cleared
6
541,422
Distance Traveled
566,927
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,747
575
14
1
2
157,925
1
W
Hou Yi
8,228
823
53
5
3
187,720
0
L
Bacchus
6,512
651
13
1
0
188,037
0
W
Kuzenbo
7,012
701
14
1
0
198,438
2
W
Kukulkan
6,423
642
31
3
3
180,769
1
L
Thoth
5,989
599
47
5
1
195,460
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role