Player Matchup

Cthulhu
Cthulhu
Anaera-
Cthulhu
Level 40
God Stats
0W - 1L
1,578 SR
Queue Stats
115W - 141L
1,379 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chinchwilly
Cu Chulainn
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,274 Elo+
Party 1
Izanami
Izanami
Jfoxwell21
Izanami
Level 29
God Stats
13W - 20L
1,319 SR
Queue Stats
76W - 106L
1,303 Elo+
Solo
Nemesis
Nemesis
MNDST671
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,144 Elo+
Solo
Neith
Neith
PrincessPusheen
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,194 Elo+
Party 1
Team Averages
Level 19
1,479 SR
1,259 Elo+

VS

Team Averages
Level 91
1,449 SR
1,485 Elo+
Nu Wa
Nu Wa
Gadly121
Nu Wa
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 124L
1,525 Elo+
Solo
Shiva
Shiva
Kyle_B_Good
Shiva
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Sellersd10
Medusa
Level 7
God Stats
2W - 0L
1,364 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
XxMACKxX23
Kukulkan
Level 127
God Stats
11W - 15L
1,588 SR
Queue Stats
57W - 79L
1,399 Elo+
Party 2
Cerberus
Cerberus
danny_b_good
Cerberus
Level 129
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anaera-
Cthulhu
14
1 / 7 / 0
7,753
646
7,428
19,556
16,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
Chinchwilly
Cu Chulainn
14
1 / 8 / 0
8,199
683
4,694
17,177
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Jfoxwell21
Izanami
15
0 / 4 / 2
7,934
661
8,142
13,071
4,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MNDST671
Nemesis
13
0 / 9 / 2
7,686
641
4,195
15,167
5,115
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
0 / 4 / 0
7,313
609
2,734
10,350
3,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gadly121
Nu Wa
16
3 / 0 / 15
9,431
786
12,776
4,392
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 16
9,750
813
10,947
10,931
15,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Sellersd10
Medusa
17
4 / 0 / 13
9,720
810
8,695
7,535
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
XxMACKxX23
Kukulkan
19
13 / 0 / 10
11,366
947
21,517
6,378
3,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
danny_b_good
Cerberus
17
8 / 0 / 18
10,741
895
11,649
14,213
21,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
104
2
Kills
32
32
Deaths
2
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anaera-
Cthulhu
1
7
0
0.14
L
Cu Chulainn
Chinchwilly
Cu Chulainn
1
8
0
0.13
W
Nu Wa
Gadly121
Nu Wa
3
0
15
10.5
L
Izanami
Jfoxwell21
Izanami
0
4
2
0.25
W
4
2
16
6
L
Nemesis
MNDST671
Nemesis
0
9
2
0.11
L
0
4
0
0
W
Medusa
Sellersd10
Medusa
4
0
13
10.5
W
Kukulkan
XxMACKxX23
Kukulkan
13
0
10
18
W
Cerberus
danny_b_good
Cerberus
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,193
Damage
65,584
75,321
Taken
43,449
38,952
Mitigated
45,107
10,439
Healing
13,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anaera-
Cthulhu
7,428
475
314
2,945
19,556
16,628
0
13,077
6,000
22,136
0
L
Cu Chulainn
Chinchwilly
Cu Chulainn
4,694
1,090
347
990
17,177
9,281
0
12,569
4,170
2,880
18,078
W
Nu Wa
Gadly121
Nu Wa
12,776
3,313
663
690
4,392
1,509
1,655
748
3,604
31,551
0
L
Izanami
Jfoxwell21
Izanami
8,142
4,550
0
2,996
13,071
4,810
0
6,053
6,724
0
32,932
W
10,947
1,835
1,947
2,407
10,931
15,213
574
1,000
9,898
161
29,904
L
Nemesis
MNDST671
Nemesis
4,195
583
123
1,706
15,167
5,115
0
5,859
8,942
0
18,466
L
2,734
938
129
889
10,350
3,118
0
7,421
2,610
0
13,324
W
Medusa
Sellersd10
Medusa
8,695
4,831
0
2,575
7,535
3,155
6,074
1,132
6,242
0
33,612
W
Kukulkan
XxMACKxX23
Kukulkan
21,517
2,476
0
1,269
6,378
3,447
2,104
1,676
4,664
64,264
0
W
Cerberus
danny_b_good
Cerberus
11,649
1,437
0
3,644
14,213
21,783
483
2,844
11,126
26,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,885
Gold Earned
51,008
168
Minions Killed
284
0
Camps Cleared
0
970,064
Distance Traveled
1,252,547
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,753
646
32
3
0
218,743
0
L
Cu Chulainn
8,199
683
33
3
0
212,947
2
W
Nu Wa
9,431
786
55
5
0
259,598
1
L
Izanami
7,934
661
56
5
0
200,517
4
W
Shiva
9,750
813
32
3
0
247,706
0
L
Nemesis
7,686
641
20
2
0
215,292
0
L
Neith
7,313
609
27
2
0
122,565
0
W
Medusa
9,720
810
59
5
0
223,783
0
W
Kukulkan
11,366
947
88
7
0
257,499
0
W
Cerberus
10,741
895
50
4
0
263,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role