Player Matchup

Bacchus
Bacchus
CaptainDarkry18
Bacchus
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Cerberus
Cerberus
IRONHIDE1801
Cerberus
Level 122
God Stats
1W - 2L
1,434 SR
Queue Stats
44W - 30L
1,407 Elo+
Party 1
Sobek
Sobek
Kuroki Kun
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 1
Chiron
Chiron
Zila Ryn
Chiron
Level 47
God Stats
1W - 1L
1,896 SR
Queue Stats
115W - 142L
1,431 Elo+
Solo
Loki
Loki
jhasdkjalksjd
Loki
Level 106
God Stats
2W - 3L
1,281 SR
Queue Stats
119W - 116L
1,413 Elo+
Solo
Team Averages
Level 85
1,522 SR
1,450 Elo+

VS

Team Averages
Level 112
1,618 SR
1,461 Elo+
Xbalanque
Xbalanque
Gack22
Xbalanque
Level 89
God Stats
2W - 0L
1,813 SR
Queue Stats
68W - 49L
1,576 Elo+
Solo
Tiamat
Tiamat
Saro5
Tiamat
Level 66
God Stats
1W - 3L
1,576 SR
Queue Stats
113W - 101L
1,443 Elo+
Solo
Persephone
Persephone
YellowBananas00
Persephone
Level 100
God Stats
9W - 5L
1,715 SR
Queue Stats
525W - 533L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
bpatten464
Kumbhakarna
Level 147
God Stats
4W - 5L
1,274 SR
Queue Stats
294W - 315L
1,437 Elo+
Party 2
Ah Puch
Ah Puch
cryowolf
Ah Puch
Level 160
God Stats
12W - 9L
1,714 SR
Queue Stats
616W - 647L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 5 / 9
12,093
756
12,169
15,891
19,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cerberus
IRONHIDE1801
Cerberus
17
4 / 4 / 12
10,244
640
8,929
18,398
27,171
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
19
5 / 5 / 13
11,993
750
9,788
19,777
33,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Zila Ryn
Chiron
17
3 / 7 / 13
10,344
647
12,842
13,794
5,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 6 / 12
12,363
773
16,123
17,217
7,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gack22
Xbalanque
19
7 / 8 / 11
12,536
784
19,408
14,779
5,767
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Saro5
Tiamat
20
6 / 6 / 8
12,871
804
11,169
13,175
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
YellowBananas00
Persephone
20
4 / 3 / 17
12,888
806
17,953
11,952
4,529
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
bpatten464
Kumbhakarna
19
2 / 5 / 13
11,746
734
6,414
21,740
30,277
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
cryowolf
Ah Puch
18
8 / 5 / 6
12,120
758
21,102
13,234
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
82
27
Kills
27
27
Deaths
27
59
Assists
55
Player
Kills
Deaths
Assists
KDA
L
10
5
9
2.9
W
Xbalanque
Gack22
Xbalanque
7
8
11
1.56
L
Cerberus
IRONHIDE1801
Cerberus
4
4
12
2.5
L
Sobek
5
5
13
2.3
W
Tiamat
Saro5
Tiamat
6
6
8
1.67
W
Persephone
YellowBananas00
Persephone
4
3
17
4.17
L
Chiron
Zila Ryn
Chiron
3
7
13
1.36
W
Kumbhakarna
bpatten464
Kumbhakarna
2
5
13
1.7
W
Ah Puch
cryowolf
Ah Puch
8
5
6
2.2
L
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,851
Damage
76,046
85,077
Taken
74,880
93,057
Mitigated
52,102
26,061
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,169
835
1,790
1,763
15,891
19,493
165
12,042
3,849
17,687
0
W
Xbalanque
Gack22
Xbalanque
19,408
9,584
342
2,044
14,779
5,767
1,533
5,811
8,968
0
34,101
L
Cerberus
IRONHIDE1801
Cerberus
8,929
622
2,901
3,624
18,398
27,171
156
11,013
7,385
20,924
0
L
Sobek
9,788
1,345
1,118
3,886
19,777
33,586
156
13,054
6,723
16,068
0
W
Tiamat
Saro5
Tiamat
11,169
684
0
2,524
13,175
7,167
1,232
5,509
7,666
28,354
0
W
Persephone
YellowBananas00
Persephone
17,953
3,400
1,434
4,771
11,952
4,529
1,244
4,263
7,686
38,358
0
L
Chiron
Zila Ryn
Chiron
12,842
1,629
1,689
3,077
13,794
5,491
1,398
8,627
5,155
0
24,052
W
Kumbhakarna
bpatten464
Kumbhakarna
6,414
533
406
1,890
21,740
30,277
520
9,173
12,567
17,664
0
W
Ah Puch
cryowolf
Ah Puch
21,102
1,068
311
3,649
13,234
4,362
765
6,128
7,106
39,963
0
L
16,123
2,632
635
5,578
17,217
7,316
0
11,890
5,327
0
47,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,037
Gold Earned
62,161
138
Minions Killed
160
0
Camps Cleared
0
1,316,367
Distance Traveled
1,356,488
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,093
756
14
1
0
274,008
0
W
Xbalanque
12,536
784
30
2
0
247,412
1
L
Cerberus
10,244
640
32
2
0
257,455
0
L
Sobek
11,993
750
4
0
0
279,038
0
W
Tiamat
12,871
804
35
2
0
270,403
0
W
Persephone
12,888
806
47
3
0
280,598
2
L
Chiron
10,344
647
31
2
0
198,566
1
W
Kumbhakarna
11,746
734
12
1
0
286,004
0
W
Ah Puch
12,120
758
36
2
0
272,071
1
L
Loki
12,363
773
57
4
0
307,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role