Player Matchup

Kukulkan
Kukulkan
AthenianGeneral
Kukulkan
Level 7
God Stats
5W - 7L
1,414 SR
Queue Stats
14W - 19L
1,462 Elo+
Solo
Yemoja
Yemoja
Epikkpickles
Yemoja
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 132L
1,594 Elo+
Party 2
Zhong Kui
Zhong Kui
OJ_SLlNKY
Zhong Kui
Level 42
God Stats
5W - 4L
1,858 SR
Queue Stats
221W - 211L
1,592 Elo+
Party 2
Susano
Susano
Ra30n
Susano
Level 119
God Stats
51W - 33L
1,733 SR
Queue Stats
116W - 94L
1,623 Elo+
Party 3
Awilix
Awilix
Remty Mwuah
Awilix
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Team Averages
Level 46
1,601 SR
1,554 Elo+

VS

Team Averages
Level 43
1,677 SR
1,561 Elo+
Scylla
Scylla
 
Scylla
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AeroVic
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
14W - 23L
1,399 Elo+
Solo
Bacchus
Bacchus
CronicSonic
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,622 Elo+
Party 1
Neith
Neith
itsahardnoxlife
Neith
Level 43
God Stats
10W - 8L
1,708 SR
Queue Stats
43W - 24L
1,663 Elo+
Party 1
Hercules
Hercules
seigefranz
Hercules
Level 20
God Stats
4W - 2L
1,960 SR
Queue Stats
8W - 7L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 3 / 10
9,918
763
9,953
9,174
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
16
2 / 0 / 20
10,372
798
4,577
8,164
8,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
OJ_SLlNKY
Zhong Kui
16
5 / 3 / 14
9,871
759
14,316
10,991
8,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Ra30n
Susano
17
5 / 4 / 9
9,706
747
10,310
13,438
6,563
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Awilix
18
13 / 0 / 10
11,602
892
20,085
14,062
6,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 5 / 3
9,262
712
11,003
13,961
4,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
AeroVic
Morgan Le Fay
15
2 / 5 / 3
8,758
674
10,072
10,922
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
CronicSonic
Bacchus
14
0 / 6 / 4
8,799
677
5,410
15,642
16,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 4
9,680
745
10,463
10,568
3,806
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
seigefranz
Hercules
14
0 / 7 / 5
8,702
669
9,350
22,519
24,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
28
Kills
10
10
Deaths
28
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
3
1.1
L
Morgan Le Fay
AeroVic
Morgan Le Fay
2
5
3
0.7
W
Kukulkan
3
3
10
2.67
L
Bacchus
CronicSonic
Bacchus
0
6
4
0.33
W
Yemoja
2
0
20
12
W
Zhong Kui
OJ_SLlNKY
Zhong Kui
5
3
14
4
W
Susano
Ra30n
Susano
5
4
9
2.38
W
Awilix
13
0
10
18
L
4
5
4
1.2
L
Hercules
seigefranz
Hercules
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,241
Damage
46,298
55,829
Taken
73,612
34,636
Mitigated
54,636
15,531
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,003
1,659
0
3,168
13,961
4,669
212
4,104
9,857
26,278
0
L
Morgan Le Fay
AeroVic
Morgan Le Fay
10,072
957
0
888
10,922
4,184
42
4,294
6,628
32,282
0
W
Kukulkan
9,953
495
0
230
9,174
4,869
696
5,863
3,311
35,850
0
L
Bacchus
CronicSonic
Bacchus
5,410
508
0
2,131
15,642
16,999
0
6,761
8,881
19,651
0
W
Yemoja
4,577
1,497
7,621
3,790
8,164
8,081
448
3,606
4,558
14,465
0
W
Zhong Kui
OJ_SLlNKY
Zhong Kui
14,316
1,425
94
2,470
10,991
8,329
341
3,876
7,115
28,511
0
W
Susano
Ra30n
Susano
10,310
711
0
826
13,438
6,563
627
8,576
4,862
0
24,766
W
Awilix
20,085
8,135
0
500
14,062
6,794
1,565
5,012
9,050
0
51,494
L
10,463
5,300
0
1,472
10,568
3,806
392
3,640
6,928
0
27,140
L
Hercules
seigefranz
Hercules
9,350
2,074
0
7,974
22,519
24,978
0
10,047
12,472
448
14,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,469
Gold Earned
45,201
197
Minions Killed
163
0
Camps Cleared
0
1,414,165
Distance Traveled
1,262,385
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,262
712
38
3
0
280,412
4
L
Morgan Le Fay
8,758
674
46
4
0
233,520
0
W
Kukulkan
9,918
763
68
5
0
264,788
4
L
Bacchus
8,799
677
34
3
0
250,685
0
W
Yemoja
10,372
798
15
1
0
266,714
0
W
Zhong Kui
9,871
759
29
2
0
272,833
0
W
Susano
9,706
747
32
2
0
293,550
2
W
Awilix
11,602
892
53
4
0
316,280
3
L
Neith
9,680
745
36
3
0
236,662
1
L
Hercules
8,702
669
9
1
0
261,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role