Player Matchup

Ganesha
Ganesha
Bergergener
Ganesha
Level 107
God Stats
2W - 0L
1,654 SR
Queue Stats
15W - 13L
1,329 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MilesPerAllen93
Morgan Le Fay
Level 106
God Stats
3W - 1L
1,272 SR
Queue Stats
57W - 57L
1,443 Elo+
Party 2
Medusa
Medusa
Shoshzxz
Medusa
Level 27
God Stats
1W - 1L
1,305 SR
Queue Stats
35W - 27L
1,464 Elo+
Party 2
Discordia
Discordia
babyisaac23
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
jake the dog144
Baron Samedi
Level 57
God Stats
2W - 0L
1,507 SR
Queue Stats
40W - 35L
1,442 Elo+
Party 2
Team Averages
Level 73
1,448 SR
1,423 Elo+

VS

Team Averages
Level 91
1,524 SR
1,434 Elo+
Odin
Odin
Gustalviarez
Odin
Level 83
God Stats
3W - 2L
1,540 SR
Queue Stats
30W - 23L
1,429 Elo+
Party 1
Pele
Pele
Hockey868
Pele
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,393 Elo+
Solo
Kali
Kali
Traflard
Kali
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
djgustavox99
Baron Samedi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,334 Elo+
Party 1
Merlin
Merlin
faaafoooma
Merlin
Level 67
God Stats
0W - 1L
1,578 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bergergener
Ganesha
20
1 / 5 / 37
12,635
665
15,511
30,000
30,440
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
MilesPerAllen93
Morgan Le Fay
20
17 / 2 / 19
14,743
776
25,280
17,716
10,556
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Shoshzxz
Medusa
20
12 / 7 / 25
14,434
760
26,334
24,788
12,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
babyisaac23
Discordia
20
6 / 4 / 25
13,543
713
22,518
10,419
5,094
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
jake the dog144
Baron Samedi
20
6 / 8 / 19
12,935
681
18,919
25,615
22,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
11,966
630
9,898
24,227
28,105
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
19
6 / 10 / 13
11,815
622
14,578
23,008
7,831
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
17
1 / 9 / 14
10,459
550
7,908
28,271
10,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
djgustavox99
Baron Samedi
20
11 / 6 / 10
14,305
753
27,338
26,710
13,074
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
faaafoooma
Merlin
17
3 / 10 / 14
11,254
592
29,929
20,943
7,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
91
42
Kills
26
26
Deaths
42
125
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bergergener
Ganesha
1
5
37
3.9
L
5
7
14
1.71
L
Pele
6
10
13
1.25
W
Morgan Le Fay
MilesPerAllen93
Morgan Le Fay
17
2
19
13.25
W
Medusa
Shoshzxz
Medusa
12
7
25
3.5
L
Kali
1
9
14
0.89
W
Discordia
babyisaac23
Discordia
6
4
25
4.63
L
Baron Samedi
djgustavox99
Baron Samedi
11
6
10
2.67
L
Merlin
faaafoooma
Merlin
3
10
14
1
W
Baron Samedi
jake the dog144
Baron Samedi
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,562
Damage
89,651
108,538
Taken
123,159
80,609
Mitigated
67,168
51,885
Healing
41,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bergergener
Ganesha
15,511
858
2,805
9,210
30,000
30,440
76
12,279
17,225
34,069
0
L
9,898
1,013
1,000
2,103
24,227
28,105
48
15,212
9,015
0
18,575
L
Pele
14,578
2,525
453
4,951
23,008
7,831
0
15,179
7,829
0
27,412
W
Morgan Le Fay
MilesPerAllen93
Morgan Le Fay
25,280
2,633
5,513
6,308
17,716
10,556
2,126
9,357
7,911
39,555
0
W
Medusa
Shoshzxz
Medusa
26,334
14,697
2,111
7,618
24,788
12,384
2,925
12,585
11,779
0
41,414
L
Kali
7,908
3,361
646
6,964
28,271
10,412
147
19,231
9,040
0
15,124
W
Discordia
babyisaac23
Discordia
22,518
1,933
1,280
702
10,419
5,094
420
4,922
5,359
41,036
0
L
Baron Samedi
djgustavox99
Baron Samedi
27,338
1,087
9,356
12,239
26,710
13,074
70
19,676
7,034
61,042
0
L
Merlin
faaafoooma
Merlin
29,929
1,588
1,013
2,839
20,943
7,746
0
12,930
8,013
46,655
0
W
Baron Samedi
jake the dog144
Baron Samedi
18,919
1,813
6,587
9,751
25,615
22,135
1,008
16,249
8,997
47,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,290
Gold Earned
59,799
192
Minions Killed
162
0
Camps Cleared
0
1,747,172
Distance Traveled
1,400,208
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,635
665
1
0
0
349,025
2
L
Odin
11,966
630
15
1
0
320,406
0
L
Pele
11,815
622
22
1
0
297,853
0
W
Morgan Le Fay
14,743
776
41
2
0
380,900
0
W
Medusa
14,434
760
32
2
0
369,818
3
L
Kali
10,459
550
9
0
0
259,858
0
W
Discordia
13,543
713
50
3
0
343,895
0
L
Baron Samedi
14,305
753
65
3
0
267,989
2
L
Merlin
11,254
592
51
3
0
254,102
0
W
Baron Samedi
12,935
681
68
4
0
303,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role