Player Matchup

Chronos
Chronos
 
Chronos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Destructor297
Guan Yu
Level 148
God Stats
2W - 2L
1,843 SR
Queue Stats
57W - 60L
1,551 Elo+
Solo
Xing Tian
Xing Tian
Food4Less
Xing Tian
Level 146
God Stats
5W - 3L
1,679 SR
Queue Stats
305W - 260L
1,563 Elo+
Solo
Khepri
Khepri
JusticeKnocks
Khepri
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 99L
1,604 Elo+
Solo
Ymir
Ymir
ZaddyYumStains
Ymir
Level 122
God Stats
1W - 1L
1,229 SR
Queue Stats
372W - 352L
1,570 Elo+
Solo
Team Averages
Level 138
1,550 SR
1,558 Elo+

VS

Team Averages
Level 148
1,545 SR
1,610 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Keikowho
Vamana
Level 160
God Stats
1W - 2L
1,611 SR
Queue Stats
77W - 53L
1,629 Elo+
Party 1
Chronos
Chronos
MadMob
Chronos
Level 156
God Stats
2W - 1L
1,814 SR
Queue Stats
75W - 62L
1,616 Elo+
Solo
Horus
Horus
philthyHippo
Horus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,601 Elo+
Party 1
Fenrir
Fenrir
zKrxspy
Fenrir
Level 127
God Stats
0W - 1L
1,299 SR
Queue Stats
6W - 5L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 3 / 16
10,444
870
15,390
12,069
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
18
8 / 2 / 16
10,641
887
15,526
15,475
18,344
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
Food4Less
Xing Tian
16
3 / 3 / 18
9,207
767
8,707
17,204
20,347
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 3 / 14
9,425
785
7,291
14,006
18,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 3 / 20
10,276
856
10,938
15,962
19,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 3 / 9
9,994
833
22,738
10,372
4,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Keikowho
Vamana
17
4 / 4 / 9
9,819
818
9,395
16,404
14,910
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
MadMob
Chronos
15
4 / 6 / 4
9,697
808
14,888
12,785
6,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 9
8,355
696
5,323
17,786
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
zKrxspy
Fenrir
12
2 / 8 / 7
8,328
694
4,912
13,649
9,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
26
Kills
14
14
Deaths
26
84
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
3
16
5.33
L
Sol
 
Sol
4
3
9
2.83
W
Guan Yu
8
2
16
8
W
Xing Tian
Food4Less
Xing Tian
3
3
18
4
W
4
3
14
3.67
L
Vamana
Keikowho
Vamana
4
4
9
2.13
L
Chronos
MadMob
Chronos
4
6
4
1
W
3
3
20
4.33
L
0
5
9
0.9
L
Fenrir
zKrxspy
Fenrir
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,852
Damage
57,256
74,716
Taken
70,996
83,049
Mitigated
57,003
27,276
Healing
24,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,390
5,139
1,031
1,827
12,069
6,342
3,741
7,031
4,815
37,299
0
L
Sol
 
Sol
22,738
5,031
15
2,731
10,372
4,654
2,367
6,543
3,829
38,307
0
W
Guan Yu
15,526
1,641
8,620
6,718
15,475
18,344
553
5,775
9,403
0
29,460
W
Xing Tian
Food4Less
Xing Tian
8,707
368
1,064
1,119
17,204
20,347
407
7,850
8,789
21,664
0
W
7,291
789
2,302
1,701
14,006
18,434
615
6,905
6,738
14,417
0
L
Vamana
Keikowho
Vamana
9,395
2,614
940
4,681
16,404
14,910
270
7,124
9,280
0
20,717
L
Chronos
MadMob
Chronos
14,888
5,180
545
940
12,785
6,248
2,989
9,434
3,351
32,160
0
W
10,938
1,478
753
2,141
15,962
19,582
148
8,563
6,889
21,057
0
L
5,323
1,808
5,878
6,548
17,786
21,458
140
10,463
7,323
0
9,529
L
Fenrir
zKrxspy
Fenrir
4,912
2,078
1,183
1,482
13,649
9,733
0
8,762
4,887
0
6,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
46,193
129
Minions Killed
113
0
Camps Cleared
0
1,184,447
Distance Traveled
997,343
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,444
870
41
3
0
220,846
3
L
Sol
9,994
833
39
3
0
206,924
0
W
Guan Yu
10,641
887
25
2
0
263,843
0
W
Xing Tian
9,207
767
26
2
0
257,736
0
W
Khepri
9,425
785
19
2
0
226,396
4
L
Vamana
9,819
818
17
1
0
207,178
1
L
Chronos
9,697
808
52
4
0
195,155
5
W
Ymir
10,276
856
18
2
0
215,626
0
L
Horus
8,355
696
1
0
0
192,750
3
L
Fenrir
8,328
694
4
0
0
195,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role