Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Dynamiteone35
Izanami
Level 66
God Stats
3W - 3L
1,482 SR
Queue Stats
276W - 275L
1,479 Elo+
Solo
Ullr
Ullr
I Dark winter l
Ullr
Level 101
God Stats
2W - 1L
1,691 SR
Queue Stats
116W - 118L
1,581 Elo+
Party 2
Anubis
Anubis
Poloo115606
Anubis
Level 89
God Stats
6W - 7L
1,317 SR
Queue Stats
51W - 47L
1,544 Elo+
Party 2
Nemesis
Nemesis
iKaleb
Nemesis
Level 156
God Stats
3W - 3L
1,786 SR
Queue Stats
167W - 140L
1,585 Elo+
Party 2
Team Averages
Level 114
1,555 SR
1,538 Elo+

VS

Team Averages
Level 106
1,421 SR
1,525 Elo+
Zhong Kui
Zhong Kui
BertDaddyBob
Zhong Kui
Level 87
God Stats
1W - 3L
1,416 SR
Queue Stats
59W - 70L
1,558 Elo+
Party 1
Sol
Sol
BoltDaddy13
Sol
Level 159
God Stats
6W - 5L
1,374 SR
Queue Stats
181W - 161L
1,605 Elo+
Party 1
Chiron
Chiron
DaddyFawkes
Chiron
Level 129
God Stats
9W - 5L
1,755 SR
Queue Stats
93W - 97L
1,580 Elo+
Party 1
Yemoja
Yemoja
HotFuzz1028
Yemoja
Level 88
God Stats
37W - 69L
1,354 SR
Queue Stats
242W - 268L
1,390 Elo+
Solo
Thanatos
Thanatos
MysticBranch459
Thanatos
Level 66
God Stats
1W - 8L
1,204 SR
Queue Stats
33W - 45L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
17
1 / 3 / 8
11,415
496
7,001
17,771
18,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
20
4 / 5 / 6
13,094
569
12,713
19,377
7,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 2 / 6
14,678
638
14,203
14,588
6,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
17
1 / 5 / 6
11,432
497
7,268
11,561
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
iKaleb
Nemesis
20
7 / 3 / 11
14,039
610
13,926
15,315
8,586
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BertDaddyBob
Zhong Kui
17
4 / 5 / 4
10,917
475
13,829
19,900
10,643
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 4 / 5
11,983
521
11,539
11,839
4,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
18
8 / 4 / 5
12,161
529
14,695
16,539
5,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
14
2 / 2 / 5
10,054
437
7,092
12,676
16,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
3 / 7 / 3
10,501
457
5,823
14,022
4,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
22
Kills
18
18
Deaths
22
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
8
1.67
L
Zhong Kui
BertDaddyBob
Zhong Kui
4
5
4
1.2
L
1
4
5
0.88
L
Chiron
8
4
5
2.63
W
Izanami
4
5
6
1.4
L
Yemoja
2
2
5
2.25
W
9
2
6
6
L
Thanatos
3
7
3
0.64
W
Anubis
1
5
6
0.8
W
Nemesis
iKaleb
Nemesis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,111
Damage
52,978
78,612
Taken
74,976
45,727
Mitigated
41,251
25,164
Healing
27,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,001
1,627
705
5,449
17,771
18,033
293
7,394
10,377
26,788
0
L
Zhong Kui
BertDaddyBob
Zhong Kui
13,829
1,274
0
7,453
19,900
10,643
138
6,022
13,878
68,084
0
L
11,539
3,981
0
4,547
11,839
4,134
600
1,073
10,766
96,504
6,784
L
Chiron
14,695
7,374
740
3,995
16,539
5,595
1,588
2,448
14,091
0
84,894
W
Izanami
12,713
9,707
0
9,263
19,377
7,136
1,336
4,943
14,434
0
101,218
L
Yemoja
7,092
1,069
1,829
1,946
12,676
16,647
0
3,448
9,228
29,656
0
W
14,203
6,453
0
2,608
14,588
6,512
1,415
8,665
5,923
0
115,651
L
Thanatos
5,823
2,176
0
6,649
14,022
4,232
0
1,278
12,744
0
66,707
W
Anubis
7,268
103
0
3,435
11,561
5,460
8
6,627
4,934
77,874
0
W
Nemesis
iKaleb
Nemesis
13,926
6,061
0
3,704
15,315
8,586
0
4,874
10,441
0
121,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,658
Gold Earned
55,616
618
Minions Killed
605
0
Camps Cleared
0
2,361,509
Distance Traveled
2,135,014
42
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,415
496
44
2
0
484,749
10
L
Zhong Kui
10,917
475
129
6
0
399,423
4
L
Sol
11,983
521
194
8
0
436,828
12
L
Chiron
12,161
529
152
7
0
406,318
10
W
Izanami
13,094
569
146
6
0
414,230
4
L
Yemoja
10,054
437
39
2
0
422,811
8
W
Ullr
14,678
638
181
8
0
460,797
6
L
Thanatos
10,501
457
91
4
0
469,634
4
W
Anubis
11,432
497
107
5
0
432,236
14
W
Nemesis
14,039
610
140
6
0
569,497
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role