Player Matchup

Tyr
Tyr
A-T-SlE3ZE
Tyr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Party 1
Pele
Pele
Mage-EPS
Pele
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 223L
1,318 Elo+
Solo
Merlin
Merlin
redeyesboyy
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,154 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,209 Elo+

VS

Team Averages
Level 78
1,555 SR
1,397 Elo+
Ares
Ares
Bandit4952
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 108L
1,381 Elo+
Party 2
Medusa
Medusa
Charwheels
Medusa
Level 28
God Stats
1W - 1L
1,632 SR
Queue Stats
36W - 40L
1,347 Elo+
Party 2
Ah Puch
Ah Puch
IvaniaSlc
Ah Puch
Level 160
God Stats
11W - 10L
1,532 SR
Queue Stats
417W - 522L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 6
12,368
651
14,055
21,383
13,578
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
18
8 / 4 / 2
13,183
694
20,145
19,999
12,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
2 / 4 / 8
12,021
633
7,718
15,585
5,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
14,656
771
16,480
16,204
24,564
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Charwheels
Medusa
17
4 / 6 / 7
12,637
665
13,027
16,650
7,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
IvaniaSlc
Ah Puch
16
2 / 7 / 8
11,934
628
15,917
15,558
6,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
13
13
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
5
6
1.4
L
7
1
5
9.5
L
Medusa
Charwheels
Medusa
4
6
7
1.25
L
Ah Puch
IvaniaSlc
Ah Puch
2
7
8
0.86
W
Pele
8
4
2
2.25
W
Merlin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,918
Damage
45,424
56,967
Taken
48,412
31,894
Mitigated
39,096
15,970
Healing
9,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,055
2,012
372
8,021
21,383
13,578
0
9,071
12,312
620
40,290
L
16,480
2,106
0
3,341
16,204
24,564
134
4,376
11,454
37,163
0
L
Medusa
Charwheels
Medusa
13,027
6,157
329
2,814
16,650
7,764
407
2,252
14,102
0
43,638
L
Ah Puch
IvaniaSlc
Ah Puch
15,917
1,002
20
3,242
15,558
6,768
75
1,675
13,533
54,327
0
W
Pele
20,145
4,663
0
2,819
19,999
12,559
0
13,437
6,562
0
60,025
W
Merlin
7,718
721
351
4,407
15,585
5,757
0
10,730
4,855
26,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,572
Gold Earned
39,227
187
Minions Killed
191
6
Camps Cleared
8
1,035,157
Distance Traveled
956,868
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,368
651
63
3
2
337,853
1
L
Ares
14,656
771
32
2
2
375,332
1
L
Medusa
12,637
665
83
4
2
308,007
0
L
Ah Puch
11,934
628
76
4
4
273,529
4
W
Pele
13,183
694
81
4
4
377,644
1
W
Merlin
12,021
633
43
2
0
319,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role