Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JamesPebble
Ah Muzen Cab
Level 108
God Stats
2W - 4L
1,187 SR
Queue Stats
68W - 39L
1,624 Elo+
Party 2
Kuzenbo
Kuzenbo
Saanro
Kuzenbo
Level 25
God Stats
3W - 1L
1,545 SR
Queue Stats
52W - 22L
1,635 Elo+
Party 2
Merlin
Merlin
derpaurus1
Merlin
Level 43
God Stats
7W - 5L
1,558 SR
Queue Stats
15W - 10L
1,513 Elo+
Party 2
Team Averages
Level 59
1,430 SR
1,591 Elo+

VS

Team Averages
Level 25
1,431 SR
1,442 Elo+
Sol
Sol
NoizeyK
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Serqet
Serqet
WiserCylinder232
Serqet
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 141L
1,519 Elo+
Party 1
Athena
Athena
mahisaid
Athena
Level 4
God Stats
4W - 6L
1,292 SR
Queue Stats
106W - 103L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JamesPebble
Ah Muzen Cab
14
16 / 2 / 8
9,887
989
14,224
7,155
2,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Saanro
Kuzenbo
12
2 / 2 / 21
8,368
837
6,367
8,636
8,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
derpaurus1
Merlin
14
8 / 3 / 13
9,086
909
8,164
6,094
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 10 / 1
5,922
592
3,879
9,859
2,689
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 9 / 4
8,612
861
5,254
12,283
4,047
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
mahisaid
Athena
13
4 / 7 / 0
8,573
857
3,702
11,907
8,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
26
Kills
7
7
Deaths
26
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
JamesPebble
Ah Muzen Cab
16
2
8
10
L
Sol
0
10
1
0.05
W
Kuzenbo
Saanro
Kuzenbo
2
2
21
6.25
L
3
9
4
0.56
W
Merlin
derpaurus1
Merlin
8
3
13
4.83
L
Athena
mahisaid
Athena
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
12,835
21,885
Taken
34,049
12,856
Mitigated
15,289
1,943
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
JamesPebble
Ah Muzen Cab
14,224
6,787
0
1,793
7,155
2,776
1,306
2,232
4,770
0
32,479
L
Sol
3,879
1,314
0
782
9,859
2,689
0
3,902
5,957
11,142
0
W
Kuzenbo
Saanro
Kuzenbo
6,367
2,345
0
0
8,636
8,167
479
3,490
4,216
13,590
0
L
5,254
302
0
953
12,283
4,047
0
4,879
7,404
0
20,177
W
Merlin
derpaurus1
Merlin
8,164
504
0
150
6,094
1,913
229
2,334
3,653
32,285
0
L
Athena
mahisaid
Athena
3,702
981
54
906
11,907
8,553
0
6,361
5,546
15,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,341
Gold Earned
23,107
101
Minions Killed
73
5
Camps Cleared
4
550,052
Distance Traveled
432,023
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,887
989
35
4
2
174,025
0
L
Sol
5,922
592
13
1
0
137,569
0
W
Kuzenbo
8,368
837
9
1
0
197,082
0
L
Serqet
8,612
861
37
4
3
132,041
0
W
Merlin
9,086
909
57
6
3
178,945
2
L
Athena
8,573
857
23
2
1
162,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role