Player Matchup

Hercules
Hercules
DahliaCorgi
Hercules
Level 29
God Stats
3W - 1L
1,777 SR
Queue Stats
60W - 33L
1,788 Elo+
Party 1
Baron Samedi
Baron Samedi
FoodEatsAJ
Baron Samedi
Level 44
God Stats
3W - 3L
1,454 SR
Queue Stats
90W - 59L
1,642 Elo+
Party 3
Olorun
Olorun
God_Grease
Olorun
Level 87
God Stats
6W - 2L
2,046 SR
Queue Stats
127W - 110L
1,585 Elo+
Party 3
Achilles
Achilles
Vonatlas
Achilles
Level 144
God Stats
3W - 1L
1,531 SR
Queue Stats
104W - 78L
1,638 Elo+
Party 1
Mercury
Mercury
hanchenzhu
Mercury
Level 148
God Stats
3W - 5L
1,705 SR
Queue Stats
162W - 138L
1,742 Elo+
Party 1
Team Averages
Level 90
1,703 SR
1,679 Elo+

VS

Team Averages
Level 57
1,559 SR
1,672 Elo+
Thoth
Thoth
Jávii
Thoth
Level 109
God Stats
0W - 1L
1,889 SR
Queue Stats
53W - 49L
1,600 Elo+
Party 2
Fenrir
Fenrir
NizBean
Fenrir
Level 48
God Stats
4W - 8L
1,288 SR
Queue Stats
62W - 69L
1,471 Elo+
Solo
Bellona
Bellona
QuandaleD1ngle
Bellona
Level 3
God Stats
2W - 4L
1,749 SR
Queue Stats
48W - 16L
1,848 Elo+
Party 2
Rama
Rama
RichHomieTom
Rama
Level 118
God Stats
2W - 2L
1,367 SR
Queue Stats
305W - 156L
1,641 Elo+
Party 2
Ares
Ares
kahuunaa
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DahliaCorgi
Hercules
5
1 / 1 / 1
3,676
735
1,766
4,170
950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
FoodEatsAJ
Baron Samedi
7
1 / 1 / 1
4,032
806
2,117
2,686
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
God_Grease
Olorun
6
2 / 1 / 1
3,636
727
2,588
2,306
421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Vonatlas
Achilles
7
3 / 2 / 0
3,884
777
3,579
5,015
2,971
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
hanchenzhu
Mercury
6
2 / 0 / 1
3,935
787
1,904
2,771
609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Jávii
Thoth
7
1 / 1 / 0
3,757
751
1,703
3,097
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NizBean
Fenrir
2
0 / 2 / 0
2,650
530
699
1,810
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
2 / 3 / 0
3,859
772
2,362
5,386
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,457
691
2,504
2,759
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
5
1 / 3 / 1
3,492
698
2,016
5,820
2,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
9
Kills
5
5
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
DahliaCorgi
Hercules
1
1
1
1.5
W
Baron Samedi
FoodEatsAJ
Baron Samedi
1
1
1
1.5
W
Olorun
God_Grease
Olorun
2
1
1
2.5
L
Thoth
Jávii
Thoth
1
1
0
1
L
Fenrir
NizBean
Fenrir
0
2
0
0
L
2
3
0
0.67
L
1
0
1
1.5
W
Achilles
Vonatlas
Achilles
3
2
0
1.5
W
Mercury
hanchenzhu
Mercury
2
0
1
2.5
L
Ares
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,954
Damage
9,284
16,948
Taken
18,872
5,927
Mitigated
7,518
5,916
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DahliaCorgi
Hercules
1,766
651
661
1,413
4,170
950
0
1,376
2,794
0
5,355
W
Baron Samedi
FoodEatsAJ
Baron Samedi
2,117
306
52
916
2,686
976
0
1,431
1,061
17,274
0
W
Olorun
God_Grease
Olorun
2,588
1,519
71
433
2,306
421
0
571
1,735
12,564
0
L
Thoth
Jávii
Thoth
1,703
158
0
1,000
3,097
691
0
1,790
1,159
16,319
0
L
Fenrir
NizBean
Fenrir
699
470
0
370
1,810
406
0
179
1,631
0
1,594
L
2,362
1,048
0
1,727
5,386
3,111
0
0
5,386
0
13,924
L
2,504
2,324
0
1,533
2,759
768
0
717
2,042
0
19,271
W
Achilles
Vonatlas
Achilles
3,579
1,072
0
1,880
5,015
2,971
0
0
5,015
0
13,460
W
Mercury
hanchenzhu
Mercury
1,904
1,104
0
490
2,771
609
0
147
2,624
0
15,639
L
Ares
2,016
59
0
1,464
5,820
2,542
0
1,871
3,949
5,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,163
Gold Earned
17,215
123
Minions Killed
119
0
Camps Cleared
0
555,078
Distance Traveled
440,954
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,676
735
8
2
0
122,377
0
W
Baron Samedi
4,032
806
34
7
0
98,600
3
W
Olorun
3,636
727
22
4
0
94,444
1
L
Thoth
3,757
751
39
8
0
102,105
2
L
Fenrir
2,650
530
5
1
0
37,646
0
L
Bellona
3,859
772
29
6
0
100,234
2
L
Rama
3,457
691
37
7
0
92,819
1
W
Achilles
3,884
777
22
4
0
104,136
1
W
Mercury
3,935
787
37
7
0
135,521
1
L
Ares
3,492
698
9
2
0
108,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role