Player Matchup

Hun Batz
Hun Batz
Blue_Raptor47
Hun Batz
Level 67
God Stats
17W - 17L
1,468 SR
Queue Stats
592W - 603L
1,477 Elo+
Solo
Ganesha
Ganesha
Diggadi
Ganesha
Level 158
God Stats
4W - 10L
1,142 SR
Queue Stats
455W - 447L
1,468 Elo+
Party 1
Ullr
Ullr
Ngolliday
Ullr
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
218W - 210L
1,470 Elo+
Party 1
Izanami
Izanami
Zay6
Izanami
Level 123
God Stats
8W - 6L
1,656 SR
Queue Stats
315W - 338L
1,511 Elo+
Party 3
Aphrodite
Aphrodite
soph911
Aphrodite
Level 107
God Stats
11W - 7L
1,856 SR
Queue Stats
379W - 388L
1,448 Elo+
Party 3
Team Averages
Level 120
1,482 SR
1,475 Elo+

VS

Team Averages
Level 114
1,716 SR
1,453 Elo+
Aphrodite
Aphrodite
Krushing0990
Aphrodite
Level 126
God Stats
6W - 3L
1,813 SR
Queue Stats
168W - 205L
1,475 Elo+
Solo
Odin
Odin
LocalHookr
Odin
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
27W - 28L
1,378 Elo+
Party 2
Camazotz
Camazotz
NykoTheHunter
Camazotz
Level 115
God Stats
2W - 0L
1,723 SR
Queue Stats
46W - 47L
1,501 Elo+
Solo
Ymir
Ymir
Zuesk
Ymir
Level 92
God Stats
1W - 0L
1,791 SR
Queue Stats
39W - 57L
1,477 Elo+
Party 2
Hun Batz
Hun Batz
taylormade1412
Hun Batz
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 136L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blue_Raptor47
Hun Batz
17
4 / 5 / 7
10,417
744
11,129
15,179
8,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Diggadi
Ganesha
18
0 / 4 / 20
10,811
772
14,666
28,594
28,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
17
4 / 7 / 8
10,585
756
10,760
14,805
5,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Zay6
Izanami
18
6 / 4 / 11
11,393
814
21,506
13,305
6,181
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
soph911
Aphrodite
17
4 / 4 / 11
10,289
735
9,742
13,255
8,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Krushing0990
Aphrodite
19
4 / 2 / 14
11,329
809
13,891
15,951
10,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 3 / 15
11,004
786
11,864
17,257
17,140
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
NykoTheHunter
Camazotz
17
3 / 3 / 15
11,132
795
9,801
17,771
15,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Ymir
Zuesk
Ymir
17
6 / 6 / 14
11,001
786
18,422
25,840
12,678
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
17
7 / 7 / 10
10,925
780
19,827
15,535
5,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
92
18
Kills
24
24
Deaths
21
57
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blue_Raptor47
Hun Batz
4
5
7
1.5
L
Ganesha
Diggadi
Ganesha
0
4
20
2.5
W
Aphrodite
Krushing0990
Aphrodite
4
2
14
5.5
W
4
3
15
3.83
L
Ullr
4
7
8
1.14
W
Camazotz
NykoTheHunter
Camazotz
3
3
15
3.5
L
Izanami
Zay6
Izanami
6
4
11
2.88
W
Ymir
Zuesk
Ymir
6
6
14
2.17
L
Aphrodite
soph911
Aphrodite
4
4
11
2.38
W
Hun Batz
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,803
Damage
73,805
85,138
Taken
92,354
58,373
Mitigated
61,574
39,314
Healing
44,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blue_Raptor47
Hun Batz
11,129
798
1,757
2,247
15,179
8,686
0
6,329
8,850
0
25,912
L
Ganesha
Diggadi
Ganesha
14,666
613
886
10,917
28,594
28,815
154
13,224
15,370
26,792
0
W
Aphrodite
Krushing0990
Aphrodite
13,891
1,453
12,254
9,762
15,951
10,231
734
2,344
13,607
32,318
0
W
11,864
1,903
827
3,184
17,257
17,140
1,016
6,735
10,522
0
25,010
L
Ullr
10,760
5,868
1,129
2,639
14,805
5,776
582
4,565
10,240
0
22,240
W
Camazotz
NykoTheHunter
Camazotz
9,801
3,740
2,503
6,471
17,771
15,724
1,342
6,035
11,736
0
27,508
L
Izanami
Zay6
Izanami
21,506
13,225
1,325
3,344
13,305
6,181
2,035
2,908
10,397
0
41,521
W
Ymir
Zuesk
Ymir
18,422
2,895
810
6,312
25,840
12,678
2,405
6,405
19,435
27,921
0
L
Aphrodite
soph911
Aphrodite
9,742
1,570
8,381
6,689
13,255
8,915
769
5,287
7,968
13,748
0
W
Hun Batz
19,827
4,643
731
2,111
15,535
5,801
721
2,889
12,646
0
37,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,495
Gold Earned
55,391
133
Minions Killed
137
0
Camps Cleared
0
1,151,521
Distance Traveled
1,213,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,417
744
26
2
0
232,943
0
L
Ganesha
10,811
772
1
0
0
250,028
0
W
Aphrodite
11,329
809
39
3
0
257,243
0
W
Odin
11,004
786
22
2
0
246,169
0
L
Ullr
10,585
756
37
3
0
213,045
0
W
Camazotz
11,132
795
29
2
0
255,147
0
L
Izanami
11,393
814
53
4
0
206,170
3
W
Ymir
11,001
786
11
1
0
219,698
2
L
Aphrodite
10,289
735
16
1
0
249,335
0
W
Hun Batz
10,925
780
36
3
0
234,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role