Player Matchup

Hel
Hel
IrixFlare
Hel
Level 88
God Stats
5W - 2L
1,646 SR
Queue Stats
57W - 56L
1,569 Elo+
Party 2
Athena
Athena
JaysunHU
Athena
Level 57
God Stats
3W - 2L
1,517 SR
Queue Stats
14W - 26L
1,436 Elo+
Party 2
Izanami
Izanami
SickTiqhT
Izanami
Level 97
God Stats
6W - 3L
1,709 SR
Queue Stats
30W - 22L
1,633 Elo+
Party 2
Shiva
Shiva
halodude772
Shiva
Level 125
God Stats
2W - 0L
1,866 SR
Queue Stats
76W - 80L
1,557 Elo+
Party 2
Mercury
Mercury
zealousmisfit
Mercury
Level 98
God Stats
2W - 5L
1,763 SR
Queue Stats
94W - 93L
1,578 Elo+
Party 2
Team Averages
Level 93
1,700 SR
1,555 Elo+

VS

Team Averages
Level 105
1,561 SR
1,517 Elo+
Ymir
Ymir
Heatislap
Ymir
Level 61
God Stats
1W - 3L
1,555 SR
Queue Stats
4W - 7L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
LaVeynn
Sun Wukong
Level 68
God Stats
2W - 3L
1,515 SR
Queue Stats
23W - 36L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OfFantasyAndAsh
Morgan Le Fay
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
405W - 347L
1,614 Elo+
Party 1
Mulan
Mulan
mastercontorted
Mulan
Level 144
God Stats
2W - 6L
1,562 SR
Queue Stats
158W - 177L
1,502 Elo+
Solo
Heimdallr
Heimdallr
nando520
Heimdallr
Level 123
God Stats
9W - 10L
1,676 SR
Queue Stats
398W - 343L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 6
10,678
485
7,608
13,523
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
JaysunHU
Athena
13
2 / 0 / 11
9,335
424
6,526
15,784
13,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
SickTiqhT
Izanami
17
8 / 3 / 6
11,646
529
16,061
14,098
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 2 / 10
11,824
537
21,167
19,137
21,464
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mercury
19
12 / 3 / 7
12,066
548
17,221
14,624
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 3
10,042
456
7,377
21,420
24,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
LaVeynn
Sun Wukong
14
0 / 6 / 1
9,202
418
5,055
19,828
17,100
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
OfFantasyAndAsh
Morgan Le Fay
18
6 / 4 / 1
11,446
520
21,358
12,893
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 10 / 3
9,659
439
8,969
22,380
13,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
nando520
Heimdallr
15
1 / 6 / 2
9,584
436
10,478
14,362
5,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
29
Kills
10
11
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
4
3
0.88
W
2
3
6
1.67
W
Athena
JaysunHU
Athena
2
0
11
7.5
L
Sun Wukong
LaVeynn
Sun Wukong
0
6
1
0.08
L
Morgan Le Fay
OfFantasyAndAsh
Morgan Le Fay
6
4
1
1.63
W
Izanami
SickTiqhT
Izanami
8
3
6
3.67
W
5
2
10
5
L
1
10
3
0.25
L
Heimdallr
nando520
Heimdallr
1
6
2
0.33
W
Mercury
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,583
Damage
53,237
77,166
Taken
90,883
49,669
Mitigated
67,993
29,774
Healing
20,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,377
1,360
841
4,311
21,420
24,424
458
4,817
16,603
30,311
0
W
7,608
393
6,606
6,974
13,523
4,764
499
7,040
6,483
79,981
0
W
Athena
JaysunHU
Athena
6,526
2,262
675
2,702
15,784
13,143
136
7,497
8,287
10,815
0
L
Sun Wukong
LaVeynn
Sun Wukong
5,055
1,855
0
4,412
19,828
17,100
484
2,520
17,308
91
50,549
L
Morgan Le Fay
OfFantasyAndAsh
Morgan Le Fay
21,358
1,116
513
2,914
12,893
7,037
0
1,798
11,095
93,223
0
W
Izanami
SickTiqhT
Izanami
16,061
9,208
0
4,194
14,098
5,124
1,558
2,500
11,598
0
86,721
W
21,167
3,199
1,159
5,282
19,137
21,464
863
6,315
12,822
0
86,449
L
8,969
1,984
0
3,746
22,380
13,645
0
4,315
18,065
0
68,355
L
Heimdallr
nando520
Heimdallr
10,478
6,017
0
3,648
14,362
5,787
561
684
13,678
0
71,364
W
Mercury
17,221
8,572
0
2,182
14,624
5,174
868
5,474
9,150
0
75,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,549
Gold Earned
49,933
532
Minions Killed
543
0
Camps Cleared
0
2,271,236
Distance Traveled
1,921,619
37
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,042
456
43
2
0
370,544
8
W
Hel
10,678
485
139
6
0
435,302
6
W
Athena
9,335
424
4
0
0
482,239
9
L
Sun Wukong
9,202
418
109
5
0
395,628
5
L
Morgan Le Fay
11,446
520
154
7
0
414,882
12
W
Izanami
11,646
529
150
7
0
455,606
11
W
Shiva
11,824
537
141
6
0
427,482
8
L
Mulan
9,659
439
114
5
0
397,243
3
L
Heimdallr
9,584
436
123
6
0
343,322
2
W
Mercury
12,066
548
98
4
0
470,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role