Player Matchup

Aphrodite
Aphrodite
Divisian
Aphrodite
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 49L
1,656 Elo+
Party 1
Khepri
Khepri
ItsEtrnl
Khepri
Level 141
God Stats
3W - 0L
1,313 SR
Queue Stats
131W - 70L
1,691 Elo+
Party 1
He Bo
He Bo
Mextrix
He Bo
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 58L
1,467 Elo+
Party 1
Izanami
Izanami
Zapsify
Izanami
Level 157
God Stats
2W - 1L
1,639 SR
Queue Stats
209W - 144L
1,629 Elo+
Party 1
Ymir
Ymir
Zeuzki
Ymir
Level 29
God Stats
1W - 1L
1,664 SR
Queue Stats
73W - 63L
1,610 Elo+
Party 1
Team Averages
Level 115
1,523 SR
1,611 Elo+

VS

Team Averages
Level 44
1,653 SR
1,477 Elo+
Camazotz
Camazotz
Gimlets
Camazotz
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,560 Elo+
Party 2
Nemesis
Nemesis
Hawn
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,284 Elo+
Solo
Aphrodite
Aphrodite
LaziestNature
Aphrodite
Level 26
God Stats
1W - 1L
1,701 SR
Queue Stats
16W - 14L
1,614 Elo+
Party 2
Cerberus
Cerberus
justbeeurself
Cerberus
Level 29
God Stats
1W - 1L
1,704 SR
Queue Stats
30W - 52L
1,421 Elo+
Solo
Merlin
Merlin
lukornsk
Merlin
Level 29
God Stats
2W - 3L
1,862 SR
Queue Stats
26W - 37L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Divisian
Aphrodite
20
9 / 2 / 13
12,641
744
17,991
13,811
10,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
ItsEtrnl
Khepri
19
3 / 1 / 19
11,644
685
14,051
28,862
24,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Mextrix
He Bo
18
7 / 5 / 16
11,994
706
20,496
18,741
8,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Zapsify
Izanami
20
10 / 2 / 18
13,439
791
30,464
15,438
8,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Zeuzki
Ymir
20
1 / 1 / 24
12,911
759
8,991
14,850
18,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Gimlets
Camazotz
19
8 / 5 / 3
11,378
669
19,825
19,797
11,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Hawn
Nemesis
16
0 / 7 / 7
9,307
547
13,283
17,572
6,742
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
LaziestNature
Aphrodite
19
0 / 4 / 11
10,352
609
15,109
21,685
20,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
justbeeurself
Cerberus
16
0 / 7 / 6
10,006
589
7,183
27,841
29,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
lukornsk
Merlin
18
3 / 7 / 3
10,980
646
16,598
14,577
5,690
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
41
30
Kills
11
11
Deaths
30
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Divisian
Aphrodite
9
2
13
7.75
L
Camazotz
Gimlets
Camazotz
8
5
3
1.9
L
Nemesis
Hawn
Nemesis
0
7
7
0.5
W
Khepri
ItsEtrnl
Khepri
3
1
19
12.5
L
Aphrodite
LaziestNature
Aphrodite
0
4
11
1.38
W
He Bo
Mextrix
He Bo
7
5
16
3
W
Izanami
Zapsify
Izanami
10
2
18
9.5
W
Ymir
Zeuzki
Ymir
1
1
24
13
L
Cerberus
justbeeurself
Cerberus
0
7
6
0.43
L
Merlin
lukornsk
Merlin
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,993
Damage
71,998
91,702
Taken
101,472
70,534
Mitigated
74,425
56,070
Healing
46,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Divisian
Aphrodite
17,991
1,354
14,776
9,196
13,811
10,190
926
6,140
7,671
49,734
0
L
Camazotz
Gimlets
Camazotz
19,825
4,671
397
7,577
19,797
11,749
0
11,986
7,811
0
41,146
L
Nemesis
Hawn
Nemesis
13,283
3,409
595
1,936
17,572
6,742
0
11,717
5,855
0
21,428
W
Khepri
ItsEtrnl
Khepri
14,051
737
2,016
11,903
28,862
24,043
368
11,184
17,678
25,249
0
L
Aphrodite
LaziestNature
Aphrodite
15,109
2,226
10,184
12,353
21,685
20,927
0
12,616
9,069
31,310
0
W
He Bo
Mextrix
He Bo
20,496
2,296
3,097
3,761
18,741
8,904
460
7,270
11,471
29,605
0
W
Izanami
Zapsify
Izanami
30,464
19,656
1,641
4,914
15,438
8,422
4,028
6,623
8,815
0
58,006
W
Ymir
Zeuzki
Ymir
8,991
1,717
805
3,961
14,850
18,975
481
7,673
7,177
19,252
0
L
Cerberus
justbeeurself
Cerberus
7,183
376
1,238
8,794
27,841
29,317
0
14,051
13,790
13,641
0
L
Merlin
lukornsk
Merlin
16,598
1,967
1,332
1,929
14,577
5,690
0
11,159
3,418
42,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,629
Gold Earned
52,023
182
Minions Killed
177
0
Camps Cleared
0
1,555,835
Distance Traveled
1,424,559
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,641
744
59
3
0
308,546
0
L
Camazotz
11,378
669
35
2
0
309,310
2
L
Nemesis
9,307
547
25
1
0
320,549
0
W
Khepri
11,644
685
23
1
0
334,239
0
L
Aphrodite
10,352
609
35
2
0
307,905
1
W
He Bo
11,994
706
21
1
0
294,763
0
W
Izanami
13,439
791
49
3
0
294,566
0
W
Ymir
12,911
759
30
2
0
323,721
0
L
Cerberus
10,006
589
20
1
0
231,142
0
L
Merlin
10,980
646
62
4
0
255,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role