Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CIXD9
Horus
Level 108
God Stats
37W - 31L
1,603 SR
Queue Stats
420W - 448L
1,499 Elo+
Party 1
Skadi
Skadi
PresuntinhoS2
Skadi
Level 37
God Stats
9W - 12L
1,505 SR
Queue Stats
28W - 51L
1,567 Elo+
Solo
Awilix
Awilix
SuaaveK
Awilix
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
naruto80034
Cthulhu
Level 102
God Stats
8W - 5L
1,645 SR
Queue Stats
115W - 142L
1,447 Elo+
Party 1
Team Averages
Level 60
1,550 SR
1,502 Elo+

VS

Team Averages
Level 80
1,453 SR
1,483 Elo+
Cthulhu
Cthulhu
ChocoSuhpreme
Cthulhu
Level 160
God Stats
1W - 3L
1,681 SR
Queue Stats
347W - 388L
1,571 Elo+
Party 2
Agni
Agni
IvanDrago_99
Agni
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 105L
1,377 Elo+
Solo
Apollo
Apollo
Kusan-itawaki
Apollo
Level 39
God Stats
3W - 4L
1,327 SR
Queue Stats
262W - 293L
1,447 Elo+
Solo
Mercury
Mercury
Smokecityvet
Mercury
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
450W - 542L
1,483 Elo+
Party 2
Horus
Horus
Snakefang69
Horus
Level 137
God Stats
6W - 10L
1,256 SR
Queue Stats
176W - 182L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 3
6,419
584
3,046
3,637
1,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
CIXD9
Horus
9
1 / 0 / 4
6,002
546
3,128
6,968
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 1 / 1
6,374
579
4,819
6,275
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
SuaaveK
Awilix
11
5 / 0 / 2
6,732
612
2,749
5,619
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
naruto80034
Cthulhu
11
2 / 0 / 4
6,444
586
6,537
7,459
5,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
7
0 / 0 / 0
4,918
447
4,089
7,041
2,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 1
5,431
494
1,599
3,636
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
5,290
481
2,479
5,675
1,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Smokecityvet
Mercury
8
0 / 4 / 0
4,953
450
1,396
7,395
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
5,355
487
4,393
8,565
4,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
1
1
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
Horus
CIXD9
Horus
1
0
4
3
L
Cthulhu
0
0
0
0
L
0
2
1
0.25
L
1
2
0
0.5
W
2
1
1
2.5
L
Mercury
Smokecityvet
Mercury
0
4
0
0
L
0
4
0
0
W
Awilix
SuaaveK
Awilix
5
0
2
6
W
Cthulhu
naruto80034
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
13,956
29,958
Taken
32,312
16,266
Mitigated
10,888
13,207
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,046
116
0
1,625
3,637
1,744
0
258
3,346
35,828
0
W
Horus
CIXD9
Horus
3,128
1,770
874
3,492
6,968
4,749
0
2,181
4,787
0
14,151
L
Cthulhu
4,089
259
608
2,263
7,041
2,598
0
484
6,557
16,757
0
L
1,599
51
0
1,113
3,636
734
88
497
3,139
24,544
0
L
2,479
1,653
0
1,815
5,675
1,092
0
585
5,090
0
24,387
W
4,819
2,122
0
2,524
6,275
1,849
0
1,166
5,109
0
41,976
L
Mercury
Smokecityvet
Mercury
1,396
759
0
1,201
7,395
2,294
0
2,238
5,157
0
21,477
L
4,393
2,165
268
2,427
8,565
4,170
0
5,779
2,786
0
25,247
W
Awilix
SuaaveK
Awilix
2,749
711
0
698
5,619
2,316
0
1,501
4,118
0
37,089
W
Cthulhu
naruto80034
Cthulhu
6,537
1,130
142
3,852
7,459
5,608
0
582
6,526
32,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
25,947
312
Minions Killed
239
0
Camps Cleared
0
1,136,390
Distance Traveled
1,099,745
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,419
584
73
7
0
204,938
1
W
Horus
6,002
546
32
3
0
232,115
4
L
Cthulhu
4,918
447
41
4
0
228,280
2
L
Agni
5,431
494
53
5
0
201,959
0
L
Apollo
5,290
481
51
5
0
215,221
1
W
Skadi
6,374
579
67
6
0
206,595
6
L
Mercury
4,953
450
43
4
0
236,807
0
L
Horus
5,355
487
51
5
0
217,478
4
W
Awilix
6,732
612
70
6
0
269,624
0
W
Cthulhu
6,444
586
70
6
0
223,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role