Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Gunnah
Agni
Level 158
God Stats
1W - 3L
1,402 SR
Queue Stats
64W - 61L
1,650 Elo+
Solo
Baron Samedi
Baron Samedi
Zenbon694L
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,487 Elo+
Party 1
Team Averages
Level 147
1,480 SR
1,527 Elo+

VS

Team Averages
Level 150
1,490 SR
1,598 Elo+
Atlas
Atlas
JaisunXO
Atlas
Level 159
God Stats
7W - 3L
1,429 SR
Queue Stats
440W - 427L
1,578 Elo+
Solo
Discordia
Discordia
MYMXibalba13
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,624 Elo+
Solo
Anubis
Anubis
TehMonkehKing
Anubis
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 16L
1,681 Elo+
Solo
Baron Samedi
Baron Samedi
Winterhavoc
Baron Samedi
Level 128
God Stats
1W - 0L
1,519 SR
Queue Stats
19W - 17L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
calista13
Tsukuyomi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 327L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
8 / 7 / 6
11,018
918
12,835
11,277
3,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Atlas
 
Atlas
16
1 / 4 / 11
9,178
765
6,795
15,642
17,922
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
 
Mercury
15
3 / 7 / 8
9,138
762
5,554
12,219
4,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Gunnah
Agni
15
3 / 7 / 8
8,903
742
11,102
11,058
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Zenbon694L
Baron Samedi
17
4 / 7 / 11
9,501
792
8,575
14,548
16,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
JaisunXO
Atlas
16
4 / 4 / 22
10,200
850
8,904
17,309
18,683
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
MYMXibalba13
Discordia
17
5 / 5 / 17
10,156
846
10,346
9,954
4,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 5 / 16
11,261
938
12,487
9,962
5,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Winterhavoc
Baron Samedi
19
6 / 1 / 22
10,761
897
10,562
9,944
11,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
calista13
Tsukuyomi
17
8 / 4 / 14
10,538
878
14,655
10,478
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
122
19
Kills
31
32
Deaths
19
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
7
6
1.57
L
Atlas
 
Atlas
1
4
11
1.63
L
Mercury
 
Mercury
3
7
8
1
L
Agni
Gunnah
Agni
3
7
8
1
W
Atlas
JaisunXO
Atlas
4
4
22
3.75
W
Discordia
MYMXibalba13
Discordia
5
5
17
2.7
W
8
5
16
3.2
W
Baron Samedi
Winterhavoc
Baron Samedi
6
1
22
17
L
Baron Samedi
Zenbon694L
Baron Samedi
4
7
11
1.36
W
Tsukuyomi
calista13
Tsukuyomi
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,861
Damage
56,954
64,744
Taken
57,647
46,277
Mitigated
44,614
15,522
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,835
1,279
450
1,795
11,277
3,521
846
6,980
4,147
26,774
0
L
Atlas
 
Atlas
6,795
1,330
1,108
2,813
15,642
17,922
0
9,143
6,217
19,003
0
L
Mercury
 
Mercury
5,554
1,009
509
2,085
12,219
4,424
881
7,683
4,452
0
13,437
L
Agni
Gunnah
Agni
11,102
538
568
1,443
11,058
3,731
0
8,270
2,636
18,534
0
W
Atlas
JaisunXO
Atlas
8,904
2,622
620
3,128
17,309
18,683
324
9,151
8,158
13,770
0
W
Discordia
MYMXibalba13
Discordia
10,346
561
1,711
1,805
9,954
4,104
1,434
7,246
2,708
24,431
0
W
12,487
413
499
1,818
9,962
5,568
1,174
8,115
1,847
25,773
0
W
Baron Samedi
Winterhavoc
Baron Samedi
10,562
832
5,092
3,456
9,944
11,197
1,645
6,455
3,489
26,865
0
L
Baron Samedi
Zenbon694L
Baron Samedi
8,575
664
2,466
2,285
14,548
16,679
326
10,223
4,234
18,310
0
W
Tsukuyomi
calista13
Tsukuyomi
14,655
2,812
731
2,081
10,478
5,062
1,057
8,340
2,138
0
28,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
52,916
115
Minions Killed
131
0
Camps Cleared
0
1,012,802
Distance Traveled
1,146,749
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,018
918
30
3
0
196,838
0
L
Atlas
9,178
765
11
1
0
209,407
2
L
Mercury
9,138
762
28
2
0
237,180
0
L
Agni
8,903
742
24
2
0
183,496
0
W
Atlas
10,200
850
9
1
0
233,314
2
W
Discordia
10,156
846
21
2
0
233,773
0
W
Anubis
11,261
938
45
4
0
196,815
2
W
Baron Samedi
10,761
897
24
2
0
232,499
0
L
Baron Samedi
9,501
792
22
2
0
185,881
1
W
Tsukuyomi
10,538
878
32
3
0
250,348
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role