Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SamarASMR
Zhong Kui
Level 138
God Stats
1W - 0L
1,511 SR
Queue Stats
37W - 40L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
TurtleGaming43
Jormungandr
Level 136
God Stats
3W - 0L
1,508 SR
Queue Stats
16W - 22L
1,508 Elo+
Party 1
Team Averages
Level 121
1,506 SR
1,504 Elo+

VS

Team Averages
Level 154
1,522 SR
1,697 Elo+
Thoth
Thoth
Hat2896
Thoth
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 73L
1,837 Elo+
Party 2
Guan Yu
Guan Yu
Ollinger
Guan Yu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 72L
1,559 Elo+
Solo
Hou Yi
Hou Yi
fresteban2010
Hou Yi
Level 160
God Stats
29W - 24L
1,565 SR
Queue Stats
149W - 115L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 3 / 6
8,684
789
9,406
7,309
2,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SamarASMR
Zhong Kui
13
6 / 1 / 8
8,612
783
9,232
9,827
7,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TurtleGaming43
Jormungandr
13
4 / 1 / 12
8,798
800
9,376
9,188
7,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Hat2896
Thoth
11
0 / 6 / 4
7,208
655
7,405
8,063
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Ollinger
Guan Yu
10
2 / 5 / 1
7,273
661
3,609
12,836
9,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 2
8,270
752
10,462
12,358
3,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
5
5
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
3
6
3
L
Thoth
Hat2896
Thoth
0
6
4
0.33
L
Guan Yu
Ollinger
Guan Yu
2
5
1
0.5
W
Zhong Kui
SamarASMR
Zhong Kui
6
1
8
10
W
Jormungandr
TurtleGaming43
Jormungandr
4
1
12
10
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,014
Damage
21,476
26,324
Taken
33,257
16,898
Mitigated
15,043
7,259
Healing
3,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,406
4,969
0
823
7,309
2,248
1,960
1,056
6,149
0
27,140
L
Thoth
Hat2896
Thoth
7,405
179
0
723
8,063
1,752
0
5,127
2,936
23,090
0
L
Guan Yu
Ollinger
Guan Yu
3,609
374
719
1,410
12,836
9,421
0
7,302
5,534
0
14,072
W
Zhong Kui
SamarASMR
Zhong Kui
9,232
1,584
0
3,946
9,827
7,619
804
2,870
6,633
27,224
0
W
Jormungandr
TurtleGaming43
Jormungandr
9,376
3,069
455
2,035
9,188
7,031
445
3,044
5,820
22,396
0
L
10,462
3,345
0
232
12,358
3,870
0
6,671
5,687
0
31,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
22,751
110
Minions Killed
105
4
Camps Cleared
5
612,280
Distance Traveled
581,999
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,684
789
27
2
0
202,679
6
L
Thoth
7,208
655
32
3
1
200,354
1
L
Guan Yu
7,273
661
13
1
2
195,732
5
W
Zhong Kui
8,612
783
53
5
4
211,900
3
W
Jormungandr
8,798
800
30
3
0
197,701
0
L
Hou Yi
8,270
752
60
5
2
185,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role