Player Matchup

Artemis
Artemis
 
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iWasOnCooldown
Baron Samedi
Level 125
God Stats
4W - 2L
1,517 SR
Queue Stats
230W - 191L
1,588 Elo+
Party 1
Nemesis
Nemesis
lehgiNdary
Nemesis
Level 104
God Stats
6W - 6L
1,733 SR
Queue Stats
396W - 293L
1,718 Elo+
Party 1
Team Averages
Level 65
1,550 SR
1,561 Elo+

VS

Team Averages
Level 77
1,522 SR
1,576 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HandicapHumper
Kumbhakarna
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
HitokiriYudea
Atlas
Level 140
God Stats
0W - 1L
1,520 SR
Queue Stats
6W - 15L
1,649 Elo+
Party 3
Hachiman
Hachiman
iTzChristianG
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,658 Elo+
Party 3
Izanami
Izanami
oofmoi
Izanami
Level 44
God Stats
8W - 12L
1,590 SR
Queue Stats
62W - 69L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
8 / 1 / 2
7,786
708
7,743
7,816
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
12
3 / 0 / 8
7,166
651
7,666
5,595
2,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hera
 
Hera
11
3 / 0 / 2
7,049
641
4,865
3,975
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
iWasOnCooldown
Baron Samedi
11
5 / 0 / 4
6,729
612
3,918
3,954
3,887
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
lehgiNdary
Nemesis
13
2 / 0 / 3
7,273
661
4,240
6,042
1,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 0
5,061
460
1,286
7,878
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
HandicapHumper
Kumbhakarna
7
0 / 4 / 0
4,592
417
646
4,835
2,100
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,828
439
2,841
9,409
4,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
iTzChristianG
Hachiman
6
1 / 5 / 0
4,406
401
4,345
7,552
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
oofmoi
Izanami
8
0 / 7 / 0
5,113
465
3,264
7,767
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
21
Kills
1
1
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
1
2
9
W
Nu Wa
 
Nu Wa
3
0
8
7
W
Hera
 
Hera
3
0
2
4
L
Mercury
 
Mercury
0
1
0
0
L
Kumbhakarna
HandicapHumper
Kumbhakarna
0
4
0
0
L
0
4
1
0.13
L
Hachiman
iTzChristianG
Hachiman
1
5
0
0.2
W
Baron Samedi
iWasOnCooldown
Baron Samedi
5
0
4
7
W
Nemesis
lehgiNdary
Nemesis
2
0
3
3.5
L
Izanami
oofmoi
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,432
Damage
12,382
27,382
Taken
37,441
11,467
Mitigated
12,873
9,887
Healing
3,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,743
4,841
0
2,229
7,816
2,489
2,280
1,488
6,328
0
55,576
W
Nu Wa
 
Nu Wa
7,666
4,365
1,501
2,555
5,595
2,094
42
1,136
4,459
27,846
0
W
Hera
 
Hera
4,865
1,116
0
682
3,975
1,150
240
204
3,771
33,812
0
L
Mercury
 
Mercury
1,286
479
0
805
7,878
2,429
0
2,563
5,223
0
27,970
L
Kumbhakarna
HandicapHumper
Kumbhakarna
646
214
0
0
4,835
2,100
0
3,031
1,804
7,443
0
L
2,841
1,101
0
1,622
9,409
4,827
0
4,653
4,732
16,758
0
L
Hachiman
iTzChristianG
Hachiman
4,345
2,173
0
794
7,552
1,496
0
3,131
4,397
0
16,279
W
Baron Samedi
iWasOnCooldown
Baron Samedi
3,918
984
227
1,344
3,954
3,887
150
580
3,374
26,214
0
W
Nemesis
lehgiNdary
Nemesis
4,240
2,061
0
1,349
6,042
1,847
0
79
5,963
0
49,055
L
Izanami
oofmoi
Izanami
3,264
2,079
0
587
7,767
2,021
0
2,797
4,836
0
27,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,003
Gold Earned
24,000
381
Minions Killed
192
0
Camps Cleared
0
1,118,516
Distance Traveled
979,291
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,786
708
111
10
0
210,142
5
W
Nu Wa
7,166
651
36
3
0
203,865
1
W
Hera
7,049
641
77
7
0
215,134
2
L
Mercury
5,061
460
58
5
0
255,407
0
L
Kumbhakarna
4,592
417
22
2
0
178,260
0
L
Atlas
4,828
439
19
2
0
181,448
2
L
Hachiman
4,406
401
28
3
0
188,155
2
W
Baron Samedi
6,729
612
49
4
0
201,201
3
W
Nemesis
7,273
661
108
10
0
288,174
1
L
Izanami
5,113
465
65
6
0
176,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role