Player Matchup

Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Creeperking4839
Izanami
Level 67
God Stats
5W - 2L
1,742 SR
Queue Stats
82W - 70L
1,423 Elo+
Solo
Chang'e
Chang'e
IgniteMX
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,398 Elo+
Party 2
Freya
Freya
JotaStark
Freya
Level 127
God Stats
9W - 10L
1,369 SR
Queue Stats
758W - 819L
1,474 Elo+
Solo
Merlin
Merlin
RichyElYosho
Merlin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 29L
1,421 Elo+
Party 2
Team Averages
Level 100
1,522 SR
1,443 Elo+

VS

Team Averages
Level 107
1,503 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Mid Assassin458
Jormungandr
Level 127
God Stats
1W - 2L
1,390 SR
Queue Stats
14W - 12L
1,618 Elo+
Party 1
Chernobog
Chernobog
TomClover18
Chernobog
Level 80
God Stats
1W - 2L
1,152 SR
Queue Stats
31W - 37L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Xtreme Hydra 2
Cabrakan
Level 118
God Stats
2W - 0L
1,740 SR
Queue Stats
10W - 4L
1,497 Elo+
Party 1
Zhong Kui
Zhong Kui
joinon
Zhong Kui
Level 81
God Stats
1W - 0L
1,734 SR
Queue Stats
7W - 5L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
2 / 6 / 20
10,767
769
11,230
18,059
23,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
6 / 6 / 14
11,089
792
16,833
14,544
7,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
IgniteMX
Chang'e
17
5 / 6 / 19
11,187
799
12,471
19,455
19,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
JotaStark
Freya
19
10 / 7 / 8
12,038
860
14,285
14,126
7,073
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
17
6 / 7 / 18
11,019
787
18,641
13,155
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
10 / 2 / 17
14,533
1,038
18,946
14,487
7,043
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Mid Assassin458
Jormungandr
16
3 / 7 / 14
10,480
749
9,712
18,393
9,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
TomClover18
Chernobog
20
14 / 6 / 10
13,213
944
19,269
16,133
7,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
18
3 / 7 / 24
11,245
803
12,682
19,341
12,760
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
joinon
Zhong Kui
12
1 / 7 / 13
8,958
640
8,364
15,246
7,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
109
29
Kills
31
32
Deaths
29
79
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
6
20
2
W
Ra
 
Ra
10
2
17
9.25
L
6
6
14
2.17
L
Chang'e
IgniteMX
Chang'e
5
6
19
2.42
L
Freya
JotaStark
Freya
10
7
8
2
W
Jormungandr
Mid Assassin458
Jormungandr
3
7
14
1.43
L
Merlin
6
7
18
2.14
W
Chernobog
TomClover18
Chernobog
14
6
10
3.17
W
Cabrakan
3
7
24
2.14
W
Zhong Kui
joinon
Zhong Kui
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,460
Damage
68,973
79,339
Taken
83,600
64,433
Mitigated
44,643
20,281
Healing
33,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
11,230
1,164
1,184
1,674
18,059
23,016
307
7,827
10,232
18,864
0
W
Ra
 
Ra
18,946
1,629
4,234
7,099
14,487
7,043
1,224
10,914
3,573
58,189
0
L
16,833
9,175
1,136
1,501
14,544
7,690
1,374
11,204
3,340
0
33,591
L
Chang'e
IgniteMX
Chang'e
12,471
1,435
2,649
5,746
19,455
19,431
210
12,262
7,193
17,176
0
L
Freya
JotaStark
Freya
14,285
4,585
1,353
3,306
14,126
7,073
1,729
9,382
4,744
29,177
0
W
Jormungandr
Mid Assassin458
Jormungandr
9,712
2,152
129
3,141
18,393
9,814
320
10,810
7,583
21,099
0
L
Merlin
18,641
592
638
1,094
13,155
7,223
0
9,029
4,126
36,699
0
W
Chernobog
TomClover18
Chernobog
19,269
8,645
2,860
5,358
16,133
7,182
1,319
10,568
5,565
0
34,189
W
Cabrakan
12,682
1,582
1,284
5,118
19,341
12,760
1,053
11,260
8,081
22,911
0
W
Zhong Kui
joinon
Zhong Kui
8,364
334
586
3,195
15,246
7,844
0
13,075
2,171
11,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,100
Gold Earned
58,429
144
Minions Killed
159
0
Camps Cleared
0
1,137,626
Distance Traveled
1,298,056
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,767
769
7
1
0
252,350
0
W
Ra
14,533
1,038
92
7
0
281,225
0
L
Izanami
11,089
792
57
4
0
202,156
1
L
Chang'e
11,187
799
10
1
0
237,604
0
L
Freya
12,038
860
34
2
0
212,055
1
W
Jormungandr
10,480
749
15
1
0
215,791
0
L
Merlin
11,019
787
36
3
0
233,461
0
W
Chernobog
13,213
944
33
2
0
315,458
3
W
Cabrakan
11,245
803
16
1
0
243,997
0
W
Zhong Kui
8,958
640
3
0
0
241,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role