Player Matchup

Atlas
Atlas
BlazeDarkwing
Atlas
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,786 Elo+
Party 2
Izanami
Izanami
MarMarXXVI
Izanami
Level 123
God Stats
3W - 4L
1,548 SR
Queue Stats
361W - 319L
1,587 Elo+
Party 3
Hades
Hades
TH3DARKsnake408
Hades
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 42L
1,643 Elo+
Party 2
Arachne
Arachne
WedgedHorizon8
Arachne
Level 156
God Stats
2W - 2L
1,689 SR
Queue Stats
102W - 82L
1,670 Elo+
Party 3
Mulan
Mulan
scivilization
Mulan
Level 87
God Stats
1W - 2L
1,663 SR
Queue Stats
74W - 68L
1,584 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,654 Elo+

VS

Team Averages
Level 46
1,521 SR
1,578 Elo+
Anhur
Anhur
BowDownToPutin
Anhur
Level 4
God Stats
12W - 1L
1,846 SR
Queue Stats
39W - 9L
1,628 Elo+
Party 1
Khepri
Khepri
MzUndeniable
Khepri
Level 73
God Stats
6W - 4L
1,596 SR
Queue Stats
123W - 97L
1,564 Elo+
Solo
Bastet
Bastet
NOTstalinn
Bastet
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 21L
1,628 Elo+
Party 1
Bellona
Bellona
SkullCape
Bellona
Level 25
God Stats
4W - 4L
1,166 SR
Queue Stats
226W - 222L
1,544 Elo+
Solo
Ah Puch
Ah Puch
Yorch1298
Ah Puch
Level 124
God Stats
15W - 10L
1,496 SR
Queue Stats
21W - 23L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,150
715
5,685
14,165
8,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
MarMarXXVI
Izanami
12
1 / 8 / 2
6,526
653
4,280
11,365
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 5 / 3
7,176
718
6,588
12,351
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
4 / 9 / 3
7,651
765
8,589
14,613
5,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 7 / 2
7,266
727
6,631
14,236
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 17
9,415
942
17,611
11,103
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
14
0 / 1 / 19
7,938
794
4,330
6,205
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
NOTstalinn
Bastet
15
9 / 2 / 11
8,459
846
15,006
10,269
3,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SkullCape
Bellona
16
13 / 1 / 13
9,264
926
14,535
9,335
11,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
Yorch1298
Ah Puch
15
3 / 0 / 10
8,118
812
8,186
5,705
2,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
105
7
Kills
35
35
Deaths
7
15
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
10
3
17
6.17
L
Izanami
MarMarXXVI
Izanami
1
8
2
0.25
W
Khepri
0
1
19
9.5
W
Bastet
NOTstalinn
Bastet
9
2
11
7.25
W
Bellona
SkullCape
Bellona
13
1
13
19.5
L
1
5
3
0.5
L
4
9
3
0.61
W
Ah Puch
Yorch1298
Ah Puch
3
0
10
8
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,773
Damage
59,668
66,730
Taken
42,617
32,018
Mitigated
27,724
11,011
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,685
1,917
1,136
1,231
14,165
8,237
0
3,082
11,083
16,406
0
W
17,611
11,663
0
3,385
11,103
4,434
1,402
3,467
7,495
0
36,365
L
Izanami
MarMarXXVI
Izanami
4,280
2,933
0
372
11,365
2,629
0
2,076
9,289
0
11,988
W
Khepri
4,330
199
0
2,087
6,205
5,538
342
2,024
4,080
13,509
0
W
Bastet
NOTstalinn
Bastet
15,006
3,347
0
2,669
10,269
3,736
112
1,455
8,731
0
27,253
W
Bellona
SkullCape
Bellona
14,535
5,454
0
1,420
9,335
11,753
681
2,590
6,612
0
27,805
L
6,588
464
162
2,578
12,351
5,347
0
2,163
10,188
23,257
0
L
8,589
5,365
0
2,662
14,613
5,053
0
2,970
11,643
0
15,602
W
Ah Puch
Yorch1298
Ah Puch
8,186
802
0
2,526
5,705
2,263
836
2,737
2,936
33,705
0
L
6,631
1,201
0
2,870
14,236
10,752
0
2,225
12,011
0
12,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,769
Gold Earned
43,194
141
Minions Killed
210
0
Camps Cleared
0
827,070
Distance Traveled
1,061,469
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,150
715
20
2
0
171,183
1
W
Anhur
9,415
942
58
6
0
192,287
1
L
Izanami
6,526
653
24
2
0
137,847
0
W
Khepri
7,938
794
13
1
0
212,246
4
W
Bastet
8,459
846
27
3
0
249,573
2
W
Bellona
9,264
926
44
4
0
217,416
1
L
Hades
7,176
718
56
6
0
178,473
2
L
Arachne
7,651
765
20
2
0
168,567
0
W
Ah Puch
8,118
812
68
7
0
189,947
7
L
Mulan
7,266
727
21
2
0
171,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role