Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DivPrime
Tsukuyomi
Level 99
God Stats
5W - 3L
1,500 SR
Queue Stats
664W - 678L
1,549 Elo+
Solo
Bacchus
Bacchus
LUDAG99
Bacchus
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
130W - 117L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
V_C_M_hash
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,284 Elo+
Party 1
Raijin
Raijin
mattiasgomez
Raijin
Level 152
God Stats
3W - 3L
1,169 SR
Queue Stats
126W - 120L
1,512 Elo+
Party 1
Team Averages
Level 92
1,434 SR
1,469 Elo+

VS

Team Averages
Level 108
1,492 SR
1,594 Elo+
Skadi
Skadi
AvengXIronManX
Skadi
Level 155
God Stats
0W - 1L
1,393 SR
Queue Stats
4W - 6L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
UnrealSlxyer
Kukulkan
Level 17
God Stats
1W - 1L
1,396 SR
Queue Stats
30W - 19L
1,616 Elo+
Party 2
Neith
Neith
Zombi6261
Neith
Level 85
God Stats
4W - 1L
1,708 SR
Queue Stats
48W - 47L
1,469 Elo+
Solo
He Bo
He Bo
kmarlow92
He Bo
Level 158
God Stats
0W - 1L
1,464 SR
Queue Stats
7W - 5L
1,726 Elo+
Party 2
Khepri
Khepri
sr_batillo
Khepri
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 131L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
6 / 4 / 15
12,940
681
17,533
17,240
6,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
DivPrime
Tsukuyomi
20
5 / 2 / 15
12,928
680
21,310
17,694
7,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
LUDAG99
Bacchus
20
7 / 3 / 17
13,442
707
15,726
32,148
34,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
V_C_M_hash
Sun Wukong
20
8 / 4 / 12
13,070
688
9,711
24,516
17,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
19
3 / 4 / 19
11,863
624
13,595
16,840
5,814
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 6
12,287
647
13,310
14,169
5,278
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
UnrealSlxyer
Kukulkan
20
9 / 4 / 6
14,439
760
28,634
10,968
5,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zombi6261
Neith
18
1 / 4 / 11
11,576
609
20,524
14,092
6,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
kmarlow92
He Bo
18
2 / 10 / 8
12,077
636
17,107
17,299
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
sr_batillo
Khepri
19
2 / 4 / 8
11,597
610
8,430
23,919
23,124
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
56
29
Kills
17
17
Deaths
29
78
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
4
15
3.38
L
3
7
6
0.86
W
Tsukuyomi
DivPrime
Tsukuyomi
5
2
15
6.25
W
Bacchus
LUDAG99
Bacchus
7
3
17
5.17
L
Kukulkan
UnrealSlxyer
Kukulkan
9
4
6
3
W
Sun Wukong
V_C_M_hash
Sun Wukong
8
4
12
3.5
L
Neith
Zombi6261
Neith
1
4
11
1.63
L
He Bo
kmarlow92
He Bo
2
10
8
0.6
W
Raijin
3
4
19
3.13
L
Khepri
sr_batillo
Khepri
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,875
Damage
88,005
108,438
Taken
80,447
71,128
Mitigated
46,838
44,913
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,533
5,358
3,463
3,198
17,240
6,563
2,966
10,033
6,987
0
49,357
L
13,310
4,443
678
1,339
14,169
5,278
2,160
4,586
9,583
0
30,717
W
Tsukuyomi
DivPrime
Tsukuyomi
21,310
5,594
2,672
4,158
17,694
7,336
973
8,989
8,577
0
48,704
W
Bacchus
LUDAG99
Bacchus
15,726
1,715
3,355
12,759
32,148
34,063
743
11,618
20,277
32,706
0
L
Kukulkan
UnrealSlxyer
Kukulkan
28,634
1,707
2,047
1,981
10,968
5,381
948
4,294
6,674
68,740
0
W
Sun Wukong
V_C_M_hash
Sun Wukong
9,711
2,181
2,997
3,870
24,516
17,352
106
13,215
10,919
1,549
18,351
L
Neith
Zombi6261
Neith
20,524
7,300
921
2,946
14,092
6,506
1,655
6,271
7,821
0
34,819
L
He Bo
kmarlow92
He Bo
17,107
698
611
3,036
17,299
6,549
62
5,934
11,365
25,204
0
W
Raijin
13,595
386
5,390
3,051
16,840
5,814
838
9,051
7,507
24,414
0
L
Khepri
sr_batillo
Khepri
8,430
476
1,206
8,383
23,919
23,124
0
8,524
15,395
12,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,243
Gold Earned
61,976
183
Minions Killed
184
0
Camps Cleared
0
1,816,069
Distance Traveled
1,567,592
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,940
681
68
4
0
366,125
1
L
Skadi
12,287
647
37
2
0
288,202
1
W
Tsukuyomi
12,928
680
41
2
0
409,823
0
W
Bacchus
13,442
707
25
1
0
342,630
0
L
Kukulkan
14,439
760
84
4
0
327,918
2
W
Sun Wukong
13,070
688
19
1
0
351,207
0
L
Neith
11,576
609
33
2
0
304,398
1
L
He Bo
12,077
636
20
1
0
289,863
3
W
Raijin
11,863
624
30
2
0
346,284
1
L
Khepri
11,597
610
10
1
0
357,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role