Player Matchup

Ares
Ares
Bunnybouncer486
Ares
Level 145
God Stats
9W - 2L
1,703 SR
Queue Stats
458W - 448L
1,610 Elo+
Party 1
He Bo
He Bo
OnkelUbi
He Bo
Level 126
God Stats
0W - 1L
1,811 SR
Queue Stats
83W - 84L
1,563 Elo+
Solo
Hun Batz
Hun Batz
UnderToker
Hun Batz
Level 125
God Stats
0W - 1L
1,738 SR
Queue Stats
8W - 8L
1,586 Elo+
Solo
Chaac
Chaac
WiZRDxBROHAM
Chaac
Level 145
God Stats
3W - 7L
1,506 SR
Queue Stats
43W - 49L
1,599 Elo+
Solo
Skadi
Skadi
flameXdestroyer
Skadi
Level 128
God Stats
13W - 8L
1,800 SR
Queue Stats
402W - 395L
1,610 Elo+
Party 1
Team Averages
Level 134
1,711 SR
1,594 Elo+

VS

Team Averages
Level 134
1,568 SR
1,564 Elo+
Artemis
Artemis
 
Artemis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dransin
Nu Wa
Level 89
God Stats
14W - 11L
1,731 SR
Queue Stats
69W - 76L
1,474 Elo+
Solo
Susano
Susano
GNLchaosbutter
Susano
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 74L
1,623 Elo+
Solo
Nike
Nike
GODZILLA1990S
Nike
Level 148
God Stats
4W - 9L
1,508 SR
Queue Stats
127W - 126L
1,644 Elo+
Solo
Geb
Geb
vapormaven1227
Geb
Level 158
God Stats
8W - 8L
1,603 SR
Queue Stats
97W - 86L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,481
771
8,047
10,393
8,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
OnkelUbi
He Bo
12
1 / 7 / 4
7,232
657
6,352
9,663
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
UnderToker
Hun Batz
15
2 / 8 / 3
8,237
749
3,805
11,681
5,737
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
2 / 3 / 4
8,392
763
7,777
13,088
11,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 4
7,608
692
6,321
7,314
2,599
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 1 / 10
9,238
840
11,122
10,618
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Dransin
Nu Wa
15
1 / 2 / 10
8,473
770
13,272
6,958
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 1 / 5
9,006
819
7,667
6,683
3,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 11
8,605
782
5,917
8,847
10,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 2 / 13
8,040
731
6,124
10,895
10,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
8
Kills
22
22
Deaths
8
20
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
10
12
L
2
2
5
2.25
W
Nu Wa
Dransin
Nu Wa
1
2
10
3
W
9
1
5
11.5
W
4
2
11
4.75
L
He Bo
OnkelUbi
He Bo
1
7
4
0.43
L
Hun Batz
UnderToker
Hun Batz
2
8
3
0.44
L
2
3
4
1.33
L
1
2
4
1.5
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,302
Damage
44,102
52,139
Taken
44,001
31,516
Mitigated
31,127
9,823
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,122
6,256
0
4,599
10,618
4,366
663
3,811
6,637
0
42,012
L
8,047
276
0
1,160
10,393
8,686
0
3,679
6,498
21,198
0
W
Nu Wa
Dransin
Nu Wa
13,272
2,617
0
566
6,958
2,580
1,987
1,302
5,582
41,316
0
W
7,667
47
0
775
6,683
3,270
329
1,803
4,840
0
16,795
W
5,917
797
0
500
8,847
10,246
274
3,043
5,712
0
24,944
L
He Bo
OnkelUbi
He Bo
6,352
303
184
1,108
9,663
3,033
0
2,318
7,181
16,941
0
L
Hun Batz
UnderToker
Hun Batz
3,805
671
0
1,686
11,681
5,737
708
3,470
7,923
0
22,661
L
7,777
593
0
4,570
13,088
11,461
0
5,905
6,887
0
29,761
L
6,321
2,900
0
1,115
7,314
2,599
0
2,826
4,254
0
30,818
W
6,124
199
510
1,544
10,895
10,665
140
3,854
6,831
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,950
Gold Earned
43,362
197
Minions Killed
223
0
Camps Cleared
0
1,075,349
Distance Traveled
1,144,645
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,238
840
57
5
0
201,816
3
L
Ares
8,481
771
35
3
0
226,123
0
W
Nu Wa
8,473
770
71
6
0
220,000
0
W
Susano
9,006
819
34
3
0
257,310
3
W
Nike
8,605
782
35
3
0
218,883
2
L
He Bo
7,232
657
19
2
0
200,251
0
L
Hun Batz
8,237
749
47
4
0
214,525
2
L
Chaac
8,392
763
49
4
0
227,804
3
L
Skadi
7,608
692
47
4
0
206,646
1
W
Geb
8,040
731
26
2
0
246,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role