Player Matchup

Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
DiegoAliaga
Jing Wei
Level 160
God Stats
1W - 0L
1,685 SR
Queue Stats
16W - 14L
1,596 Elo+
Party 2
Poseidon
Poseidon
KiraYoshikageキ
Poseidon
Level 160
God Stats
6W - 2L
1,673 SR
Queue Stats
55W - 41L
1,707 Elo+
Party 2
Apollo
Apollo
Psykodrop
Apollo
Level 159
God Stats
1W - 0L
1,313 SR
Queue Stats
12W - 17L
1,469 Elo+
Party 2
Fenrir
Fenrir
alicus1409
Fenrir
Level 160
God Stats
1W - 0L
1,996 SR
Queue Stats
10W - 10L
1,526 Elo+
Party 2
Team Averages
Level 159
1,633 SR
1,560 Elo+

VS

Team Averages
Level 128
1,719 SR
1,634 Elo+
Ah Muzen Cab
Ah Muzen Cab
Adrianelv001
Ah Muzen Cab
Level 134
God Stats
7W - 7L
1,765 SR
Queue Stats
96W - 95L
1,685 Elo+
Solo
Chiron
Chiron
Esquawk
Chiron
Level 126
God Stats
5W - 2L
1,784 SR
Queue Stats
146W - 130L
1,631 Elo+
Party 1
Arachne
Arachne
SneckinAbout
Arachne
Level 143
God Stats
2W - 2L
1,787 SR
Queue Stats
58W - 70L
1,593 Elo+
Party 1
Nox
Nox
Zogan3223
Nox
Level 136
God Stats
3W - 3L
1,746 SR
Queue Stats
170W - 169L
1,626 Elo+
Solo
Kumbhakarna
Kumbhakarna
oSerge
Kumbhakarna
Level 103
God Stats
5W - 7L
1,511 SR
Queue Stats
79W - 69L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
1 / 2 / 2
5,479
548
1,012
4,430
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
DiegoAliaga
Jing Wei
11
1 / 1 / 1
6,417
642
4,484
5,346
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 1
6,755
676
5,435
3,367
1,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
Psykodrop
Apollo
11
1 / 0 / 3
6,275
628
2,706
5,404
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
alicus1409
Fenrir
11
4 / 0 / 1
6,785
679
4,760
6,198
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adrianelv001
Ah Muzen Cab
10
0 / 5 / 0
5,827
583
2,972
7,002
2,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
Esquawk
Chiron
10
1 / 0 / 2
5,774
577
3,855
4,664
1,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
SneckinAbout
Arachne
8
1 / 1 / 1
5,085
509
2,166
4,833
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 5 / 0
5,081
508
1,705
5,490
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
oSerge
Kumbhakarna
9
1 / 2 / 2
5,366
537
944
7,066
3,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
13
Kills
3
3
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
1
2
2
1
L
Ah Muzen Cab
Adrianelv001
Ah Muzen Cab
0
5
0
0
W
Jing Wei
DiegoAliaga
Jing Wei
1
1
1
1.5
L
Chiron
Esquawk
Chiron
1
0
2
2
W
6
0
1
6.5
W
Apollo
Psykodrop
Apollo
1
0
3
2.5
L
Arachne
SneckinAbout
Arachne
1
1
1
1.5
L
0
5
0
0
W
Fenrir
alicus1409
Fenrir
4
0
1
4.5
L
Kumbhakarna
oSerge
Kumbhakarna
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,397
Damage
11,642
24,745
Taken
29,055
9,607
Mitigated
10,195
10,497
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
1,012
185
135
757
4,430
1,331
0
361
4,069
13,871
1,523
L
Ah Muzen Cab
Adrianelv001
Ah Muzen Cab
2,972
1,535
0
1,618
7,002
2,040
0
459
6,263
0
36,831
W
Jing Wei
DiegoAliaga
Jing Wei
4,484
3,285
0
3,418
5,346
1,297
0
327
5,019
0
42,651
L
Chiron
Esquawk
Chiron
3,855
1,937
360
2,465
4,664
1,066
0
282
4,382
0
43,145
W
5,435
1,022
0
1,516
3,367
1,154
0
1,388
1,979
37,100
2,883
W
Apollo
Psykodrop
Apollo
2,706
2,225
0
1,151
5,404
1,531
0
506
4,898
0
45,124
L
Arachne
SneckinAbout
Arachne
2,166
965
0
1,944
4,833
1,773
0
457
4,344
0
21,633
L
1,705
366
0
456
5,490
1,921
0
3,895
1,595
26,839
0
W
Fenrir
alicus1409
Fenrir
4,760
1,251
0
3,520
6,198
4,294
0
67
6,131
0
29,384
L
Kumbhakarna
oSerge
Kumbhakarna
944
416
0
1,856
7,066
3,395
0
1,194
5,872
12,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,711
Gold Earned
27,133
378
Minions Killed
320
0
Camps Cleared
0
1,049,246
Distance Traveled
1,005,851
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
5,479
548
19
2
0
197,276
4
L
Ah Muzen Cab
5,827
583
85
9
0
191,306
2
W
Jing Wei
6,417
642
98
10
0
202,306
5
L
Chiron
5,774
577
95
10
0
195,155
3
W
Poseidon
6,755
676
77
8
0
228,091
3
W
Apollo
6,275
628
94
9
0
219,393
3
L
Arachne
5,085
509
49
5
0
245,359
4
L
Nox
5,081
508
67
7
0
174,800
3
W
Fenrir
6,785
679
90
9
0
202,180
3
L
Kumbhakarna
5,366
537
24
2
0
199,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role