Player Matchup

Ares
Ares
LostAChromozome
Ares
Level 108
God Stats
2W - 1L
1,680 SR
Queue Stats
118W - 97L
1,551 Elo+
Party 2
Medusa
Medusa
RestingCube8935
Medusa
Level 26
God Stats
3W - 1L
1,781 SR
Queue Stats
65W - 79L
1,265 Elo+
Party 2
Anubis
Anubis
thatkidkurt4
Anubis
Level 117
God Stats
3W - 3L
1,622 SR
Queue Stats
257W - 288L
1,317 Elo+
Party 2
Team Averages
Level 84
1,694 SR
1,377 Elo+

VS

Team Averages
Level 34
1,388 SR
1,341 Elo+
Kali
Kali
BurningOlive24
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
ELSoftHands
Cthulhu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,337 Elo+
Party 1
Artio
Artio
Icarus_Rose
Artio
Level 69
God Stats
5W - 7L
1,164 SR
Queue Stats
45W - 55L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 11
10,292
792
7,012
16,769
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 11
9,596
738
9,441
7,251
2,970
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
16
12 / 3 / 7
11,588
891
21,582
11,813
6,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 5
9,760
751
6,636
15,658
4,858
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
ELSoftHands
Cthulhu
13
4 / 6 / 3
9,316
717
9,437
16,083
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
3 / 4 / 4
9,279
714
7,737
18,125
22,173
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
19
Kills
10
10
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
L
Cthulhu
ELSoftHands
Cthulhu
4
6
3
0.92
L
3
4
4
1.25
W
4
5
11
1.9
W
3
2
11
4.25
W
Anubis
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,035
Damage
23,810
35,833
Taken
49,866
25,275
Mitigated
42,633
11,611
Healing
8,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,636
2,818
0
2,000
15,658
4,858
0
9,245
6,413
0
15,713
L
Cthulhu
ELSoftHands
Cthulhu
9,437
900
785
1,554
16,083
15,602
0
8,283
7,800
24,538
0
L
7,737
1,494
918
3,154
18,125
22,173
0
11,066
7,059
21,638
0
W
7,012
899
158
3,305
16,769
16,296
0
7,336
8,859
21,243
0
W
9,441
5,684
0
1,916
7,251
2,970
1,041
3,991
3,128
0
25,852
W
Anubis
21,582
2,306
0
6,232
11,813
6,009
987
6,337
5,256
59,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
28,355
148
Minions Killed
66
10
Camps Cleared
0
643,696
Distance Traveled
566,982
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,760
751
7
1
0
163,762
2
L
Cthulhu
9,316
717
35
3
0
193,546
0
L
Artio
9,279
714
24
2
0
209,674
0
W
Ares
10,292
792
28
2
3
215,328
4
W
Medusa
9,596
738
42
3
2
235,502
0
W
Anubis
11,588
891
78
6
5
192,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role