Player Matchup

Mercury
Mercury
IcyTagz
Mercury
Level 140
God Stats
6W - 1L
1,859 SR
Queue Stats
104W - 38L
1,762 Elo+
Party 2
Kukulkan
Kukulkan
Luxkky-
Kukulkan
Level 125
God Stats
1W - 1L
1,398 SR
Queue Stats
116W - 60L
1,708 Elo+
Party 2
Achilles
Achilles
SJPN82
Achilles
Level 41
God Stats
13W - 8L
1,649 SR
Queue Stats
127W - 52L
1,765 Elo+
Party 2
Kuzenbo
Kuzenbo
Water-Kin
Kuzenbo
Level 126
God Stats
10W - 1L
1,977 SR
Queue Stats
75W - 24L
1,745 Elo+
Party 2
Chronos
Chronos
cboss-savage
Chronos
Level 129
God Stats
2W - 1L
1,964 SR
Queue Stats
112W - 44L
1,779 Elo+
Party 2
Team Averages
Level 112
1,769 SR
1,752 Elo+

VS

Team Averages
Level 54
1,463 SR
1,535 Elo+
Arachne
Arachne
HugUrHandyman
Arachne
Level 35
God Stats
3W - 5L
1,261 SR
Queue Stats
160W - 193L
1,351 Elo+
Solo
Baron Samedi
Baron Samedi
Ihvtsae
Baron Samedi
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,773 Elo+
Party 1
Hachiman
Hachiman
Lord8Reyne
Hachiman
Level 40
God Stats
6W - 8L
1,555 SR
Queue Stats
129W - 145L
1,438 Elo+
Solo
Bellona
Bellona
TWINKEY_factory1
Bellona
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,546 Elo+
Party 1
Bacchus
Bacchus
mat260ias
Bacchus
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
183W - 151L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IcyTagz
Mercury
20
18 / 1 / 3
15,512
646
25,724
19,919
9,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Luxkky-
Kukulkan
20
5 / 2 / 8
14,043
585
10,558
12,275
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
SJPN82
Achilles
19
1 / 3 / 5
12,892
537
18,830
22,633
39,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
Water-Kin
Kuzenbo
18
1 / 2 / 12
11,993
500
9,614
16,857
21,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
cboss-savage
Chronos
19
2 / 1 / 4
12,516
522
8,839
16,576
6,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
6 / 7 / 0
11,275
470
11,350
26,472
11,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Ihvtsae
Baron Samedi
16
2 / 6 / 3
10,868
453
8,511
14,707
6,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Lord8Reyne
Hachiman
19
1 / 6 / 1
11,684
487
7,776
17,736
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
0 / 3 / 4
10,878
453
12,391
23,439
30,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
mat260ias
Bacchus
12
0 / 6 / 1
8,574
357
9,692
18,297
16,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
27
Kills
9
9
Deaths
28
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
6
7
0
0.86
W
Mercury
IcyTagz
Mercury
18
1
3
19.5
L
Baron Samedi
Ihvtsae
Baron Samedi
2
6
3
0.58
L
Hachiman
Lord8Reyne
Hachiman
1
6
1
0.25
W
Kukulkan
Luxkky-
Kukulkan
5
2
8
4.5
W
Achilles
SJPN82
Achilles
1
3
5
1.17
L
0
3
4
0.67
W
Kuzenbo
Water-Kin
Kuzenbo
1
2
12
3.5
W
Chronos
cboss-savage
Chronos
2
1
4
4
L
Bacchus
mat260ias
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,565
Damage
49,720
88,260
Taken
100,651
82,621
Mitigated
71,547
18,529
Healing
27,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
11,350
8,625
0
10,336
26,472
11,794
202
3,445
23,027
0
71,043
W
Mercury
IcyTagz
Mercury
25,724
16,340
0
3,691
19,919
9,753
1,571
2,657
17,114
0
168,154
L
Baron Samedi
Ihvtsae
Baron Samedi
8,511
831
304
2,227
14,707
6,507
560
4,324
10,383
66,775
0
L
Hachiman
Lord8Reyne
Hachiman
7,776
3,319
0
5,177
17,736
6,355
0
7,986
9,750
0
101,296
W
Kukulkan
Luxkky-
Kukulkan
10,558
1,209
0
1,631
12,275
5,927
784
3,793
8,332
122,448
0
W
Achilles
SJPN82
Achilles
18,830
4,358
0
3,986
22,633
39,127
0
864
21,632
0
90,006
L
12,391
4,829
0
6,703
23,439
30,790
275
3,111
20,328
0
78,223
W
Kuzenbo
Water-Kin
Kuzenbo
9,614
3,994
190
2,930
16,857
21,235
31
6,000
10,643
31,916
2,121
W
Chronos
cboss-savage
Chronos
8,839
2,556
0
6,101
16,576
6,579
6,665
4,206
12,336
98,395
0
L
Bacchus
mat260ias
Bacchus
9,692
1,113
264
2,821
18,297
16,101
0
9,812
8,485
33,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,956
Gold Earned
53,279
764
Minions Killed
615
0
Camps Cleared
0
2,427,146
Distance Traveled
2,102,515
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,275
470
99
4
0
438,897
1
W
Mercury
15,512
646
182
8
0
600,407
1
L
Baron Samedi
10,868
453
135
6
0
401,618
14
L
Hachiman
11,684
487
178
7
0
407,130
3
W
Kukulkan
14,043
585
192
8
0
473,207
8
W
Achilles
12,892
537
168
7
0
390,223
3
L
Bellona
10,878
453
159
7
0
462,734
0
W
Kuzenbo
11,993
500
52
2
0
490,921
4
W
Chronos
12,516
522
170
7
0
472,388
5
L
Bacchus
8,574
357
44
2
0
392,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role