Player Matchup

Kali
Kali
E3vIIl_Intent
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 41L
1,533 Elo+
Party 1
Bacchus
Bacchus
EliteMazterB
Bacchus
Level 98
God Stats
8W - 8L
1,558 SR
Queue Stats
182W - 166L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
HeartBreakKlutch
Cernunnos
Level 76
God Stats
7W - 3L
1,286 SR
Queue Stats
32W - 22L
1,535 Elo+
Party 1
Chaac
Chaac
VermilionChrysis
Chaac
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Discordia
Discordia
ZayProtige
Discordia
Level 149
God Stats
4W - 5L
1,847 SR
Queue Stats
152W - 142L
1,548 Elo+
Party 1
Team Averages
Level 107
1,538 SR
1,536 Elo+

VS

Team Averages
Level 124
1,512 SR
1,519 Elo+
Hachiman
Hachiman
Elmo694893
Hachiman
Level 81
God Stats
397W - 395L
1,509 SR
Queue Stats
705W - 777L
1,492 Elo+
Party 2
Ra
Ra
Kitty13fr7
Ra
Level 158
God Stats
6W - 4L
1,500 SR
Queue Stats
236W - 231L
1,481 Elo+
Solo
Arachne
Arachne
OleAngryAndy
Arachne
Level 107
God Stats
21W - 17L
1,574 SR
Queue Stats
341W - 351L
1,538 Elo+
Party 2
Sylvanus
Sylvanus
PanicAsp
Sylvanus
Level 125
God Stats
24W - 35L
1,475 SR
Queue Stats
508W - 492L
1,532 Elo+
Party 2
Bellona
Bellona
xFLUFFYWABBITx
Bellona
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 91L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,741
410
3,052
9,092
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
EliteMazterB
Bacchus
8
0 / 1 / 1
5,202
372
3,665
5,470
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
8
1 / 2 / 0
5,403
386
1,398
3,924
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
5,954
425
3,999
9,159
5,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ZayProtige
Discordia
11
2 / 3 / 0
6,469
462
8,275
6,385
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elmo694893
Hachiman
13
2 / 0 / 1
8,141
582
2,013
6,930
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 5
8,331
595
3,438
8,615
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
OleAngryAndy
Arachne
12
3 / 1 / 5
7,665
548
5,747
10,465
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
PanicAsp
Sylvanus
12
4 / 1 / 3
7,296
521
4,084
7,725
4,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 0 / 4
9,207
658
7,189
9,309
9,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
17
17
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Bacchus
EliteMazterB
Bacchus
0
1
1
0.5
W
Hachiman
Elmo694893
Hachiman
2
0
1
2.5
L
Cernunnos
1
2
0
0.5
W
1
1
5
3.5
W
Arachne
OleAngryAndy
Arachne
3
1
5
5.5
W
Sylvanus
PanicAsp
Sylvanus
4
1
3
5.5
L
0
7
0
0
L
Discordia
ZayProtige
Discordia
2
3
0
0.67
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,389
Damage
22,471
34,030
Taken
43,044
16,188
Mitigated
24,116
5,640
Healing
19,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,052
635
0
1,309
9,092
2,904
0
2,050
7,042
0
29,172
L
Bacchus
EliteMazterB
Bacchus
3,665
89
200
1,177
5,470
4,479
0
1,424
4,046
15,566
0
W
Hachiman
Elmo694893
Hachiman
2,013
482
104
3,953
6,930
2,208
1,092
2,974
3,868
0
46,605
L
Cernunnos
1,398
576
0
805
3,924
1,061
0
737
3,187
0
22,236
W
3,438
184
502
3,996
8,615
2,894
57
2,854
5,393
57,941
0
W
Arachne
OleAngryAndy
Arachne
5,747
3,457
0
3,424
10,465
4,143
0
1,811
8,532
0
49,810
W
Sylvanus
PanicAsp
Sylvanus
4,084
1,366
959
2,823
7,725
4,970
600
2,718
4,951
24,675
9,520
L
3,999
115
0
1,170
9,159
5,892
0
1,085
8,074
0
31,621
L
Discordia
ZayProtige
Discordia
8,275
209
0
979
6,385
1,852
0
1,970
4,415
39,848
0
W
7,189
2,532
0
3,536
9,309
9,901
0
1,177
8,006
0
51,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
40,640
263
Minions Killed
479
0
Camps Cleared
0
1,182,866
Distance Traveled
1,354,625
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,741
410
54
4
0
291,825
0
L
Bacchus
5,202
372
27
2
0
255,136
3
W
Hachiman
8,141
582
107
8
0
244,853
3
L
Cernunnos
5,403
386
32
2
0
138,650
1
W
Ra
8,331
595
111
8
0
291,640
2
W
Arachne
7,665
548
84
6
0
276,613
3
W
Sylvanus
7,296
521
65
5
0
249,914
3
L
Chaac
5,954
425
68
5
0
225,738
0
L
Discordia
6,469
462
82
6
0
271,517
0
W
Bellona
9,207
658
112
8
0
291,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role