Player Matchup

Sun Wukong
Sun Wukong
CaptainAfrica94
Sun Wukong
Level 69
God Stats
1W - 1L
1,267 SR
Queue Stats
32W - 40L
1,130 Elo+
Party 1
Rama
Rama
DoctorPeppie
Rama
Level 117
God Stats
2W - 1L
1,715 SR
Queue Stats
108W - 98L
1,581 Elo+
Solo
Ah Puch
Ah Puch
Stonedturtle209
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
TheMuff1nM4n56
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,327 Elo+
Party 1
Neith
Neith
YungLean4206911
Neith
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 67L
1,441 Elo+
Solo
Team Averages
Level 78
1,497 SR
1,396 Elo+

VS

Team Averages
Level 79
1,510 SR
1,515 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Junkagon
Hades
Level 114
God Stats
12W - 3L
1,564 SR
Queue Stats
467W - 315L
1,598 Elo+
Party 2
Achilles
Achilles
LTenny
Achilles
Level 29
God Stats
39W - 28L
1,497 SR
Queue Stats
522W - 379L
1,564 Elo+
Party 2
Aphrodite
Aphrodite
NoroiNoroi
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Wazuki
Nu Wa
Level 66
God Stats
8W - 9L
1,488 SR
Queue Stats
691W - 496L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CaptainAfrica94
Sun Wukong
15
0 / 4 / 9
8,719
623
10,144
18,167
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 3 / 8
9,260
661
11,303
13,993
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 5 / 5
9,233
660
11,673
12,093
7,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 4
9,254
661
22,433
17,449
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 5
10,141
724
20,788
17,835
5,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
3 / 5 / 13
10,107
722
6,169
18,773
7,740
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Junkagon
Hades
18
6 / 2 / 15
10,809
772
24,321
24,253
24,247
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
LTenny
Achilles
16
2 / 2 / 13
9,798
700
9,138
19,853
24,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
NoroiNoroi
Aphrodite
19
4 / 1 / 16
11,103
793
9,205
12,010
8,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Wazuki
Nu Wa
18
6 / 2 / 13
10,853
775
24,005
17,290
7,347
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
91
11
Kills
21
21
Deaths
12
31
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
5
13
1.9
L
Sun Wukong
CaptainAfrica94
Sun Wukong
0
4
9
1.13
L
2
3
8
2
W
Hades
Junkagon
Hades
6
2
15
6.75
W
Achilles
LTenny
Achilles
2
2
13
4.25
W
Aphrodite
NoroiNoroi
Aphrodite
4
1
16
12
L
2
5
5
0.9
L
4
5
4
1.2
W
Nu Wa
Wazuki
Nu Wa
6
2
13
6.25
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,341
Damage
72,838
79,537
Taken
92,179
40,412
Mitigated
72,784
39,164
Healing
44,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,169
3,161
2,688
4,474
18,773
7,740
1,750
7,036
11,244
16,361
0
L
Sun Wukong
CaptainAfrica94
Sun Wukong
10,144
1,121
2,642
4,464
18,167
16,883
0
14,152
3,749
266
25,408
L
11,303
7,912
600
3,846
13,993
4,299
408
11,537
2,390
0
29,146
W
Hades
Junkagon
Hades
24,321
1,474
3,593
6,617
24,253
24,247
492
7,472
15,962
46,495
0
W
Achilles
LTenny
Achilles
9,138
2,898
1,272
2,387
19,853
24,567
846
6,011
13,256
0
18,081
W
Aphrodite
NoroiNoroi
Aphrodite
9,205
852
11,741
5,720
12,010
8,883
934
4,999
6,578
27,326
0
L
11,673
1,577
0
636
12,093
7,402
39
9,610
2,266
24,157
0
L
22,433
449
11,028
7,360
17,449
6,289
0
14,142
3,082
28,057
0
W
Nu Wa
Wazuki
Nu Wa
24,005
7,161
4,123
1,576
17,290
7,347
1,315
6,913
9,916
41,252
0
L
20,788
5,599
1,393
7,195
17,835
5,539
832
14,259
3,391
0
58,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
52,670
189
Minions Killed
181
0
Camps Cleared
0
1,271,418
Distance Traveled
1,331,155
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,107
722
29
2
0
265,393
1
L
Sun Wukong
8,719
623
23
2
0
291,116
0
L
Rama
9,260
661
41
3
0
250,568
4
W
Hades
10,809
772
49
4
0
265,188
3
W
Achilles
9,798
700
27
2
0
273,579
0
W
Aphrodite
11,103
793
39
3
0
295,387
1
L
Ah Puch
9,233
660
19
1
0
233,236
0
L
Hel
9,254
661
28
2
0
264,622
1
W
Nu Wa
10,853
775
37
3
0
231,608
1
L
Neith
10,141
724
78
6
0
231,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role