Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Arachne
Arachne
Gold I
ChaBoiAsh
Arachne
Gold I
Level 118
God Stats
12W - 11L
1,674 SR
Queue Stats
120W - 109L
1,802 MMR
Party 1
Thoth
Thoth
Platinum III
ChaseChubbs
Thoth
Platinum III
Level 117
God Stats
118W - 102L
1,647 SR
Queue Stats
259W - 237L
1,814 MMR
Solo
Jormungandr
Jormungandr
Gold IV
KOKYTHEGRIMM1998
Jormungandr
Gold IV
Level 152
God Stats
1W - 0L
1,899 SR
Queue Stats
88W - 64L
1,784 MMR
Party 3
Medusa
Medusa
Gold I
YoungDiabet0
Medusa
Gold I
Level 127
God Stats
1W - 2L
1,288 SR
Queue Stats
97W - 85L
1,788 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 131
1,602 SR
1,737 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,494 SR
1,815 MMR
Poseidon
Poseidon
Platinum IV
BBC Genetics
Poseidon
Platinum IV
Level 61
God Stats
1W - 3L
1,298 SR
Queue Stats
94W - 75L
1,808 MMR
Solo
Bacchus
Bacchus
Platinum III
Kitana_121693
Bacchus
Platinum III
Level 148
God Stats
39W - 44L
1,632 SR
Queue Stats
458W - 445L
1,833 MMR
Solo
Charybdis
Charybdis
Platinum V
Lochesss
Charybdis
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,844 MMR
Solo
Amaterasu
Amaterasu
Gold II
PradaG68
Amaterasu
Gold II
Level 87
God Stats
2W - 1L
1,845 SR
Queue Stats
73W - 51L
1,702 MMR
Party 2
Scylla
Scylla
Platinum III
XxSmokinDank420
Scylla
Platinum III
Level 157
God Stats
12W - 11L
1,197 SR
Queue Stats
186W - 178L
1,886 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 0
6,263
569
4,650
3,173
1,925
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
ChaBoiAsh
Arachne
11
2 / 1 / 3
6,167
561
4,622
8,471
2,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 2
6,131
557
6,120
4,469
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
KOKYTHEGRIMM1998
Jormungandr
9
2 / 2 / 2
5,342
486
3,519
8,293
3,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
11
1 / 1 / 0
6,188
563
4,077
4,751
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TiamatArtioBastet

VS

Bans
LokiShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BBC Genetics
Poseidon
10
3 / 2 / 0
6,239
567
4,971
5,136
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
9
2 / 0 / 2
5,920
538
3,701
7,457
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Lochesss
Charybdis
9
0 / 2 / 1
5,424
493
2,608
6,579
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PradaG68
Amaterasu
11
0 / 0 / 0
6,030
548
1,075
9,454
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 4 / 2
5,359
487
2,817
5,534
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
6
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Poseidon
BBC Genetics
Poseidon
3
2
0
1.5
W
Arachne
ChaBoiAsh
Arachne
2
1
3
3.5
W
3
2
2
2
W
Jormungandr
KOKYTHEGRIMM1998
Jormungandr
2
2
2
1.5
L
Bacchus
2
0
2
3
L
Charybdis
Lochesss
Charybdis
0
2
1
0.25
L
Amaterasu
PradaG68
Amaterasu
0
0
0
0
L
1
4
2
0.5
W
Medusa
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,988
Damage
15,172
29,157
Taken
34,160
11,242
Mitigated
15,644
8,593
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,650
1,162
0
2,479
3,173
1,925
0
0
3,173
38,615
0
L
Poseidon
BBC Genetics
Poseidon
4,971
829
0
495
5,136
1,304
39
744
4,392
41,646
0
W
Arachne
ChaBoiAsh
Arachne
4,622
2,808
0
2,965
8,471
2,948
0
1,914
6,529
0
38,271
W
6,120
53
0
250
4,469
1,168
0
2,262
2,097
30,533
0
W
Jormungandr
KOKYTHEGRIMM1998
Jormungandr
3,519
786
48
1,721
8,293
3,841
0
4,751
3,494
15,766
0
L
Bacchus
3,701
892
0
2,792
7,457
5,576
0
3,457
4,000
11,893
0
L
Charybdis
Lochesss
Charybdis
2,608
1,213
0
340
6,579
1,709
0
1,858
4,721
0
31,873
L
Amaterasu
PradaG68
Amaterasu
1,075
479
0
4,477
9,454
5,580
0
4,379
5,075
0
36,906
L
2,817
160
0
500
5,534
1,475
0
3,851
1,683
23,300
0
W
Medusa
4,077
1,216
0
1,130
4,751
1,360
1,117
2,376
2,375
0
41,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
28,972
335
Minions Killed
316
0
Camps Cleared
0
1,065,768
Distance Traveled
1,033,815
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,263
569
99
9
0
206,200
2
L
Poseidon
6,239
567
80
7
0
205,194
2
W
Arachne
6,167
561
66
6
0
239,503
1
W
Thoth
6,131
557
58
5
0
195,379
2
W
Jormungandr
5,342
486
29
3
0
216,466
4
L
Bacchus
5,920
538
27
2
0
227,796
4
L
Charybdis
5,424
493
74
7
0
172,593
1
L
Amaterasu
6,030
548
88
8
0
214,270
2
L
Scylla
5,359
487
47
4
0
213,962
5
W
Medusa
6,188
563
83
8
0
208,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role