Player Matchup

Geb
Geb
GreekBussy
Geb
Level 28
God Stats
1W - 1L
1,250 SR
Queue Stats
142W - 76L
1,678 Elo+
Party 3
Freya
Freya
Gryphternon
Freya
Level 53
God Stats
3W - 2L
1,683 SR
Queue Stats
103W - 54L
1,686 Elo+
Party 3
Poseidon
Poseidon
The Ness Bros
Poseidon
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
196W - 165L
1,514 Elo+
Solo
Horus
Horus
fAiLMaStR
Horus
Level 82
God Stats
5W - 2L
1,779 SR
Queue Stats
142W - 73L
1,692 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
smikesroadto30
Ah Muzen Cab
Level 41
God Stats
2W - 1L
1,285 SR
Queue Stats
99W - 54L
1,696 Elo+
Party 3
Team Averages
Level 58
1,499 SR
1,653 Elo+

VS

Team Averages
Level 67
1,540 SR
1,535 Elo+
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Gandrick
Baba Yaga
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
Meraldiwiz
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 297L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TheThorCat
Kumbhakarna
Level 43
God Stats
5W - 3L
1,702 SR
Queue Stats
77W - 71L
1,594 Elo+
Party 2
Pele
Pele
Winwheel
Pele
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 144L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 17
10,312
737
9,953
15,783
23,636
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 8 / 8
10,204
729
15,332
14,156
5,376
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
The Ness Bros
Poseidon
16
2 / 3 / 9
9,769
698
12,587
9,547
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Horus
fAiLMaStR
Horus
17
2 / 2 / 17
10,513
751
7,277
15,725
21,491
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
smikesroadto30
Ah Muzen Cab
20
12 / 5 / 10
12,333
881
31,775
14,019
6,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 5 / 10
10,892
778
15,067
15,299
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Gandrick
Baba Yaga
17
7 / 4 / 8
10,667
762
15,967
12,250
6,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Meraldiwiz
Cthulhu
15
3 / 4 / 10
9,864
705
10,312
26,693
24,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
TheThorCat
Kumbhakarna
15
2 / 5 / 9
9,103
650
5,238
21,656
24,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
16
5 / 6 / 7
9,963
712
8,931
13,939
8,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
66
24
Kills
22
22
Deaths
24
61
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
5
5
10
2
L
Baba Yaga
Gandrick
Baba Yaga
7
4
8
2.75
W
2
4
17
2.63
W
6
8
8
1.25
L
Cthulhu
Meraldiwiz
Cthulhu
3
4
10
2
W
Poseidon
The Ness Bros
Poseidon
2
3
9
2.17
L
Kumbhakarna
TheThorCat
Kumbhakarna
2
5
9
1.3
L
Pele
5
6
7
1.42
W
Horus
fAiLMaStR
Horus
2
2
17
5.25
W
Ah Muzen Cab
smikesroadto30
Ah Muzen Cab
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,924
Damage
55,515
69,230
Taken
89,837
60,649
Mitigated
70,725
29,990
Healing
31,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
15,067
1,480
6,782
6,131
15,299
6,849
798
6,249
9,050
33,231
0
L
Baba Yaga
Gandrick
Baba Yaga
15,967
840
555
3,454
12,250
6,243
623
6,018
6,232
31,816
0
W
9,953
698
1,788
1,252
15,783
23,636
81
7,875
7,908
20,220
0
W
15,332
4,310
712
2,177
14,156
5,376
616
11,472
2,684
18,322
0
L
Cthulhu
Meraldiwiz
Cthulhu
10,312
437
962
7,184
26,693
24,347
406
10,379
16,314
19,818
0
W
Poseidon
The Ness Bros
Poseidon
12,587
1,751
2,254
1,685
9,547
3,494
871
8,003
1,544
35,811
0
L
Kumbhakarna
TheThorCat
Kumbhakarna
5,238
563
1,732
3,107
21,656
24,475
0
7,525
14,131
11,420
0
L
Pele
8,931
1,756
575
1,238
13,939
8,811
187
7,701
6,238
0
16,560
W
Horus
fAiLMaStR
Horus
7,277
3,232
8,629
7,829
15,725
21,491
252
10,152
5,573
0
11,298
W
Ah Muzen Cab
smikesroadto30
Ah Muzen Cab
31,775
16,009
308
3,356
14,019
6,652
3,285
9,082
4,937
0
54,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,131
Gold Earned
50,489
114
Minions Killed
133
0
Camps Cleared
0
1,205,349
Distance Traveled
1,168,289
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,892
778
47
3
0
234,331
4
L
Baba Yaga
10,667
762
33
2
0
248,710
0
W
Geb
10,312
737
10
1
0
253,070
1
W
Freya
10,204
729
3
0
0
219,235
0
L
Cthulhu
9,864
705
19
1
0
247,063
3
W
Poseidon
9,769
698
57
4
0
238,433
0
L
Kumbhakarna
9,103
650
15
1
0
217,037
0
L
Pele
9,963
712
19
1
0
221,148
1
W
Horus
10,513
751
5
0
0
273,164
1
W
Ah Muzen Cab
12,333
881
39
3
0
221,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role